【Developer Q&A 】2013/08/09

Source:http://ftr.wot-news.com/2013/08/09/9-8-2013/

– there will be no compensations for VK3001H owners, when it goes down a tier
当VK3001H下放一级的时候,拥有这些车的人不会有任何的补偿

– Object 430 was not scrapped, only delayed
430工程只是延迟了放出时间,并没有被否决掉

– there will possibly be a third (yet unannounced) Soviet medium branch, of which the Object 140 will be the top tank, this branch will consist of vehicles designed in Omsk (SS: the original branch is “Nizhny Tagil” branch, the 8.8 one is “Kharkov” branch)
苏联很有可能拥有第三条中坦(现在还没公布)线,140工程可能会作为顶级车出现。这条线会涵盖在鄂木斯克设计的车辆(SS:现在的这条线是“下塔吉尔”工业区设计的,8.8那一条是“哈尔科夫”设计的)(引号中均为地名)

– tier 9 of this new branch might be a version of T-54, designated “Object 139″ (which was a prototype of Object 140)
这条新线(第三条)的九级车会是另一个版本的T-54,有可能会是139工程(是140工程的原型车)

– the anniversary hangar warships looming on the horizon are a little “hi!” from WoWs developers (SS: the second from the right is allegedly Yamato)
外服的WG15周年庆祝车库里面,在海平线上有一排若隐若现的战舰。那个战舰是由战舰世界的开发者们加进去的。(SS:右数第二个据说是大和号)

– Object 263 drowning too soon (as soon as the water reaches the tracks)? “How terrible…”
263工程太容易溺死了!(当水没过履带的时候就开始倒计时)? “How terrible…”

That’s it for now. There will be more in the afternoon I think.
今天SerB好像经期不顺有点懒,有更多的话翻译菌会继续修改。

【Developer Q&A 】2013/08/08

Source:http://ftr.wot-news.com/2013/08/08/8-8-2013/
来源:↗

– confirmed: RU second medium branch will start from T-34 and end with T-54, Object 140 will be a tier 10, unlockable from T-54, Object 430 and the other T9 tank will come later

已确认毛子的新中坦线是从T-34开始分线,合流在T-54上,而140工程作为可解锁的10级车出现(从T-54身上练出来)。430工程和其他九级车晚些再加入。(所以如果我没理解错,以后会有三辆10级毛子中坦。)

– penetration reduction with distance is set for each shell individually
每种弹药都有自己的穿深衰减
继续阅读

【Developer Q&A 】2013/08/07

Source: http://ftr.wot-news.com/2013/08/07/7-8-2013/
来源↗

– Japanese tree in 2013, or in 2014? “When it’s done it’s done” (SS: current info is that it will come in early 2014, possibly January)
日本科技树是2013还是2014? “等着吧!” (SS:现有资讯显示14年年初,可能是一月)

– ballistic trajectory angle is taken into account, when calculating penetration
当计算是否击穿装甲时,炮弹的弹道也是计算在内的。 

– maximum ballistic trajectory angle does not necesserily correspond to the maximum gun elevation angle, it can be higher sometimes (SS: when for example the vehicle is firing when standing on a slope)
最大的炮弹弹道和炮管的最大仰角是不需要保持一致的,有的时候它会更高。(SS:举个栗子,比如一辆坦克在一个斜坡上开火)
继续阅读

【Developer Q&A 】2013/08/06

So, it looks like the Stalin issue is the Rage of the Week on EU forums. Hmm… there should be an official announcement in the afternoon on WG EU portal. The feedback on RU server on this decision is overwhelmingly positive, with RU players mostly going like “hahaha suck that Europe” – plus making a lot of anti-Polish jokes
关于斯大林标语那事现在在欧服论坛上讨论很火爆啊……恩,今天有了一个官方的帖子出来说明这个事。 这事在毛服的反应是压倒性的,都是支持WG的做法。(WG的做法是在8.8会统一把关于斯大林的标语重新上线)而且大多数毛子玩家的反应都是“蛤蛤!你们这群欧服的[咳咳]们!”还有一大批反波兰的笑话。

– tanks with ATGM’s? “I’ll say it like this, if this comes, it will be in another game”
会不会有使用反坦克导弹的坦克?“我直说吧,要是真的有了,这个游戏就变了”

– AA tanks with machineguns are not planned for now, SerB actually states the amount of shells from them might crash the servers
带机关枪的防空坦克现在暂时不会有,SerB明确表示(他们的)子弹数量会导致服务器崩溃

– the T-34-3 is armed with a 122mm gun – for now (SS: there have been several reports of this gun being changed, presumably to some D-10T clone)
现在T-34-3用的是一杆122MM管子——只是现在。(SS:有许多报告说这竿炮变了,大概是D-10T的复刻版)
继续阅读

自下而上的战力系统——1.基础概念说明

由于时间有限+完成进度+持续改进等原因,XVM战力(即新效率)系统一直都没有对大家详细讲解过。目前系统的主体已经基本成型,我会尽量把这套系统的算法解释明白。

XVMCN战力系统是XVM中文化团队 以ELO等级分制为主要设计思想 专门针对WOT游戏特性订制的一套玩家战绩水平评定 规则、算法、公式。

战力系统的主要作用是 供进阶玩家系统理性的认知及评价自身与其他玩家的游戏水平,以利指导游戏实战。

继续阅读