【Developer Q&A 】2013/09/23

Source:http://ftr.wot-news.com/2013/09/23/23-9-2013/
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– the option to buy an additional crewmember with 4 skills when you have the rest of the crew with 4 skills and need one more for the next vehicle won’t be implemented
假如你有一车4技能组员,但是你的下一辆车需要5个人,你不可能直接花钱买到第五个带四技能的组员。这个机制不会被加入游戏。

– Q: “Where can the players whine about buffs/nerfs of tanks?” A: “Nowhere. It’s possible to actually whine about some specific parameters we try to make as historical as possible, for example ‘the speed is not correct’ or ‘I found the correct armor scheme, that is different from the one in game’. Generally however it’s absolutely pointless to whine about tank balance”
问:“玩家在哪可以抱怨对坦克的Buff或者Nerf呢?”答:“你无处可去。你可以抱怨一些我们试图还原历史的数据,比如说‘这车速度不对啊’或者‘我找到了正确的装甲图纸,好像和游戏里的不一样’。一般来讲呢,你要是抱怨坦克的平衡性的话,这种行为是毫无意义的。”
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【Developer Q&A 】2013/09/22

Source:http://ftr.wot-news.com/2013/09/22/22-9-2013/
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– there will be no option to enable the old statistics window in settings
不会有可以启用旧的统计数据面板的选项

– new crew skills aren’t coming anytime soon
新乘员技能近期不会有的

– devs considered increasing the amount of slots for equipment, but decided not to do it, because “the choice of what to put on a tank is also a part of the gameplay, the more you can mount on your tank, the lesser the role this part of gameplay has”
开发团队曾经考虑过增加装备槽上限,但是最后还是决定不搞了。因为“选择把什么装备装在坦克上也是游戏性之一,你能给你的坦克装备的东西越多,这部分在游戏性中所占的比例就越少”
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【Developer Q&A 】2013/09/21

Source:http://ftr.wot-news.com/2013/09/21/21-9-2013/
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– it’s not possible to transfer WoWp maps to WoT, as both are made differently (SS: the map in question is specifically the WoWp “Eastern border” map or something like that) – SerB states there will be cool-looking maps for WoT too, but other
把战机世界的地图做进坦克世界是不可能的,因为地图是分开制作的(SS:提问的人着重问了下战机世界的“东部疆域”或者很像的另一张图)——SerB表示坦克世界也会有这种帅气的地图,不过是其他的

– regarding the maps, SerB states that if they tried to convert a map from WoWp to WoT, the amount of work would be the same as if they did the map from scratch
还是说回地图,假如他们真的想把战机世界的地图拿来给坦克世界用,工作量和从头开始做新地图差不多 

– it’s too early to tell how much will the computer demands of WoT rise in connection with the introduction of improved graphics
现在要说明在图像效果重制之后WOT对电脑配置需求上升的量还为时过早
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【Developer Q&A 】2013/09/20

Source:http://ftr.wot-news.com/2013/09/20/20-9-2013/
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– if you want to know what inscriptions mean (especially the Chinese), just put your cursor over the inscription and wait, a translation will pop up
如果你想知道那些坦克的标语到底是什么意思(尤其是中文的那些),把你的鼠标放在标语上,稍等一会,会有一个翻译的窗口蹦出来的

– the size of the Japanese crewman collision model will be the same as the size of other crewmen models (SS: this was apparently asked because the Japanese tankers were allegedly smaller than their European counterparts)
日系乘员的碰撞模型会和其他国家的乘员一样大(SS:这个问题是有人提起日本的坦克手据说比其他欧洲国家的小一号)
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Storm和其他人的的联合QA~!

Source:http://ftr.wot-news.com/2013/09/19/storm-co-qa/
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Storm posted today a new blog entry, where he asks Russian players, what do they think of World of Tanks maps. A few points from the discussion:
Storm在自己的博客上写了篇新文章,问那些毛服玩家对于游戏内地图的想法,以下是主要的几个讨论的点:
– according to Storm, statistically the Mountain pass encounter is doing fine (a lot of people are complaining about it)
Storm表示数据显示胜利之门的夺旗战没有问题(但是一大批玩家在抱怨)

– Storm states that while the big maps are “in the future”, he is warning players from wanting such maps too much, as their gameplay is “very specific”, this is one of the reasons, why their development is not pushed that hard
Storm表示更大的地图“在未来会出现”,他也警告了那些期待已久的玩家们,因为那些大地图的游戏性“非常具有针对性”这就是为什么大地图的开发进度一直没有什么动静的原因之一
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【Developer Q&A 】2013/09/19

Source:http://ftr.wot-news.com/2013/09/19/19-9-2013/
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First, check Overlord’s post on Tokyo show… here’s a teaser:
先来看看Overlord的TGS之行的照片……妹子镇楼:

Regular QA:
常规QA阶段:

– limited MM for M6A2E1? “Don’t play M6A2E1″ (SS: no, it won’t get limited MM)
M6A2E1(金面包)会不会有分房保护?“爱玩玩,不玩X”(SS:不会有分房保护的)

– in one of the WG streams, Viktor Kisly stated that when the suspension gets yellow, the tank agility (dynamic) is reduced. SerB states that this is not true and that V.Kisly simply didn’t know the mechanics in details, as he is the director of the entire company, while SerB leads the game mechanics development
曾经WG有过一个直播节目,在节目中,Viktor Kisly表示当悬挂系统变黄时,坦克的敏捷性(也就是机动性)会下降。SerB表示这是错的,而且他根本就不知道这个机制的细节部分,因为他是整个公司的老大, 而SerB是游戏机制开发组的老大
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Storm公布了一些新的模型——IS-3以及5号/4号

Source:http://ftr.wot-news.com/2013/09/18/storm-shows-new-models/
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Source: http://world-of-kwg.livejournal.com/246082.html
真·来源↗

Straight from Storm: IS-3 is going to have its model reworked. It will now have correctly shaped pike nose and the turret will be of proper size.
Storm的直接发言:IS-3的模型要改了,现在正面那个鼻子的模型是正确的了,炮塔的大小也正常了:有图一张
 
As announced earlier, Panzer V/IV will also get reworked model:
像以前提过的一样,5号/4号的模型也重制了: