来源:[http://ftr-wot.blogspot.co.uk/2013/05/1352013.html]
翻译原帖: [http://bbs.ngacn.cc/read.php?tid=6224242]
13.5.2013
– camo (summer, winter, desert) is attached to whole maps and works on them even if they have a part of them with different textures (SS: for example if a map classified as “desert” has some “summer” parts, desert camo will still work in them)
购买的涂装在相同分类的地图上任何地点都有效,你的沙漠涂装不会因为跑进沙漠图的绿洲地带就失效。
– in premium garage you can zoom out more than in the basic garage, this is intended and additional zoom won’t be added to the basic garage because “walls are in the way”
VIP车库里的镜头能拉得更远,因为空间比标准车库要大;标准车库的镜头不会让你拉得更远,因为有墙挡着。 (想体验超远拉放视角的车库?请使用坦克世界查看器,轻松拥有穿墙以及自由视角等至尊享受,完全免费)
– other objects than tanks can’t ricochet a shell, doing so would be a waste of server resources
除了坦克车辆以外,其他物体无法造成跳弹,因为允许其他物体跳弹纯属浪费服务器资源。 (想要环境跳弹的请去玩百战天虫之类的游戏)
– in case of the subcaliber rounds for the Konisch gun – SerB states that even the silver ammo for it is historically subcaliber (instead of tungsten core it has a steel core), it was only designated as AP so people don’t get confused
SB炮的银币弹其实也是次口径弹 (因为锥膛炮只能打次口径弹),银币弹用的是钢芯,金币弹用的是钨芯,银币弹分类成AP只是为了让大部分人能简单地区分两种弹药。
– post-battle chat won’t be introduced because it would only serve for people to insult each other
战斗后聊天频道不会有了,因为这只能为那些到处骂人的东西提供更多喷翔的手段而已。
– clanmates will get a separate category (in battle, in chat)
在以后的新聊天系统中,“公会战友”是一个单独的分类。
– the main gun for the T-35 tank will most likely be the 76mm KT gun, will most likely be tier 4
T-35的主炮显然是那门76mm炮,很可能是4级车。
– from the current tanks, the multi-turretted mechanism will be applied to M3 Lee, perhaps even to Char B1, but that is still being considered, since the Char B1 hull gun had 0 traverse (couldn’t turn to sides at all)
现有的车辆里,M3格兰特以后会有多炮塔系统,B1也可能有,因为还要考虑B1的车身75炮本身几乎不能左右动这个问题。
– multi-turret mechanism will be implemented so late because it’s complicated to implement
多炮塔系统放了那么久的卫星是因为实现起来很复杂。
– multi-turret premium tanks will be apparently introduced all at once
多炮塔类金币车以后会一起推出。
– according to SerB, damaged tracks have no influence on vehicle performance
SerB表示损坏状态(黄色)的履带对车辆性能没有影响。
– the option to recieve private messages only from friends will be implemented (SerB states he is looking forward to this a lot for obvious reasons)
会有“只接收来自好友列表名单的私聊信息”的选项。 (SerB因为“显而易见的原因”很期待这个功能 —— 肯定是每次上线都被私聊信息轰炸了。囧)
– SerB on why he doesn’t want a strict 3-per-team arty hardcap: “We don’t want to implement severe matchmaking restrictions. This leads to distortions in vehicle balance (it’s not possible to fix some nuances) and in matchmaker mechanism. Also, if you limit one class, it will lead to whining and calling for hardcaps for (for example) tier 8 premiums, light tanks etc. This alone is reason enough.”
SerB表示他反对更严格的“每队3台火炮”上限的原因是:更严格的限制会扭曲车辆数量的平衡和分房系统,而且一但这样做了,必然会有限制其他车辆的要求跳出来,“限制TD”“限制轻坦”“限制8级金币车”“限制福三炮”“限制T-54”之类的,没完没了。
– making a teamkiller blue after two shots aimed at allies in a row won’t be implemented – developers feel that it would lead to more “getting blue” accidents and they consider eliminating punishment for accidental teamkills more important
不会有“连续两发打中队友就变蓝名”这么严格的反TK规则,开发人猿认为降低因意外发生的队友伤害惩罚更重要。
– SerB states that issues with tanks driving into ground textures (SS: falling thru ground, house clipping etc.) cannot be entirely avoided, but the amount of such issues dropped
SerB表示车辆在地图上卡地形卡建筑、贴图错误等bug无法100%避免,现在这些bug的出现情况已经减少了。
– according to SerB, arty effectivity won’t decrease a lot in 0.8.6
“8.6的火炮应该没那么猛了,那么会减少地图上的防炮掩体吗?”
