【Developer Q&A 】2014/07/13

来源┏ (゜ω゜)=☞ http://ftr.wot-news.com/2014/07/13/13-7-2014/

– apparently (SS: if I understand it correctly), the new motion physics will introduce more “contact points” between tracks and surface (SS: as in, more realistic looking tank movement)
显然新的物理动态将在履带和地表之间引入更多的接触点(SS:让坦克移动时更真实些)

– Storm does think that Aufklärungspanzer Panther should be changed to something better, but there are no suitable replacements available
Storm认为侦查豹应该换成至少比这个要好些的其他车辆, 但是一直没有合适的替换品.

– Storm states that tanks in real life are much less maneuverable than in the game
storm说到, 真实世界里的坦克远比游戏里的坦克难以操作,至少不会按下按键就可以操作
(言外之意就是说, 坦克世界并不是模拟类的游戏~ ~, 难以操作的坦克他们不会做)

– Q: “What and how long will it take to implement realistic track movement”
A: “100 years and the US national debt”
问:啥时候可以有真实的履带运动?
答: 等着吧~ ~
继续阅读

Storm对坦克动态效果发问

Source:http://ftr.wot-news.com/2014/07/12/storm-is-asking-about-tank-motion/
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Source: http://world-of-kwg.livejournal.com/299194.html
真·来源↗ 

Hello everyone,
大家嚎, 

after a long delay Storm made another posts, where collects the feedback from players. This time, he asked specifically about the tank motion. What do you think about the way the tanks move in the game?
Strom自从上次发帖收集玩家反馈之后,终于又发了一贴。这次他特别要问现在的坦克动态效果。你觉得现在游戏中的坦克动起来怎么样?  继续阅读

【Developer Q&A 】2014/07/12

Source:http://ftr.wot-news.com/2014/07/12/12-7-2014
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– developers are considering how to improve the tank movement in WoT, specifically “drifting”: “On one hand, it would widen the gameplay. On the other hand, you’d have to ‘fight your own tank’”
开发团队正在考虑如何增强WOT中的坦克移动,尤其是“漂移”:“一方面来讲,它会拓展游戏性,但是另一方面呢,你有需要‘和自己的坦克战斗’”

– the hangar interface will get a new header
车库界面会有一个新的页眉(如下图)  继续阅读

【Developer Q&A 】2014/07/10

Source:http://ftr.wot-news.com/2014/07/10/10-7-2014/
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– the info about Tanitha being in charge of WoT wiki is obsolete, he no longer is (for quite some time apparently)
Tanitha是掌管WoT wiki的人的说法已经过时了,他已经不是了(而且很长时间以前就不是了)

– it’s possible that the “supertest leak” policy will be revised. Tanitha:
“超测服泄露”的政策有可能会被重新审核。Tanitha:  继续阅读

【Developer Q&A 】2014/07/09

Source:http://ftr.wot-news.com/2014/07/09/9-7-2014/
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– according to Inscending, more emblems, flags and inscriptions will be released in future, currently however there is no ETA
根据Inscending的说法,更多的徽章,国旗以及标语会在未来加入游戏中,但是现在没有预计要搞的时间

– Storm: it’s “highly unlikely” that FV4202 will (if it gets changed to a premium tank) be given out for free the way T34 was, when the tier 10 gets replaced by something else (Storm: “Free stuff is bad :)”)
Storm:10级的FV4202在被另一辆车换掉的之后“很有可能不会”像(如果FV4202变成金币车的话)以前的T34一样免费发给大家。 (Storm:“免费的东西不好:)”)

Overlord about the decision makers in WoT, producers and his own role:
Overlord关于WOT的决策层,制作方以及他自己的角色: 

“WG is huge company now with over 3k employees (there were about 100 when I joined). Right now it’s pretty decentralised, so it would be hard to come up with top 10 global decision makers. Speaking of particular games, I definitely won’t be on the top list for WoT PC, since I don’t work on the project for quite some time. As for WoT Blitz and other mobile projects, I’m definitely on the top 10 chart. 🙂 Producer role here at WG basically means global supervision of the product, so I’m responsible for everything and nothing at the same time.”
“WG现在是一个超过3000人雇员的大公司了(我刚来那时候才100多个)。现在权力很分散了,所以在全球范围内很难给决策层排出个10人排行榜。当然,如果是说个别的游戏的话,我肯定是排不到PC版WOT的决策层的,因为我已经很长时间没有去搞这个项目了。但是对于WOT闪电战以及其他手姬方面的项目的话,我绝对是在前10名之内的。:)WG制作方所扮演的角色差不多就是这个产品的全球的监督和管理,所以其实我同时又要负责所有东西,又同时什么都不负责。” 

– the WG EU CW error was apparently not fixed yet, so be careful
欧服WG的领土战的Bug还没修复,所以小心点
(译注:登陆战时坦克会被锁定) 

【Developer Q&A 】2014/07/08

Source:http://ftr.wot-news.com/2014/07/08/8-7-2014/
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You can check out the way MM works in WoT Blitz.
你可以在这里看看WOT:闪电战的MM机制是如何工作的 

– Australian server in WoT? “While there is no further specific information on a possible AUS cluster at the moment… We are continuing to expand into the Asia/Australasia region with WOT and other titles, Such as the recent launch of WOT Blitz IOS. Sorry I don’t have any more information available at the moment.”
WOT的澳大利亚服务器?“鉴于现在没有特别针对性的关于要给澳大利亚开自己的服务器的消息……我们应该会继续扩张关于WOT以及其他游戏在亚洲/澳大利亚地区的服务,栗如最近发布的WOT:闪电战的IOS版。抱歉,我这边没有更多消息了。” 继续阅读