【Developer Q&A 】2013/5/16

来源:    [http://ftr-wot.blogspot.cz/2013/05/1652013.html]
翻译原帖: [http://bbs.ngacn.cc/read.php?tid=6232750]

– SerB on War Thunder: “Yes, I played it. But I won’t make comments about it, sorry – we’d do a lot of things differently and some developers react very nervously on such analysis comments”
SerB对于战争雷霆的发言:“是的,我玩过了,但不会发表评论 —— (如果让我们来做战争雷霆的话) 我们会做很多不同的东西,而有些开发人猿对于这类评论会反应得很紧张。” (前面括号的附加是因为我记忆中SerB曾经这样说过)

– Q: “But did you like War Thunder personally?” A: “As I said, we’d do a lot of things differently.”
“但你从个人出发的话,是否会喜欢战争雷霆?”
“我前面说过了,我们会做出很多不一样的东西。”

– premium arties of high tier won’t be implemented for now
目前不会推出高级金币火炮。

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【Developer Q&A 】2013/5/14, 5/15 — R2D2

14.5.2013

来源:[http://ftr-wot.blogspot.co.uk/2013/05/1452013.html]
翻译: [http://bbs.ngacn.cc/read.php?tid=6227087]

– according to EU “developer” Quasar, 8.7 might bring a tier 8 medium premium tank
根据欧服官方人员Ouasar的说法,8.7或许会有一辆8级金币中坦。

– the CW event is taking shape: it is confirmed that lowtier tanks will have a place within it
在领土战的活动里,低级车辆也会有他们的一席之地。

– SerB states that while vehicles are sorted in the team list by MM weight, in case of equal weight, they are sorted alphabetically, but some mods mess this sorting up
SerB表示队伍列表中的车辆,如果有相同的权重,会按名字字母顺序排列,但某些插件把这种顺序打乱了。

– it’s unclear whether the random/company player stats split will happen after all
(SS觉得随机战/联队战战绩分开统计这事又不确定了。)
(原文里SerB的回答几乎看不懂是什么意思,甚至连SerB到底是正经回答还是反讽都不确定,我个人觉得SS的理解太敏感了。)

– AMX-13/105 won’t appear in WoT
AMX-13/105不会出现在游戏里。
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【Developer Q&A 】2013/5/13 – 来源于R2D2

来源:[http://ftr-wot.blogspot.co.uk/2013/05/1352013.html]
翻译原帖: [http://bbs.ngacn.cc/read.php?tid=6224242]

13.5.2013
– camo (summer, winter, desert) is attached to whole maps and works on them even if they have a part of them with different textures (SS: for example if a map classified as “desert” has some “summer” parts, desert camo will still work in them)
购买的涂装在相同分类的地图上任何地点都有效,你的沙漠涂装不会因为跑进沙漠图的绿洲地带就失效。

– in premium garage you can zoom out more than in the basic garage, this is intended and additional zoom won’t be added to the basic garage because “walls are in the way”
VIP车库里的镜头能拉得更远,因为空间比标准车库要大;标准车库的镜头不会让你拉得更远,因为有墙挡着。 (想体验超远拉放视角的车库?请使用坦克世界查看器,轻松拥有穿墙以及自由视角等至尊享受,完全免费)

– other objects than tanks can’t ricochet a shell, doing so would be a waste of server resources
除了坦克车辆以外,其他物体无法造成跳弹,因为允许其他物体跳弹纯属浪费服务器资源。 (想要环境跳弹的请去玩百战天虫之类的游戏)

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【Developer Q&A 】2013/5/10, 5/11, 5/12 – 来源于R2D2

10.5.2013
来源:[http://ftr-wot.blogspot.co.uk/2013/05/1052013.html]
原帖: [http://bbs.ngacn.cc/read.php?tid=6216559]

Mostly useless garbage and trolling today
除了废话与嘲讽以外,能看的内容不多。

– it’s possible the new effects improvement (prepared for the night battles and weather effects) will also bring better explosions, nicer waterfalls etc.
随着夜战与天气系统而来的画面效果改进或许也会带来更漂亮的爆炸、瀑布之类。 (优化!我们需要游戏运行上的优化!这是游戏,不是风景播放器!  )

– module damage system wasn’t changed
零件损伤系统没有修改过。
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【Developer Q&A 】2013/5/5, 5/6, 5/7, 5/8, 5/9 – 来源于R2D2

5/5/ 5/6的两期,因为毛子放假休息没有回答

2013/5/7:
来源:
[http://ftr-wot.blogspot.co.uk/2013/05/752013.html]
翻译原帖:
http://nga.178.com/read.php?tid=6207752

Confirmed: 0.8.6 will come in 3-4 weeks on RU server
俄服至少要3~4个星期后才会有8.6耍。
(根据问答第二部分修改)
(另外原文没有说是正式更新,因为俄服官网标的8.6上线日期是六月,所以这里多半是指3~4周后开始公测。)

– if I understand it correctly, Russian server now has a special program – if you click “I accept”, data about your computer will be sent to Wargaming to “improve the game”. According to SerB, many players accepted.
俄服貌似更新了个程序,在征得玩家同意后会收集玩家电脑配置给官方做“提升游戏性能”的参考资料。SerB表示有很多人选择了同意。

– SerB likes the WoT: Generals project, but prefers regular WoT
SerB挺喜欢《坦克世界:将军》这个卡片游戏项目,不过他还是更喜欢现在的坦克世界。

– damaging your tank by crashing into a stone/building is not planned
没有计划做“撞在石头/墙壁上掉血”这种功能。
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【Developer Q&A 】2013/5/2, 5/3, 5/4 来源于R2D2

原文出处: http://ftr-wot.blogspot.co.uk/2013/05/252013.html
R2D2翻译出处 http://bbs.ngacn.cc/read.php?tid=6194435

2013年5月2日

– female voices for WoT are not planned
没有计划做女性游戏语音。

– US tier 7 or 8 premium TD, Russian tier 6 premium arty? “If necessery”
会有美系7或8级金币TD,苏系6级金币火炮吗?
“如果有必要。”

– it’s not realistic to expect retroactive medal awards
期待以后会有能追溯过往战绩的勋章是不现实的想法。

– Aufklärungspanzer Panther “will get a Mk.103 30mm cannon if the players who ask for it find a proof such a cannon was planned for it – really was planned, not just “could fit””, statistically it’s fine according to SerB
如果那些提要求的玩家能够证实侦察豹确实有过安装MK103 30mm炮的计划 —— 不仅仅是脑补YY“能够装”—— 那么会给侦察豹加上这门炮。
另外SerB表示侦察豹在统计数据上表现正常。

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【Developer Q&A 】2013/4/28, 4/29, 4/30, 5/1 –转自R2D2

以后可能都是转自R2D2 这位坚持不懈的好战士了,顽童表示可以腾出时间做别的了;)
原帖:http://bbs.ngacn.cc/read.php?tid=6183977 R2D2
来源:[http://ftr-wot.blogspot.co.uk/2013/04/2842013.html]

4月27日半夜版(SerB大晚上的不好好睡觉爬上论坛回帖是要作死啊….)

27.4.2013 part 2

– the main skill indicator will remain the winrate according to SerB, value of the player won’t shift towards for example XP per battle or accuracy
SerB表示目前官方对于玩家水平的评价标准还是看胜率,不会改成看命中率、伤害或场均经验。

– exact mechanism of teamkilling penalties won’t be disclosed, so players don’t invent was how to exploit it
不会详细解释TK惩罚机制,因为要防止玩家发明出利用这种机制的方法。
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