Storm的直播回答

Source:http://ftr.wot-news.com/2013/11/01/storms-stream-answers/
来源↗


 Source: http://world-of-ru.livejournal.com/2775202.html
真·来源↗ 

Hello everyone,
小盆与们大家好, 

today (roughly 2 hours ago or so), there was a stream with Storm, LJ user magnus_25 made a summary of what Storm said (well, partial). Here it is:
今天(大约2小时之前——基于原文发出时),有个与Storm的直播活动,LJ的用户magnus_25写了一份Storm说过的东西的总结(嘛,部分就是了)。以下正文:
继续阅读

【FTR Q&A NO.2】答案们(20问

Source:http://ftr.wot-news.com/2013/11/01/ftr-qa-2-answers/
来源↗

Hello everyone,
小喷友们大家好, 

here are the answers from the last session. As usual, I changed the wording of the original questions to make them more comprehensible – but the merit is still there I think.
这是上次你们提出的问题的答案。像以前一样,我把原来的问题其中的词换了一下, 让他们更易于理解—不过问题的原意还是在那的。
继续阅读

【Developer Q&A 】2013/11/01

Source:http://ftr.wot-news.com/2013/11/01/1-11-2013/
来源↗

In other news, the WG EU portal bug is still very much alive and people are getting news in Polish instead of English. How terrible.
其他新闻,WGEU的官网BUG依然还存在,选择英语的玩家依然会看到波兰语的新闻 

– the WT E-100 has a nominal turret back armor of 8mm in its stats, but that doesn’t refer to the back of the turret, but to its roof
WT E-100的纸面数据表示它的炮塔后方装甲是8mm厚,但是那其实不是炮塔后方,而是顶上

– Storm states it doesn’t matter whether you call this patch 0.8.9 or 8.9 (“whatever you like more”), but WG utilizes the 8.9 version more
Storm表示你叫这个补丁0.8.9或者8.9都可以(“随你喜欢吧”),但是WG自己用8.9这个代号多一点
继续阅读

【Developer Q&A 】2013/10/31

Source:http://ftr.wot-news.com/2013/10/31/31-10-2013/
来源↗

Looks like despite the previous announcement, the EU language fail (English portal in Polish and vice versa with a random sprinkle of German) is alive and well. Good job, EU guys 🙂
WGEU又玩脱了,这次是他们的官网的语言选择问题(你选择英语,呈现的是波兰语的界面,如果选择波兰语呢,你会看到一小撮一小撮的德语)依然存在。欧服的客服,GJ啊!

Apparently, WG Minsk loves to celebrate Halloween
WG明斯克在庆祝万圣节,照片↗ 

Also, World of Tanks: Blitz might apparently have infantry.
WOT手机版也许会加入步兵↗
继续阅读

【Developer Q&A 】2013/10/30以及狮式改动(Buff)方案

Source:http://ftr.wot-news.com/2013/10/30/30-10-2013/
and http://ftr.wot-news.com/2013/10/30/lowe-rebalance-in-following-patches-bugfix/
来源↗

– regarding the spaced armor being ripped off by shell impacts: it doesn’t concern only Havoc, it concerns also the game mechanism in general
说到间隙装甲被炮弹击中并被打飞的事情:这不仅关系到Havok,从一般角度来讲还关系到游戏的机制

– not all tanks will get optional spaced armor (SS: as a hull upgrade or a module, not sure), only those that had them in real life, that doesn’t however mean they had to have them fitted in a factory (apparently, vehicles that were field conversions in real life have a chance of appearing too), paper vehicles will get additional optional spaced armor only if necessery
不是所有的车都会获得可选的间隙装甲的(SS:要么作为车身选项,要么作为模块出现,现在还不太确定)。但是只有在现实生活中出现的车辆会获得间隙装甲,并不根据工厂制造出来的坦克上是否有间隙装甲而决定的(在现实生活中出现的战地版也有机会出现),图纸车只有在必要的情况下才会获得间隙装甲

– T-35 will apparently not appear before the multiturret mechanism is implemented (“that would be pointless”)
T-35在多炮塔机制搞定之前估计是不会有了(“那毫无意义”)
继续阅读

【Developer Q&A 】2013/10/29

Source:http://ftr.wot-news.com/2013/10/29/29-10-2013/
来源↗

 

There will be a new feature – recruiting interface for clans. If WG EU doesn’t make an English version, I’ll just translate it myself and post it here.
会有新的机制—军团招人的界面。如果WG欧洲分部不弄一个英文版的话,我就自己翻译然后贴在这了。 

– apparently, client and server shell trajectories can actually differ from one another, but just for a tiny bit
客户端和服务器端的弹道可能会有不同,但是只有一点

– it’s completely possible for the server aim circle to aim with different speed as the client aim circle, it’s usually the fault of poor internet and packet loss
服务器准星和本地准星瞄准速度不一致时完全可能的,通常这种情况是因为网络太烂或者是丢包造成的
继续阅读

【Developer Q&A 】2013/10/27

Source:http://ftr.wot-news.com/2013/10/27/27-10-2013/
来源↗

– having occasional FPS drops to 2-7 FPS? “Vacuum clean the computer”
帧数会突然降到2~7帧?“拿吸尘器清理电脑去”

– the reason for module saving throws is lower tier tanks having a fighting chance against hightier ones
之所以每个模块都有豁免的机会是为了让低级车在面对高级车的时候也有机会杀死它们

– when the KV-1S is split into two tanks, the statistics will probably stick with the tier 6 tank, because most of the battles were played with the big guns anyway
当KV-1S被分成两辆车时,数据应该会留在6级车上,因为大部分的战斗肯定都是拿122管子玩的

– the aimtime in WoT is there to simulate accurate aiming by the crew
WOT里的瞄准时间是用来模拟组员真实的瞄准时间的 

A bit of info about CW from Overlord, quite interesting:
Overlord带来的一些领土战的信息,挺有意思的: 

“Regarding the Clan Wars, there are big plans for that mode to make it more accessible for players, which includes separation of CW into regular global map and another submode which is going to be less exhaustive in terms of time and effort – at the same time providing a new type of gameplay (garage battles). Plus, the game still needs a more accessible end-game mode than Clan Wars, possible with PvE element – survival, moba, coop, or smth similar. Don’t see a problem with T10 being awarded in CWs as long as they don’t offer better performance comparing to regular vehicles.”
“领土战啊,现在有计划可以让更多的玩家参与其中,其中包括了将领土战分离成一般的全球地图以及另一个副模式,让你投入更少的时间和精力—并同时提供一种新的游戏方式(车库战)。另外,游戏依然需要一些在领土战之外的高端玩法,也许是PVE之类的东西吧—生存模式,MOBA(类DOTA),合作模式,或者是差不多的东西。只要领土战奖励的10级车不比其他的常规车辆强,那么拿来作为领土战的奖励就没什么问题” 

and
还有 

“7/42 appeared to be the most succseful form of competitive play which doesn’t mean we are not going to try T10 in esport in future. And again see above for end-game.”
“7/42在竞争性方面看起来是最成功的一种方式,但是这不意味着我们不会把10级车加入到电竞当中。还有,参阅上方关于高端玩法的一些内容。”