【Developer Q&A】2015/09/19

Source:http://ritastatusreport.blogspot.nl/2015/09/19092015-q.html
来源↗

– Storm doesn’t consider the size differences between objects a too big deal (in this case apparently the bus on the Stalingrad map is bigger than the Japanese heavy tank)
Storm并不认为物体之间的大小上的差距是个多大的问题(这里说的是斯大林格勒地图上的公交车的大小比日本重坦还大)

– it’s possible that new motion physics will appear in 9.11 (10.0?) but it is also possible that it will be delayed, it’s too important a feature to rush its release
新的动态物理系统有可能会出现在9.11(10.0)中,但是也有可能会被延迟,因为这个机制过于重要,赶工完成还是不太好的
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【Developer Q&A】2015/09/16

Source:http://ritastatusreport.blogspot.nl/2015/09/16092015-q.html
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Here it is:
如下:

– In the new motion physics, tanks can’t climb steep slopes in order not to get to places they aren’t supposed to. This system however makes it more difficult to drive even on smaller slopes. Players are suggesting that in order to fix that, WG should simply give the inaccessible spots extremely high terrain resistance coefficient but according to Storm the result would be the same;
在新的动态物理系统中,坦克是没办法爬上很陡的坡的,为的是防止他们上到一些不该上去的地方。然而这个系统同时也使得在很小的坡上行驶变成了一件困难的事。玩家建议说为了解决这个问题,WG应该给那些他们觉得玩家不该上去的地面上加上超高的地形阻力就好了。但是Storm说就算这么改结果也还是一样的

– Q: “Why don’t you implement the smooth motion offered by diesel-electric vehicles?” A: “How terrible!”
问:“你们为什么不做电传动车才有的平稳运动的功能!”答:“How terrible!”
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【Developer Q&A】2015/09/14

Source:http://ritastatusreport.blogspot.nl/2015/09/14092015-q.html
来源↗

Here it is:
如下:

– Asian (Japanese, Chinese) artillery branches are not ready yet, developers are collecting info and drawings;
亚洲的(日本,中国)火炮线还没弄好,开发团队现在在收集信息和图纸

– Storm is aware of issues with matchmaker, it will be improved;
Storm知道MM的问题,会有相应的改动
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【Developer Q&A】2015/09/13

Source:http://ritastatusreport.blogspot.nl/2015/09/1392015-q.html
来源↗

Storm is currently assembling the feedback on the new motion
Storm现在在整合新动态系统的反馈了

– artillery and TD’s cannot make “police turns” (U-turns) in new physics, this is intentional. Veider (chief WG balancer) states that it would really suck to be pursuing some faster arty only for it to make a handbrake turn and shoot you. This is not something related to skill – the artillery would by this maneuver lose so much accuracy (aim circle size would be enormous) that any such hit would be pure RNG (which is not what the developers want). Such cases would be rare anyway but with hundreds of thousands of battles each day, it might actually become a problem.
火炮和TD在新的动态系统里没办法进行“180度转弯”(手刹的U型转)是故意限制的。Veider(WG的首席平衡人员)表示如果你追着一辆跑的很快的火炮,然后它突然一个转身一炮给你崩了的感觉是很不好的。这个和玩家水平无关—如果进行180°旋转的话对于精度的损失是很大的(瞄准圈会很大很大),所以如果真的能打到你的话就只能怪炮弹的随机分布了(而正是开发团队不想看到的)。虽然出现这种情况的几率很小,但是鉴于每天有几十万场战斗,这种情况可能会转变成为一个问题
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斯大林线博物馆的QA

Source:http://ritastatusreport.blogspot.nl/2015/09/stalin-line-q.html
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Hello warriors,
大家嚎,

Storm and SerB visited the meeting with players on the Stalin Line in Belarus and answered a whole bunch of questions. Here are the answers from them.
Storm和SerB在白俄罗斯的斯大林线博物馆与玩家碰头了,并且回答了一堆问题。以下是Storm那边的回答:

– SerB was against artillery nerf, he is also against reworkingthe artillery to “debuff” class. According to him, the loss of the artillery role that makes players being less static will lead to more camping. Storm disagrees.
SerB是反对削弱火炮的,他同时也反对把火炮重制成一个“Debuff”职业。他表示火炮才是让玩家真正“动”起来的车型,如果没了的话会导致更多蹲坑的情况出现。Storm并不同意SerB的观点。
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Storm的直播QA

Source:http://ritastatusreport.blogspot.nl/2015/09/storm-stream-q.html
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Hello warriors,
大家嚎,

here’s a big Q&A from recent official WG stream with Storm
久违的长QA,来自于WG官方与Storm进行的直播活动

– Storm confirms the upcoming artillery overhaul. The biggest problem with current artillery system is its randomness – this should be mitigated by turning artillery into “debuffers” (see previous article – smaller alpha but applying crew debuffs)
Storm肯定了接下来会对火炮进行重制这一点。当前火炮的最大的问题就是随机性—把火炮变成“上Debuff的”应该可以缓和这个问题(请参照之前的文章—降低单发伤害,但是可以给乘员上Debuff)
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【Developer Q&A】2015/09/11

Source:http://ritastatusreport.blogspot.nl/2015/09/11092015-q.html
来源↗

Here it is:
如下:

– Storm states that the players weren’t officially notified that WoT is now running on a different engine because the new engine is not yet completely implemented. Once it is, the players will learn of the changes;
Storm表示玩家们没有收到官方的关于WOT换了个引擎的通知是因为新引擎还没有完全实装。等新引擎彻底弄好以后,玩家们就会被告知改动
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