【Developer Q&A 】2013/12/17

Source:http://ftr.wot-news.com/2013/12/17/17-12-2013/
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Sorry, again, practically nothing going on
抱歉,今天也没什么东西…… 

– SerB, when he saw this War Thunder picture: “So, the stock tank is rusty and you remove the rust by levelling it up? :)”
当SerB被问到关于那张战争雷霆的图片时(如下图):“所以说,白板坦克上面铁锈很多,你在升级坦克的过程中把铁锈也一并消掉了?”
继续阅读

【Developer Q&A 】2013/12/16

Source:http://ftr.wot-news.com/2013/12/16/16-12-2013/
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First, I’d like to thank you all, who kept me “supplied” by fresh WG fails – there were plenty today. The 3-day premium on EU server, the crap with 1 percent discounts (yes, I know it’s because of the slots, still looked pretty silly) and US server didn’t have working ingame discounts altogether (did they fix that already?). Unfortunately, I simply can’t post everything – I wouldn’t be doing anything else.
首先我要在这里感谢一下那些所有持续不断地为我“提供”WG欧服玩脱了的事迹的网民们—今天真的有很多。欧服的3天大V(译注:赢一场随机就可以拿3天V,现已修复),9.9折的折扣(译注:仅有车库打折了,坦克本身依旧不打折)以及美服的游戏内的折扣系统好像也没有生效(他们到底修复了没有?)不幸的是,我没法全部贴出来—如果贴这个的话,我今天就不用干别的了。 

Merry Failmas!
玩脱节快乐!  继续阅读

【Developer Q&A 】2013/12/15

Source:http://ftr.wot-news.com/2013/12/15/15-12-2013/
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Not much today, but with coming patch and holidays, developers will have less time to answer (like last year)
今天也没多少,鉴于补丁要上线以及节日的来临,开发团队可以用来回答问题的时间也少了(像去年一样) 

– apparently, Object 268 is not OP, it has worse winrate than Maus
268工程并不OP,它的胜率比鼠式还差

– the way of balancing tanks by winrate is correct according to Storm
Storm表示通过胜率来平衡坦克是正确的

– according to Chieftain, the roaming feature is not yet ready, they are still working on fixing some bugs
Chieftain表示漫游机制还没准备好,他们还在努力修复一些Bug 

Veider的直播回答

Source:http://ftr.wot-news.com/2013/12/14/veider-answers-on-stream/
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Source: http://world-of-ru.livejournal.com/2863712.html
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Hello everyone,
大家嚎, 

Veider (one of the developers) was a stream guest yet again along with Kirill Oreshkin (the chief of WG movie department), here’s what they wrote on the forums (the summary was made by maiorboltach, LJ forums):
Veider(开发团队的一员)和Kirill Oreshkin(WG电影部门的老大)一起作为嘉宾出现在了一次直播中,以下是他们在论坛上写的东西:(由LJ论坛的maiorboltach总结)

– while historical battles will be mostly 15vs15, it is possible that there will be some cases where it is impossible to balance it correctly historically that way, so there might for example be 15vs12 clashes as well
大多数历史战都是15vs15的,但是有些时候有可能为了与历史上的事件保持一致而无法达到15v15时,历史战也有可能出现类似于15v12这样的战斗。
继续阅读

Storm对“破车”的评论

 

Source:http://ftr.wot-news.com/2013/12/14/storm-commenting-on-bad-tanks/#more-6430
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Source: http://world-of-kwg.livejournal.com/263780.html
真·来源↗ 

Hello everyone,
大家好 

you might remember the post, where Storm was asking players, which tanks they consider really nasty/uncomfortable to drive. Well, today, he posted an analysis he made from that post. The analysis is available here (as MS Excel file), here it is:
你还记得上次Storm在问玩家哪些车他们开起来真的很不爽吧?今天,他发布了他在那个帖子里收集到的信息。分析数据在这里(Excel文件(已简化——译注)),以下是文本版: 继续阅读

Storm对8.10二测的看法

Source:http://ftr.wot-news.com/2013/12/13/storm-on-0-8-10-test-2/
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Source: http://world-of-kwg.livejournal.com/263590.html
真·来源↗ 

Hello everyone,
大家嚎, 

Storm posts a lot these days, luckily for us. Now, he is asking for your feedback on test round 2 of patch 0.8.10. Specifically, if you have some FPS problems, you are to upload dxdiag log, python.log from game files and a screenshot of your graphic settings. Please note there is no point in uploading them here and posting them in comments, Russians have enough feedback on their own (for once, the fact they have weaker computers on average is a benefit to us).
Storm最近的帖子还是很多的,反正对我们来说是好事。现在他在询问大家对于8.10的第二轮测试的反馈。尤其是如果你有帧数下跌的问题的话,你需要上传你的dxdiag(一种诊断工具——译注)的日志,游戏的python.log文件以及你的视觉设定的一张截图。请注意把他们发在这里是毫无意义的,毛服玩家已经有了足够多的反馈了(但是就此来说,毛服玩家普遍电脑硬件不够好对我们来说还是有一定好处的) 继续阅读