Veider的直播回答 Ver.2013/12/24

Source:http://ftr.wot-news.com/2013/12/24/stream-with-veider/
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Source: http://world-of-ru.livejournal.com/2890521.html
真·来源↗ 

Hello everyone,
大家嚎, 

Stanislav “Veider” Kargin made one of his weekly streams yet again and Maiorboltach from RU LJ forums was kind enough to re-write the answers into text. Here’s a summary of what Veider said:
Stanislav “Veider” Kargin 前些日子又搞了一次他自己的周常直播活动,毛服RJ论坛的Maiorboltach用户又很慷慨的把他的回答转化为了文字。以下是Veider所说过的东西的总结: 继续阅读

Storm收集8.10中不良分房的情况

Source:http://ftr.wot-news.com/2013/12/24/storm-is-asking-about-bad-mm-in-8-10/
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Source: http://world-of-kwg.livejournal.com/266990.html
真·来源↗ 

Hello everyone,
大家嚎,

apparently, a problem came up with 8.10 MM, because Storm is asking, whether the Russian players had some bad MM setups lately (he mentions cases where one side for example has 3 tier 10 heavies and the other has 6). The newer the better and the more disbalance gets reported, the faster a solution will be found. This applies ONLY for patch 8.10.
随着8.10的上线,有一个MM的问题也随之而来。Storm在问毛服的各位玩家最近有没有遇到一些不良的MM分房(他提到说有一边有三辆10级重坦,而另一边有6辆)。战斗时间越新越好,而且汇报的不良分房越多,WG就更容易找到一个解决方案并且修复这个问题。不良分房的报告仅限于8.10补丁。  继续阅读

【Developer Q&A 】2013/12/23

Source:http://ftr.wot-news.com/2013/12/23/23-12-2013/
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Just in case you didn’t notice, the EU mission for 2x crew XP works normally now, took only half a day to fix 🙂
提醒一下,欧服的组员经验两倍问题已经修复了,只用了半天就修好了~~ 

RIP Michail Kalashnikov
米哈伊尔·季莫费耶维奇·卡拉什尼科夫,愿君安息。(译注:AK-47系列发明者,于今天早上逝世。)

– Q: “Why is the way radio works in game unrealistic?” A: “Because burning gasoline is not gushing from your screen either”
问:“为什么游戏内的无线电的工作机制和现实生活中的不一样?”答:“你看,你烧的汽油也没喷你屏幕一脸不是”
继续阅读

来自民间的坦克平衡程度新测定法

About the new method of evaluating tank performance

顽童ck强行插入 –ごめんね(´・ω・`)   首先插播一个B站的论平衡性的视频
[各种躺枪就对了]玩游戏被虐的真实原因人艰不拆啊
&或见游戏业产品经理GOUKI-完美的平衡游戏不存在!   f119a君请继续┏ (゜ω゜)=☞
Hello everyone,
this post will be a bit complicated, so bear with me. Basically, a couple of Russian players came up with a new method of measuring whether a tank is overpowered or not (or even underpowered) than classic winrate with some sort of threshold. In the beginning, there was the post by Makkad. This player (LJ) referred to the recent Storm statement that T57 Heavy dropped significantly in winrate and thus doesn’t need to be nerfed. Makkad points out that it practically took a year of being OP to drop to reasonable levels:

大家好,这个帖子会比较长,太长不看请右上角请大家耐心一点。简而言之呢,过去确定一辆坦克是不是OP,用的是胜率加几个参数的做法。几个俄服玩家想到了一个新的手段来测量坦克是不是很OP。由于Storm最近说T57胜率掉的很厉害不必再砍,Makkad发布了这样一个帖子(译注:俄语页面,不懂俄语的不必翻开看)。从中可以看出,要经过一年之久,才能看得出一辆坦克是否真的OP。

继续阅读

与Veider,Knopka以及其他开发者的访谈

Source:http://ftr.wot-news.com/2013/12/21/interview-with-veider-knopka-and-one-other-developer/
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Source: http://world-of-ru.livejournal.com/2882309.html
真·来源↗ 

Hello everyone,
大家嚎, 

during a recent Wargaming meeting (Japanese-themed, since the Japanese patch is here), several developers were answering questions. Maiorboltach from RU community was kind enough to write a summary in Russian. The answering developers were Stanislav “Veider” Kargin (who was officially confirmed to be Zlobny’s successor as a head of balancing), Darja “Knopka” Klimchuk (who from what I gathered is sort of infamous amongst the Russian players – not sure why) and a member of the videomaking department, Maksim Koltonyuk. Here is the video (so you know what they look like):
在最近的一次WG的会议上(主要是讨论即将上线的日系),部分开发者回答了一些问题。毛服论坛的Maiorboltach给我们写了一份总结文。回答问题的开发者分别是Stanislav “Veider” Kargin (已经确认会作为Zlobny的继任者,首席平衡师出现),Darja “Knopka” Klimchuk (在毛服玩家当中很出名的一个人——但是不知道为什么),以及一个视频制作团队的人,Maksim Koltonyuk,以下是一段视频(让你看看他们长啥样)(视频暂时不搬——译注)

And here is the summary:
以下是总结:  继续阅读