Maksim Chuvalov的QA

Source:http://ritastatusreport.blogspot.nl/2015/08/maksim-chuvalov-q.html
来源↗

Maksim Chuvalov is an WoT Product Manager and made an interview for Russian Youtuber Amway921.
Maksim Chuvalov是一名WOT的产品经理,和毛服的Yutube视频作者Amway921进行了一次采访

– Currently the historians and game balance department are researching Italian, Swedish and Hungarian tanks. They are trying to find Polish vehicles as well but there is no way Polands builds an entire branch to tier 10, highest realistic Polish tier is 4;
现在历史学家跟平衡部门的人正在研究意大利,瑞典和匈牙利的坦克。他们也有在试图寻找波兰的坦克,但是波兰根本没办法弄出一条10级先,符合历史的波兰线最多只能弄到4级
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科隆展的QA(合并2015/08/08QA)

Source:http://ritastatusreport.blogspot.nl/2015/08/gamescom-q.html
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– Czechoslovakia will come in 9.12 along with Czechoslovak-themed map (by the end of the year);
捷克斯洛伐克线在0.9.12推出,到时候还会有一张捷克主题的地图(年末出)

– Czechoslovak T 40 will come in 9.11;
捷克斯洛伐克的T 40会在9.11推出
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【Developer Q&A】2015/08/05

Source:http://ritastatusreport.blogspot.nl/2015/08/05082015-q.html
来源↗

Here it is:
如下:

– The NA community removal of the “negative reputation” button backfired: it was implemented for “experimentation of improving the community”, however some really bad suggestions and comments get positive ratings, giving the completely wrong idea sometimes;
美服那边移除了论坛上的“踢垃圾帖”这个功能的结果事与愿违:本来这个功能的用意是“对社群进行提升的一次实验”,然而有一些很烂的建议和评论却拿到了正面的评分,有的时候会造成天大的误会

– SerB opened a private NA server account, nobody knows his username though;
SerB自己开了个私人的美服号,但是没人知道他的ID是什么
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【Developer Q&A】2015/08/04

Source:http://ritastatusreport.blogspot.nl/2015/08/04082015-q.html
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Here it is:
如下:

– There were no changes to WoT in last couple of days (a player reports a heavy drop in FPS recently).
WOT最近几天没有改动(有玩家说他最近掉帧很严重)

– A player proposed that during ammo rack explosion the players should pay the cost of all the ammunition pieces that exploded as if they were fired. According to Storm this is a terrible idea and the response would be strictly negative;
有玩家提议说在弹药架殉爆的时候应该让玩家付掉所有爆炸了的弹药的费用,因为这些炮弹在某种程度上也算是“被击发”了。Storm说这是个很烂的主意,如果真这么改玩家的反响应该是清一色差评
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【Developer Q&A】2015/08/01

Source:http://ritastatusreport.blogspot.nl/2015/08/01082015-q.html
来源↗

– the idea behind Domination testing was to test the concept, not to make it the most successful mode ever right from the start
攻坚战的原本想法只是用来测试这个概念的,而不是从一开始就准备把这个模式搞成历代以来最成功的一个

– Domination mode income is higher than from random battles on tier 10
攻坚战模式的收入比10级的随机战斗要多
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【Developer Q&A】2015/07/31

Source:http://ritastatusreport.blogspot.nl/2015/07/31072015-q.html
来源↗

Here it is:
如下:

– Wargaming is doing a huge amount of work in developing and testing of new modes;
WG现在花了很大功夫在开发和测试新的游戏模式

– Currently WG is testing bots, they are allegedly very intelligent and will serve to improve new gameplay mods;
WG现在在测试Bot,据说Bot非常聪明,会用于提升新的游戏模式的游戏性
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