Storm的直播回答

Source:http://ftr.wot-news.com/2013/11/01/storms-stream-answers/
来源↗


 Source: http://world-of-ru.livejournal.com/2775202.html
真·来源↗ 

Hello everyone,
小盆与们大家好, 

today (roughly 2 hours ago or so), there was a stream with Storm, LJ user magnus_25 made a summary of what Storm said (well, partial). Here it is:
今天(大约2小时之前——基于原文发出时),有个与Storm的直播活动,LJ的用户magnus_25写了一份Storm说过的东西的总结(嘛,部分就是了)。以下正文:
 

– map “Kharkov” is being made with all sorts of nice historical fluff, like fires, smoke in the distance and airplanes passing overhead. Apart from Kharkov maps, there will be Minsk and Königsberg historical city maps. They will have historical buildings modelled specially for those maps. These maps will be built on historical sources.
“哈尔科夫”这张图(新地图)现在正在用各种充满了历史气息的玩意制作中,例如火,烟雾,以及头上飞过去的飞机。除了哈尔科夫以外,也会有明斯克以及科尼斯堡作为历史城市地图出现。这些图上会有专门建模的历史建筑。这些地图都是基于历史上的资源(文献等等)而制作的

– Japanese tanks will not be OP – don’t expect imbalanced vehicles. But many Japanese tanks will have really good depression
日系车不会很OP—别指望那些特别不平衡的车。但是许多日系车的俯角都很好(曾经有张图表明几辆日系车的俯角至少都是-10°,有辆车甚至达到了-15°——译注)

– there will be no special maps for assault and encounter modes
不会有给夺旗战和遭遇战制作的特殊地图的

– maps will be made more “life-like” and atmosphere will be added – burning tanks and such, so the player feels like he’s on a battlefield
以后会有更加具有“生活气息”的地图—比如正在燃烧的坦克什么的,让玩家感觉到他就像在战场上一样。

– there will be a HD client with lots of graphic improvements, like turrets and pieces of tank (like boxes) being ripped off by fire, reflections etc. The amount of polygons and quality of textures will be improved. There will be new layers of textures, that will look properly under different light – grass will be grass, mesh will be mesh etc. There will also be independent suspension. This will be possible to disable, new computers will be able to work with it, old computers will be able to work with graphic level as it is now
会有一个专门的高清客户端,包括许多图像方面的增强,例如炮塔和坦克的一些碎片(例如盒子啥的)被火所炸飞, 反光什么的。模型的多边形数量以及贴图质量也会增强。材质也会有新的图层,在不同的光源下也能正确显示了—草会是草,网格会是网格之类的。也会有独立的悬挂系统。但是这些是可以选择关掉的,新的电脑可以选择开启,老的电脑也可以就用现在的图像设置来玩游戏。

– 7/42 started very well and a LOT of players play it, more than WG expected.
7/42开了个好头,许多玩家都玩了这个模式,数量比WG预计的要多

– garage battles will come (in some special way, not just as garage battles)
会有车库战的(是以某种特殊的形式出现,而不只是车库战)

– small things currently only in mods will also be added, such as traverse angles in aim circle, improved tank selection (carousel) in garage etc.
只有MOD能做到的某些小事情会被加入游戏,例如瞄准圈内的射界,强化过的坦克选择界面之类的

– WT E-100 is not overpowered: it gets oneshotted and dies soon
百运并没有很OP:经常被一发入魂,过一会就挂掉了。

– apparently, the developers managed to fix the bug, where you don’t see a silhouette of enemy tank when hiding behind a wreck, it will be fixed in a patch (next?)
开发团队现在正在修复一个Bug:敌方坦克在(另一个)坦克残骸后时,你无法看到它的轮廓(红框),会在一个补丁中进行修复(下一个?)

