超测服泄露:捷克

Source:http://ritastatusreport.blogspot.nl/2015/04/supertest-map-czech.html
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Hello warriors,
大家嚎,

a new map appeared on supertest. Here’s the preview. The map name is “114_Czech”, implying it will be Czech-themed.
超测服上出现了一张新的地图。以下是预览。这张地图的内部名字是“114_Czech”,意味着这是一张捷克主题的地图。

【Developer Q&A】2015/04/24

Source:http://ritastatusreport.blogspot.nl/2015/04/24042015-q.html
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– Storm does not know whether in the future the UI calculations will be transferred to a different CPU thread
Storm并不知道以后UI的计算会不会被分配到其他的CPU线程上

– IS-4 frontal armor is fine according to Storm (RU players report a possible bug where the driver’s hatch on IS-4 is somehow very easy to penetrate)
Storm说IS-4的正面装甲没问题(毛服玩家上报了一个可能出现的Bug,他们说IS-4的驾驶员舱盖很容易就会被打穿)
继续阅读

【Developer Q&A】2015/04/23

Source:http://ritastatusreport.blogspot.nl/2015/04/23042015-q.html
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Here it is:
如下:

– Storm states that it is not true that Severogorsk and Northwest maps were fine at first and that they only got worse and and worse after WG “improvements” – according to him even the first versions were really bad when it comes to heat maps;
Storm表示说别洛伐尔斯克和西北小镇在地图刚开始加入的时候还好,而之后随着WG对它们进行的“改动”这张图才变烂的这种说法是不对的—根据他的说法,这张图从热点图的角度上来说在地图还是第一版的时候就已经很烂了

– Apparently, 9.7 has a nasty bug where multiple players see individual missions they completed previously as incomplete (and unavailable), Storm will investigate;
9.7还有个很恶心的Bug就是很多玩家发现他们之前完成的个人任务现在变成了没有完成(而且还做不了),Storm会去调查 继续阅读

【Developer Q&A】2015/04/22

Source:http://ritastatusreport.blogspot.nl/2015/04/developer-q-2242015.html
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– developers are not considering limiting the amount of provices a CW clan can hold at the same time
开发团队并没有考虑要对领土战中每个军团最多能占多少地的数量进行限制

– new CW 2.0 (CW overhaul) will bring “improved conditions for smaller clans”
领土战2.0(重制后的领土战)会有“对小军团的状态增强” 继续阅读

【Developer Q&A】2015/04/21

Source:http://ritastatusreport.blogspot.nl/2015/04/21042015-q.html
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Here it is:
如下:

– Storm confirms: penetration is a balance parameter now;
Storm的肯定消息:现在穿深也是平衡的参数了

– Regarding the upcoming penetration nerf – some of the top guns are actually the relics of the time when there was +/-3 MM. The developers decided to remedy the armor situation by nerfing the penetration rather than removing the top guns;
关于穿深削弱这件事—部分顶级炮其实还是±3分房那时候留下来的遗产。开发团队觉得现在是时候通过削弱穿深来拯救装甲了,而不是直接把顶级炮弄掉 继续阅读