Source:http://ftr.wot-news.com/2015/02/02/2-2-2015/
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– various types of armored steel (with different brittleness for example) are not represented in WoT (SS: they used to be, very long time ago – some vehicles had different steel quality coefficients, this was removed because it was confusing to players)
不同种类的装甲(栗如脆性不一样的)在WOT中没有得到体现(SS:曾经是有过的,在很久很久之前—部分车辆有着不同的金属质量系数,这个在后边由于会对玩家造成迷惑就给删掉了)
– according to Storm, Wargaming implements armor as such: if there is an official document, they use official numbers. If there is no official armor thickness document, they decide the armor thicknesses themselves
根据Storm的说法,WG是按照以下原则在做装甲的:假如有官方的文件,那就上官方数字。如果官方记录中没有相应数字,那他们就自己定 继续阅读