WG毛服明斯克办公室的数据

Source:http://ftr.wot-news.com/2014/08/26/wargaming-ru-minsk-office-statistics/
来源↗

Source: http://world-of-ru.livejournal.com/3451688.html
真·来源↗ 

Hello everyone,
大家嚎,

a couple of interesting statistics from the Minsk office of Wargaming, responsible for World of Tanks.
WG的负责WOT的明斯克办公室发布了一些挺有意思的数据,以下正文:  继续阅读

Storm writes on 0.8.6

Source: http://world-of-kwg.livejournal.com/209159.html

来源:↑

In this post, Storm gathers feedback and answers a few questions about the 0.8.6 patch. From the discussion:

在这个帖子里,Storm收集了一些关于8.6的问题以及回复,以下为正文:

– it’s possible the dynamic camera jerking after shooting (“recoil”) will be removed altogether, devs need more feedback (actually, Storm states that many players like this, because they consider it a part of the shooting experience)

-在每一次射击以后,动态视角是有可能晃动一下的(也就是后坐力啦),这个系统将会在之后一起移除。开发团队需要更多的反馈(实际上,Storm说很多人很喜欢这个玩意,因为他们认为这是一种射击的体验)

– Storm knows about the mod, removing the aforementioned jerk (SS: it’s the one I linked previously)

-Storm表示他也知道那个MOD,就是移除这个后坐力的(SS:就是我上次发链接的那个)
继续阅读