【Developer Q&A 】2013/6/28, 6/29– R2D2

28.6.2013

来源:[http://ftr.wot-news.com/2013/06/28/28-6-2013/]
翻译:[http://bbs.ngacn.cc/read.php?tid=6347903]

– apparently, frontal armor angle of IS-4 was nerfed (unintentionally), Storm will investigate
有一些证据显示,8.6里IS-4的首上装甲角度可能被 (无意中) 削弱了,Storm表示会进行检查。(7.5补丁的IS-4首上角度从57增加到61,但8.6似乎又变成57度了。)

– Storm admits that matchmaker possibly doesn’t work properly after the artillery introduction, it’s being fixed, slowly
Storm表示8.6没有在整体上修改分房机制,同时也承认在8.6火炮线扩10级后分房系统运作得并不好,开发人员正在慢慢进行修改。

– Q: “If all the scientists in the world confirm that the end of the world will come within a month, would you release Type 59 into the shop again?” A: “The end of the world was supposed to happen, but it was cancelled by Wargaming, because it’s bad for business”
问:“如果世界上所有科学家都证实世界末日会在一个月内到来,你们会把59式再次放进商店吗?”
SerB:“世界末日本来是会发生的,不过我们把它取消了,因为这玩意妨碍了我们公司的生意。”

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【Developer Q&A 】2013/6/26, 6/27– R2D2

26.6.2013
source: http://ftr.wot-news.com/2013/06/26/26-6-2013/

– the T-44-122 (the picture was leaked earlier today) will not be the Soviet premium tank
t-44-122不会是毛系金币中坦

– A branch with Sturmtiger and Brummbär? “No comment”
以后会不会有带突击虎和灰熊式突击炮的元首线?“不予置评。”

– graphics are optimized in every patch
毛子每个版本都在对贴图进行优化。

– the sounds are fine, other sound effects have been delayed, but they will come
新的声音效果还凑合吧,其他的声音因为各种原因被推迟了,不过他们会来的。

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【Developer Q&A 】2013/6/25– R2D2

25.6.2013

来源:[http://ftr.wot-news.com/2013/06/25/25-6-2013/]
翻译:  [http://bbs.ngacn.cc/read.php?tid=6339863]

– SerB states that the point where you stop earning and your gain/spend ratio is balanced in WoT is tier 7-8 without the premium account (depends how good the player is), earlier, for premium account it was tier 9, but now (SS: post 0.8.6) it’s tier 10, for non-premium tanks the best farming tiers are 5-6
SerB表示,技术比较好的玩家,不开VIP大概能做到在7~8级车上不赚不赔;较早前开VIP能收支平衡的等级是9,8.6后的现在则是9~10级;银币车打钱最好的是5~6级。

– not even 50 percent of German SPG’s Wargaming knows about have been implemented into the game
在WG所知道的德系自走炮里,已经被做进游戏里的还不到一半。

– the impulse to introduce the 0.8.6 shell dispersion in aim circle were relatively often cases of shells flying to the aim circle boundaries
8.6炮弹散布修改的动机之一: 以前炮弹飞到瞄准圈边缘的情况发生得太多。

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Odessa answers errata by Storm ——奥德萨开发见面会的更正

Source: http://world-of-kwg.livejournal.com/212699.html

来源:↑ 

Hello, everyone.
小朋友们大家好. 

Well, Storm just issued errata on Evilly’s answers. Looks like Evilly screwed up again. *sigh* Here’s the corrected info from yesterday’s “Odessa” answers:
 呃,Storm刚刚对Evilly的回答做出了更正。看起来Evilly又玩脱了一次。*叹气*
以下就是对昨天的见面会的更正。点我跳转原文——
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【Developer Q&A 】2013/6/23, 6/24– R2D2

23.6.2013

原文:[http://ftr.wot-news.com/2013/06/23/23-6-2013/]
翻译:http://bbs.ngacn.cc/read.php?tid=6334474

– damage your shells inflict does not depend on range of the shot (SS: damage doesn’t drop with range, unlike penetration)
炮弹的伤害不会受炮弹飞行距离影响。

– there are no plans for a TD nerf for now “if it is needed, there will be one”
“最近有削弱TD的计划吗?”“如果需要,就会有。”

– Q: “Are you happy with 0.8.6?” A: “We’ll see in a week or two. Payments go up we’ll be happy, payments go down we won’t.”
“你们对8.6补丁感到满意吗?”
“再过一两周就知道了 —— 如果充钱的人多了,我们就会很满意,如果充钱的少了,就不满意。”

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【Developer Q&A 】2013/6/21, 6/22– R2D2

21.6.2013

来源:[http://ftr.wot-news.com/2013/06/21/21-6-2013/]
翻译: http://bbs.ngacn.cc/read.php?tid=6330026&_fp=2

– Storm confirmed that tank destroyers keep their better camo coefficients than the rest of the vehicles despite camo coefficient’s rebalance to fit it to the vehicle dimensions
Storm确认,即使TD们根据车辆尺寸调整了隐蔽系数,它们依然比其他种类车辆有更好的隐蔽。

– when considering rebalance of vehicles, the current principles stay the same as before
当考虑车辆的平衡时,现在的原则跟以前一样没变。

– contrary to earlier reports, the new 0.8.6 shell distribution (AKA “increased accuracy”) DOES apply to arty also, the arty accuracy nerf was actually meant as a balance so that their accuracy remains the same
8.6的新炮弹散布标准对火炮也有效,所以火炮的面板精度才会被砍了那么多,目的是让火炮的实际精度维持在以前的水平。

– King Tiger is “too small” for the superheavy spall liner
虎王因为不够高富帅,所以没有资格装超重型内衬。
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【Developer Q&A 】2013/6/20 – R2D2

20.6.2013
来源:[http://ftr.wot-news.com/2013/06/20/20-6-2013/]
翻译:【http://bbs.ngacn.cc/read.php?tid=6327360】

– the devs are studying the issue with the MM (SS: arty being balanced against heavies)
开发人员目前正在研究火炮分房的解决方法。 (之前说过火炮分房对位重坦的问题)

– VK4502B won’t be buffed, SerB thinks it’s doing fine
VK4502B没有增强的计划,SerB认为这辆车表现正常。

– the aim circle won’t apparently be possible to turn on and off
(这一条和下一条英文版都错了)
不会提供关闭瞄准圈上显示所瞄准目标距离的选项。
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