1945年版的T-54是苏联8级金币中坦

Source:http://ftr.wot-news.com/2014/07/12/t-54-model-1945-will-be-soviet-premium-mt8/
来源↗

Hello everyone,
大家嚎, 

Storm confirmed today – Soviet T-54 Obr.1945 (Model 1945) first T-54 prototype tank will be the Soviet premium tier 8 medium tank instead of the LT-54 (which will become a tier 8 light tank).
Storm今天肯定的消息—苏联的T-54 Obr.1945(1945版)的第一辆T-54原型车会是苏联的8级金币车,用于顶掉LT-54的位置(LT-54变成了8级轻坦)

So, what IS this “Model 1945″ then?
所以这个“1945年版”究竟是什么?  继续阅读

Storm对坦克动态效果发问

Source:http://ftr.wot-news.com/2014/07/12/storm-is-asking-about-tank-motion/
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Source: http://world-of-kwg.livejournal.com/299194.html
真·来源↗ 

Hello everyone,
大家嚎, 

after a long delay Storm made another posts, where collects the feedback from players. This time, he asked specifically about the tank motion. What do you think about the way the tanks move in the game?
Strom自从上次发帖收集玩家反馈之后,终于又发了一贴。这次他特别要问现在的坦克动态效果。你觉得现在游戏中的坦克动起来怎么样?  继续阅读

【Developer Q&A 】2014/07/12

Source:http://ftr.wot-news.com/2014/07/12/12-7-2014
来源↗

– developers are considering how to improve the tank movement in WoT, specifically “drifting”: “On one hand, it would widen the gameplay. On the other hand, you’d have to ‘fight your own tank’”
开发团队正在考虑如何增强WOT中的坦克移动,尤其是“漂移”:“一方面来讲,它会拓展游戏性,但是另一方面呢,你有需要‘和自己的坦克战斗’”

– the hangar interface will get a new header
车库界面会有一个新的页眉(如下图)  继续阅读

9.2—官方模型改动

Source:http://ftr.wot-news.com/2014/07/11/9-2-official-model-changes/
来源↗

Hello everyone,
大家嚎, 

if you’ve seen the 9.2 test server patch notes, you know that several tanks’ models are listed as “improved” – until there is an unofficial full list of changes, this is the list we know about. The English patchnotes say the following:
如果你读过9.2测试服的补丁信息的话,你会发现部分坦克的模型都写的是“改进了”—除非有更加具体的官方的完整改动列表,以下是我们所知的内容。英文的补丁信息是这样的:  继续阅读

9.2的ASAP视频

Source:http://ftr.wot-news.com/2014/07/10/kttsasap-9-2/
来源↗

点击观看:[WOT] 坦克世界ASAP视频 #23. 9.2的更新内容[中文字幕]

English version. Inside:
英文版(附中文字幕)。内含: 

– the testing of Stronkhold mode was positive, based on the feedback the devs changed the format of the raids inside it to 7vs7, 10vs10 and 15vs15, depending on tier of the raid
要塞模式的测试反馈很正面,基于反馈,开发团队把战斗模式改成了由战斗规模决定7v7,10v10和15v15.

– described tank nerfs (as written in the patchnotes)
说了下砍车的事情(和补丁信息里一样)

– FV215b (183) gold penetration was nerfed because the players used the gold ammo more often than the developers expected
FV215b (183)金币弹穿深被砍是因为玩家比开发团队预期中使用金币弹的频率要高

– M46 was buffed (accuracy on the move and others)
M46被Buff了(移动精准什么的)

– VK4502P Ausf.B armor was somewhat improved
VK 45.02 B型的装甲被Buff了

– other buffs/nerfs described
说了下其他的Buff以及Nerf

– new HD models: IS, SU-100, StuG III and Churchill I
新的高清模型:IS,SU100,三突以及丘吉尔I

– reworked maps
地图重制了

– Komarin will now appear only for low tier tanks apparently
现在只有低级车能进科马林了

– new graphically improved Prokhorovka was added
加入了画质增强过的普罗霍洛夫卡

– HD tanks will display in full texture quality only if you are driving that tank, other (friendly/enemy) tank HD models will show with lower quality texture
只有你开的高清坦克会显示最高贴图质量,其他的(友方/敌方)坦克贴图质量会调低一些

– added the foliage transparency toggle in order to increase performance on bad computers
加入了可以关闭透明植被的功能以增强老爷机上的游戏表现

– currently devs are working on adding new light tanks (US, German, Soviet)
开发团队现在在搞新的轻坦(美国,德国,苏联)