– WG understands that the players are fed up with nerfs and tries to find a better way of balancing vehicles
WG理解玩家们已经受够了各种各样的Nerf,他们现在试图寻找一个平衡车辆的更好的办法

– there is a plan to reduce HEAT shell damage: they will penetrate more, but damage less, but is just one of the options and it will happen in very far future
有计划要削弱HEAT弹药的伤害:它们的穿深会变强,但是会造成更少的伤害,但是这只是众多选项之一,而且这个计划会在非常遥远的未来才会实施

– top Japanese vehicle will resemble the Leopard
日系的顶级车的理念和黑豹差不多

– Japanese heavy top tank will come later
日系重坦线晚些时候再推出

– there are plans to increase the render range and to increase the gun range: “If the tank gets to shoot on 700 meters, the gun accuracy value will be much stronger”
有计划要放大渲染范围,也要增加炮的范围:“如果坦克能在700m左右开火的话,那么炮的精准要更好”

– CW will be integrated into the client
领土战以后会整合到客户端内的

– there will be a new mode for clans, for participation in it “the clan won’t have to have many people and very skilled players”
军团以后会有新模式的,可以让那些“玩家数量不多,高玩也不多的”军团也参与其中

– hardcore mode “like in War Thunder” is not planned for now, but not completely scrapped either
“类似于战争雷霆的那种”核心模式现在不予考虑,但是这个计划也没有被废除掉就是了

– WG is working on new sounds
WG正在搞新的声效

– lowtier arty will get another buff, but not much (there is a fear of overbuffing)
低等级火炮会再Buff一下,但是不是很大(怕Buff过头了)

– there are statistic issues with some vehicles, WG is aware of that and will consider solutions
某些车辆的数据有些问题,WG已经意识到了,并且会找到解决方案

– according to Storm, especially autoloader tanks are very skill-sensitive
Storm表示那些弹夹炮坦克对玩家个人的水平要求很高

– visual will be reworked, various limits will be removed, like roadwheels not being covered in camo
视觉效果会重制,会移除部分限制,例如载重轮没有被迷彩效果覆盖之类的

– according to Storm, the accuracy buff had some unintended consequences, but as a whole it was necessery
Storm表示精准度的Buff的确带来了一些意料之外的后果,但是从整体上来讲是必要的

– camo system will be reworked, for example bushes will no longer be boxes, but will have round shapes for camo purposes
未来会重制伪装系统,例如草丛不再会是一个盒子了,而是因为伪装的目的而变成圆的形状

– WG will try to make it so that players, using mods have less problems with each new patch. It’s possible a special source for “approved” mods will come next year
WG会努力尝试在版本更新时让玩家所使用的Mod产生的问题更少。明年有可能会加入一个“通过审核”的特殊来源的一些MOD

– patches in 2014 will be mixed, eg. along with new tanks there will be interface changes (SS: in 2013 there was a formal division between “technical” and “content” patches)
2014年的补丁会是混合的,也就是说会同时带来新坦克以及界面的变动(SS:在2013年,补丁是由官方分成了“技术”以及“内容”两种的)

– one of the reasons hardcore mode won’t be implemented are cheat mods
不加入核心模式的一个原因是有一些作弊Mod

– there are plans for American medium branch, French mediums and heavies, British medium branch, Sturmtiger branch – those are the groups from which the tanks will be picked for 2014 patches, in 2014 we will see approximately 3 new branches
现在有美国中坦计划,法国中坦/重坦线,英国中坦线,突击虎线的计划——这些坦克其中的三组会在2014年年内推出

– the reason for not so many tanks being implemented is that the rework of old tanks to new models is in motion, plus WG understands that before new tanks are added, it’s needed to deal with current issues
不加入许多新车的理由是旧坦克的模型重制已经在进行当中了,而且WG明白在加入新坦克之前,还有许多要对付的问题

– there will be TD assault guns! With them the option of disabling the horizontal autoaim will come, so you can lob huge slow powerful shells over hills
会有TD的突击炮的!同时会推出禁用自动水平瞄准的选项,所以你就能把威力很大的炮弹直接打过山头了

– WG is waiting for more infos from German archives, as it is believed more German monsters are hiding there
WG还在等待更多的德国文献的信息,因为他们相信更多德国的“怪兽”们依然未被发掘 

And from discussion (Storm appeared even there, he’s everywhere!)
以及从下面的讨论部分找到的东西(Storm在那都出现了,他可是无处不在的!) 

– there will be an active rangefinder (measuring range to everything, not just enemy tanks)
会有主动测距器的(测量你到任何东西的距离,而不是只到敌方坦克)

– new Chinese will most likely not come in 2014 at all
新的中国坦克在2014年年内是没戏了

– the disabled horizontal autoaim will be a separate aiming mode “like in Battlefield”
禁用水平自动瞄准会是一个分离的瞄准模式,“像在战场中一样” 

Storm的直播回答》上有1个想法

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