“火炮的效果并没有成数量级地降低,所以依然需要那些掩体。”
– British Shermans will be implemented (“when it’s done it’s done”)
以后会有英系的谢尔曼。(不过依然是“该做好的时候就会做好”这种程度的卫星)
– according to SerB, the British didn’t have any turretless TD bigger than Tortoise, so the replacement of FV215b (183) and its transfer to the turret TD branch won’t happen
英系没有比土龟更大更土的TD了,所以把FV215b 183替换到炮塔TD线的传言不会实现。
– one-click ignore list clean-up won’t be added, according to SerB it would only help account hijackers
不会有“一键清除黑名单”的选项,SerB认为这只会对盗号的人有用。
– ignore list won’t apparently be made longer
黑名单的容量不会扩充。
– E-100 will not get the “Henschel turret”, because that’s a fake (SS: yes, it is), IF E-100 gets a new turret, it will be the Maus-like one (it’s possible that will happen), with 128mm and 150mm guns
E-100不会有“亨舍尔”炮塔,因为那个是完全虚构的。如果E-100有新炮塔,也只会是类似老鼠那种样子,炮也是原来一样的128和150mm。 (SS觉得换炮塔有可能,但我没有在俄服原文找到任何明确的说法)
– new crew skills will be introduced “if needed”
“只要有需要”,就会有新的车组技能。
– it’s possible perks unique to each nation will be introduced
可能会有不同国家的专属车组技能。 (所以,被否决过的卫星,也有可能重新放上去)
– special reward perks for archievements won’t be introduced
不会有通过完成某些成就而解锁的奖励技能。
– the problem with captured tanks introduction is “the absence of the conditions of their introduction”
那些“俘获车辆”类别的金币车还没全部推出,是因为“缺乏推出它们的条件/坏境/状况”。 (原文也没看出SerB要表达的是什么意思)
– in 0.8.6, Object 261 won’t have its gun traverse buffed most likely
261工程的射界不大可能调整。 (原文问的是会不会有变化)
– past archievements for killing vehicles that will have their tier moved will not be affected
“我曾经用火炮撞死辆查迪伦25t得了个神风勋章,那么这辆火炮升10级后会失去这个勋章吗?”
“99%不会。”
– according to SerB, it’s not guaranteed top arties will get new modules, but it might happen
SerB表示,不保证顶级炮会有新的可研发部件,所以存经验请谨慎。
– the option for players to disable their least popular maps has not been scrapped, but it will come “when it’s done”
允许玩家过滤某张不喜欢地图的功能并没有废弃,只是成为了“该做好的时候就会做好”的卫星。
– Q: “How is it justified that purely German Marder I is in the French tree?” A: “Want justice? Go to Hague tribunal. Want answers? Read earlier posts.” (SS: it was a purely balance decision)
(还是关于FMC36(黄鼠狼I)为什么放在法国线的日经问题,SerB暴走,略过。)
– Superpershing’s armored screens (spaced armor) won’t be buffed, they aren’t meant to serve against HEAT rounds and their thickness is sufficient to deflect most AP rounds
超潘的多层装甲不会增强,它们不是为了对付HEAT弹而做成那样的,而且它们的厚度对很多AP弹都相当有效。
– KV-5 gun pen won’t be buffed
KV-5的火炮穿深不会加强。
– on tanks without radioman (T-62A, Leopard 1), radioman perks can be unlocked by the commander, because historically it was the commander who acted as the radioman, despite the fact a loader would be more useful with them
T-62A、豹1这类由车长兼任无线电员的设定是因为现实也是这样,即使从游戏上看由装填手兼任无线电员更有效。
– SerB states that from the raging forum e-lawyers threatening to sue WG, not even one case has been brought before a court, because WG has a powerful team of lawyers while internet e-lawyers are silly (SS: SerB posted even a pretty funny picture, hard to translate)
SerB表示在论坛上窜下跳的那些键盘法律砖家们除了放嘴炮以外根本没有成功起诉过WG,因为它们面对的是真正的专业法律团队。
– subcaliber core material by itself has no additional effect on penetration mechanics (SS: as in, a shell has a penetration X, regardless of what the core is made of)
次口径弹药的弹芯材料对穿深机制的计算没有影响。 (游戏里分类为次口径弹的全部弹药都按同一标准计算,跟弹芯用啥材料无关)
– the chance for Type 59 to return into the shop is zero
“59式 (在外服) 重新进入游戏商店的几率?”
“零。”
– regular/free XP won’t be transferrable for gold to crew XP
不会有“把个体经验/全局经验用金币转为车组经验”的功能。
– in order to get a WG press account, you have to be an accredited journalist
想要得到WG的特别媒体帐号,首先你要成为一名特派记者。
– voice selection (as it was in patch 0.7.5) won’t return
(曾经在7.5测试过的) 游戏语音选择不会恢复。
– WoT won’t be ported into a browser game, as it would perform even worse than it does now
坦克世界不会变成网页3D游戏,因为那样搞只会比现在出现更多问题,运行得更差。
– SerB is not considering to buff/nerf the HT FV215b atm
SerB目前并没有打算增强或削弱FV215b重坦。
– random battle skill MM won’t be implemented
随机战场不会有按玩家技术水平分房的系统。
– it’s possible the B2 premium tank will appear in shops again
未来B2(德系四级金币重坦)有可能重新在游戏商店上架。
– it’s possible that when the Somua S35 gets introduced as a regular vehicle, the German premium Somua S35 gets removed from the shop, but it’s also possible that when the captured tanks as a category are introduced, these previously removed vehicles will return
有可能在法系的S35进入游戏后,德系的金币S35会下架,然后又有可能在未来引入“俘获型车辆”后,这类下架的车又重新加回来。
(这绕来绕去的做法基本上是俄服问问题那个人的假设,而SerB只是很不负责地回了很简单的一句“不是完全没可能”….)
– it’s possible the VK3002DB has too high MM weight, SerB will investigate
VK3002DB的分房权重有可能太高了,SerB表示会进行调查。
– experimental vehicles in game won’t be replaced by “serial” ones
游戏里的实验型车辆不会替换成正式生产的型号。
– Q: “Are real life tank soldiers using World of Tanks as a training software?” A: “Yeah, and the infantry gets World of Warcraft!” 🙂
“现实中的坦克手会用坦克世界作为训练软件吗?”
“必须的,就像步兵们都用魔兽世界进行训练一样。”