【Developer Q&A 】2013/08/30

Source: http://ftr.wot-news.com/2013/08/30/30-8-2013/

– for now, no tier 8 premium French medium tank has been found
– 暂时还没有找到合适的法国8级金币中坦

– maximum speed buff for JT88? “We’ll see. We are very careful when taking decisions on premium tanks”
– 要不要增加 猎虎88 的极速?“再说吧。我们在改动金币车时都会非常谨慎”

– unified chat and friend contacts are planned for WoT and WoWp
– 打算把 WoT 和 WoWp 的聊天系统和好友列表联动

– if you gather 240 WoWp tokens every day between 1st and 26th September in WoWp, you will be able to buy 2 months of premium (common to both WoWp and WoT) for your account for them
– 如果你在9月1到26号每天收集240个 WoWp 代币,你就可以买2个月的高级账号(WoWp 和 WoT 通用)

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【Developer Q&A 】2013/08/29

source: http://ftr.wot-news.com/2013/08/29/29-8-2013/

– when balancing new vehicles, their use in e-sports is not specifically taken into account
– 当对新车进行平衡时,不会特别考虑它在竞技比赛中的作用

– complete re-work of the camo system (especially to include partial cover) is planned, but it will take long time
– 全面重制隐蔽机制(特别是包含了 部分遮蔽)在计划中,但是这要花很长的时间

– Storm: “We continue to give out tanks with garage slots in case of tank switches” and – when asked – specifically on the VK3001H situation, he replied “as always” (SS: other sources also confirmed that yes, you will get free VK3002M, if you have the VK3001H in your garage)
– Storm 说:“如果有坦克替换,我们依旧会发放坦克附带车位。”当问及坦克的替换尤其是 VK3001H 的替换方案时,他回答说与“与往常一样”(SS:其他途径也证实了这条消息是准确的,如果你车库里有 VK3001H,你将免费获得一个 VK3002M)

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M48 Errata – M48勘误

Just a quick update: today, I wrote in the Q&A session that M48 might get a buff. I was wrong, I misread one of the questions/answers. At this moment, no M48 buff is planned.

Sorry for that.

SS说: 早前的Q&A里说M48 可能会buff. 结果他错了, 目前木有任何buff M48的计划. 不好意思咯!!!

8.8 test 2 changes (compared to test 1)

source: http://ftr.wot-news.com/2013/08/29/8-8-test-2-changes-compared-to-test-1/

Since the EU and US portal updates lack this, here’s the list (some things I am not sure what they mean)
因为欧服和美服官网上缺少更新列表,所以这里放出来(我也不明白有些东西是什么意思)

– fixed numerous bugs and fixed the lagging (crashing) of the new Service Record window
– 修复了许多bug并且修复了个人战绩界面延迟(崩溃)的问题

– fixed numerous bugs in the Missions window
– 修复了任务界面的许多bug

– fixed the performance drop in the Missions window
– 修复了任务界面电脑性能下降的问题

– fixed some bugs in the Special battles window
– 修复了特殊战役界面(领土战/竞技场)的一些bug

– fixed some bugs in the Company battles window
– 修复了联队界面的一些bug

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Storm posts on 8.8 (test 2)

Source: http://world-of-kwg.livejournal.com/237594.html

For 8.8
8.8的内容

– Superpershing: the strip of improved upper hull armor was made two times wider (in accordance with the visual model)
– 超级潘兴:车体首上的第二层装甲带加宽了两倍(与外观模型一致)

– E-75 bad and medium terrain passability was significantly improved
– E-75 在 软地 和 中地 上的履带适应性明显提高

– the ammo sliders were returned to the way they were before for now, the new variant will be implemented later with other fixes (most likely with the possibility to lock the respective types of shells)
– 弹药调整滑动条暂时变回了之前的样子,以后新的式样将会连同其他的改动一起加入(很可能会有锁定某种炮弹的功能)

– there will be a surprise concerning the global rating, a special article on that will be prepared
– 将会有一个有关整体效率值的惊喜,将准备一篇文章特别说明这个

– the British blue stripe camo will return to the way it was before
– 英国的蓝色条纹涂装将会变成他原来的样子

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【Developer Q&A 】2013/08/27 Part 2

Source: http://ftr.wot-news.com/2013/08/27/27-8-2013/

You’ll like this, SerB’s on the roll again.
你会喜欢这个的,SerB又来了次 Q&A 连发

– SerB on Gaijin War Thunder tanks, when asked what he thinks about them:
– 当 SerB 被问及他如何看待 Gaijin 的 WT 陆战坦克 时:

“We do watch them. Company Gaijin, by the way, puts a lot of effort into making its project NOT resembling WoT (true, not always – for example module unlocking they made basically the same as we have it in the end, only instead of normal stock modules they give out “worn out” modules). And so their experience is very valuable for us, mostly in the “how not to do it” part. But if they – let’s say – manage to make a playable tank game with better historicity (Tiger with heavier turret(c)), we will gladly learn from their experience”
“我们有关注他们。顺便说一些,Gaijin 公司付出了很多努力让他们的游戏不会和 WoT 过于相似(真的,但是也有例外 – 比方说坦克配件的研发,他们做的和我们基本一样,唯一的区别是他们以“老旧”型号代替通常的白板车)。因此他们的经验对我们来说非常有价值,尤其是在“如何保持克制”这方面。如果他们能实现我们所说的那样 – 在保证游戏性的同时尽可能的还原历史(做出虎式更重的c型炮塔【译注:WoT 中的 虎式 完全体炮塔为中期型,历史上后期型炮塔将顶部装甲由 25mm 增加至 40mm ,改善了炮塔内部环境】),我们十分乐意学习他们的经验”

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【Developer Q&A 】2013/08/27

Source: http://ftr.wot-news.com/2013/08/27/27-8-2013/

– Q: “This game needs more player rewards, for example 200 gold for each player every day” A:”You came to the wrong game. I think that you need a game, where they will pay you 100 thousand for simply you showing the developers the honor by turning your attention to it. And of course not in gold, but in real money.”
– Q:”这个游戏需要多给玩家点奖励,比如每人每天200金币”
  A:”你不适合玩这个游戏。我觉得你应该找这样一款游戏,你只需关注这个游戏,制作组就会给你10万来表示感激。当然怎么会给金币,肯定要给真钱啦”

– singleplayer missions are not planned, the load on the server would be too high (SS: for example for the tutorial, server has to create one map session for every single player, that’s very uneconomical)
– 单人任务不会做,否则服务器负担太重(SS:拿新手教程来举例,服务器要给每个玩家都创建一张训练地图,太浪费了服务器资源了)

– when you have 6 perks and more, individual perks are no longer displayed, instead, the icons get “compressed” like this:
– 当车组乘员的技能达到6个或者更多的时候,就不再把技能都单独显示了,而是会“缩减”成这样:

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