【Developer Q&A 】2014/11/16

Source:http://ftr.wot-news.com/2014/11/16/16-11-2014/
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First, a small correction – remember the Dicker Max individual mission post? It turns out that you get the Dicker Max after completing the previous missions, not straight away. I apologize for the mistake.
首先做下更正—昨天有一个关于独立任务可以拿到大麦克斯的帖子,还记得吧?现在发现是你必须要做完所有的任务才能拿到,而不是直接拿到。我对我的失误表示抱歉。
译注:大意就是有一名AFK很久的玩家收到了邮件,让他回来玩WOT,有若干任务,最终奖励是大麦一辆  继续阅读

【Developer Q&A 】2014/11/15

Source:http://ftr.wot-news.com/2014/11/15/15-11-2014/
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– a shell in the game is represented by a single point, not an object. As such, a shell can pass through holes, that are smaller than its caliber
游戏中的弹药是用一个点来表示的,而不是一个物体。因此,弹药可以穿过那些比它口径要小的洞洞。

– developers are still thinking what to do with T-44-85
开发团队还在考虑T-44-85要怎么办 继续阅读

Evilly的QA

Source:http://ftr.wot-news.com/2014/11/15/evilly-qa/
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Hello everyone,
大家嚎, 

Anton “Evilly” Pankov, WG producer, recently answered some question for WoT Fan channel. Here’s a summary.
Anton”Evilly” Pank,WG的出品人,最近给WOT Fan频道回答了一些问题。总结如下: 

– there are 11 new tanks in 9.5, because there will be two tier 5′s and two tier 6′s (5: Sherman, Archer, 6: Firefly and Achilles)
9.5有11辆新车,因为有两个五级车和两个六级车(5级:谢尔曼,射手驱逐战车。6级:萤火虫以及阿基里斯驱逐战车)
继续阅读

【Developer Q&A 】2014/11/14

Source:http://wiki.dfo-world.com/view/Female_Launcher
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– SU-76i was removed because it was too strong (gun, viewrange)
SU-76I被移除的原因是过强(主炮,视野)

– the main reason to use CW reward tanks in battles is the fact they are unique, that’s why it’s alright they are a bit weaker than regular tier 10′s
在常规战斗中使用领土战奖励坦克的原因是它们比较特殊,这就是为什么他们已经比常规的10级车要弱一些了
继续阅读

迷你QA

Source:http://ftr.wot-news.com/2014/11/14/mini-qa/
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Time for mini Q&A, because of breaking news.
来个小QA,因为有突发消息。 

– Ruinberg on Fire and Severogorsk will be completely removed from the game in 9.5 (the issue with Ruinberg on Fire is that it’s “too dark”)
着火的鲁别克和别洛法尔斯克会在9.5中被彻底移除(鲁别克的原因是因为它“太暗”了) 继续阅读

【Developer Q&A 】2014/11/13

Source:http://ftr.wot-news.com/2014/11/13/13-11-2014/
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Apparently the Stalingrad map has a nasty bug, where certain heaps of rubble are visible from only one side and they don’t stop shells. It can be seen on this photo – from the player’s position, you can see the heap clearly, but when the deathcam switched to the tank that destroyed the player (the player is the white body slightly under the central crosshair), you can see that the heap is missing. This bug will be fixed.
斯大林格勒这张图也有个很操蛋的bug,某些特定的碎石堆只能从一边看到,而这些碎石堆是不能阻挡炮弹的。这两张图上可以看得出—从玩家的角度来看,能看到这个石头堆,而在死后视角中,这名玩家(玩家是在中间准星下面一点那个白色的尸体),那个石头堆就不见了。这个Bug会被修复。
继续阅读

【Developer Q&A 】2014/11/12

Source:http://ftr.wot-news.com/2014/11/12/12-11-2014/
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Please note that Veider confirmed that the leaked viewrange nerf is NOT final – they are just experimental numbers (extreme values) to check how the vehicles would fare under such conditions. The only thing that is confirmed is that they are working on viewrange nerf.
Veider肯定说泄露出来的视野削弱并不是最终版—这些只是试验用的数字(极值),来看看这些车辆在这种情况下的遭遇如何。唯一现在能够肯定的事就是他们的确在搞视野削弱。

– Historical battles will not come in 9.5
9.5不会有历史战的 继续阅读