“坦克周三”直播QA

Source:http://ritastatusreport.blogspot.nl/2015/05/tank-wednesday-stream-q.html
来源↗

Hello warriors,
大家嚎,

yesterday in the evening there was a stream on RU server called “Tank Wednesday” (with developers). Here’s what was said in it.
昨天晚上毛子那边弄了个直播,叫做“坦克周三”(和开发团队的成员搞的)。以下是内容:

– the “Domination” mode will be a temporary mode that will last 1 month. It will be released during summer holidays, this will be announced soon
“攻坚战”模式是个只会持续一个月的临时模式。它会在暑假的时候上线,这个之后会有正式通知
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【Developer Q&A】2015/05/20

Source:http://ritastatusreport.blogspot.nl/2015/05/20052015-q.html
来源↗

It’s possible that today, third round of 9.8 test will start. Patch 9.8 will come in May “if everything goes well”. It’s not certain that the Domination mode will come in 9.8, maybe it will come a bit later.
9.8的第三轮测试服有可能在今天就开。“如果一切顺利的话”五月内就能开9.8。至于9.8内到底有没有战歌峡谷(正式译名:“攻坚战”)还不好说,有可能之后再说。
译注:会有的

From an interview with Andrey Yarantsev, WG vice president:
和WG副总,Andrey Yarantsev的一次采访:

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【Developer Q&A】2015/05/18

Source:http://ritastatusreport.blogspot.nl/2015/05/18052015-q.html
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– Storm confirms that more motion physics tests will come in forseeable future (after 9.8 comes live)
Storm肯定了说近期会有更多的动态物理系统的测试(在9.8上线以后)

– there isn’t all that much info being published by Storm because now the info releases are “carefully regulated”
Storm最近没怎么再公开信息的原因是现在放出的消息都是经过“很小心的管制”的
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【Developer Q&A】2015/05/17

Source:http://ritastatusreport.blogspot.nl/2015/05/17052015-q.html
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Very little new info today. Storm provided only one explanation:
今天新消息很少。Storm只提供了一条解释:

When a 120mm shell it hitting a 40mm side armor + 25mm track armor, the armor thicknesses do not add to one another when it comes to the three caliber rule: the rule is checked for each layer separately (which means that in this case it applies to the side armor)
当一发120mm口径的炮弹击中了一个40mm侧面装甲+25mm厚的履带时,在判定三倍口径碾压的时候装甲厚度是不会加在一起计算的:每一层都会进行一次单独的计算(也就是说在这种情况下炮弹依然会依靠三倍碾压的规则强行击穿40mm的装甲,而不是把两层算在一起的65mm)
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【Developer Q&A】2015/05/16

Source:http://ritastatusreport.blogspot.nl/2015/05/16052015-q.html
来源↗

– it’s possible that in 0.9.8 test, HD IS-3 BL-9 gun is too short, Storm will investigate
0.9.8测试中的高清IS-3的BL-9炮可能太短了,Storm会去调查这个问题

– Storm statest that weird ricochets like this are fine and intentional: in order to optimize game data transfer, the ricochet graphics effect will display the shell flying off to random direction. It’s an “optimization in order not to waste data transfer on useless data”
Storm表示说类似于这样的奇怪的跳弹是正常并且是有意做出来的:为了优化游戏数据的传输,跳弹的效果会显示成炮弹往随机一个方向飞的效果。这个是“为了不让传输的数据中夹杂着垃圾数据的优化”
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WOT的捷克斯洛伐克线信息汇总

Source:http://ritastatusreport.blogspot.nl/2015/05/czechoslovak-tree-in-wot-faq.html
来源↗

Author: Silentstalker
原作者:SS

Hello everyone,
大家嚎,

in recent weeks, multiple posts on Czechoslovak tanks appeared on various forums (mostly Russian). Practically all however were using obsolete info with some really bad extrapolations. This post is intended to summarize what we (well, I) know about this upcoming branch/tree/whatever.
最近几周有一些关于捷克斯洛伐克坦克的帖子出现在了不同的论坛上(大部分都是毛子论坛)。但是它们大部分用的都是很过时的信息,还夹杂着一些很烂的推断。本帖是用于总结我们(至少是我)对于这条之后要出的线的信息的总结。

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WG电台—开发团队一小时

Source:http://ritastatusreport.blogspot.nl/2015/05/developer-hour-on-wargaming-fm.html
来源↗

Hello warriors,
大家嚎,

every Friday, Wargaming FM (Russian WG web radio) runs the Developer Hour Q&A with some WG staffmembers. This time it was with “Kirill” and “Yaroslav”, game mastering specialists. The topic was “chat toxicity”.
每周五WG的电台(WGRU的网络电台)会和WG的某些雇员来一次开发团队一小时的节目。这次的嘉宾是“Kirill”和“Yaroslav”,两个游戏管理方面的专家。这次的话题是“滥用聊天”

– in one day on RU server, players write 15-20 million battle chat messages
光是毛服的玩家平均一天就能够发送15M~20M条的战斗聊天信息
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