【Developer Q&A 】2013/12/14

Source:http://ftr.wot-news.com/2013/12/14/14-12-2013/ 
来源↗
以及
http://ftr.wot-news.com/2013/12/14/object-430-size-to-change/ 

– HESH changes? “If there are any changes planned, we will tell”
HESH的改动?“有改动我们会告诉你的”

– the size of Object 140 and 430 is correct according to Storm
本条见后文解释

– when asked, whether the visibility (spotting, render) distance will increase, Storm answers: “The real question is – do we need to see on 1000m and more? That’s a already a completely different game with shooting at pixels.”
当被问起可见距离(点亮,渲染等等)是否会增加时,Storm表示:“真正的问题是—我们真的需要看到1000m以上的东西嘛?这样的话游戏就和射击一个个小的像素点的游戏没什么区别了”

– currently, the render distance (what you see when someone else spots for you) is a square, WG is however already developing turning it into a 700m radius circle.
现在的渲染距离是(你能看到的最远的被点亮的敌人的距离)一个正方形,但是WG已经在着手开发把它搞成一个半径为700米的圆形的机制了

– it’s possible the 112 frontal armor has some sort of graphic bug, it will be apparently corrected
112的正面装甲好像在图像上有些问题,它会被修复的。 

That’s from the regular sources, but there’s more coming…
这是常规渠道,等会还有…… 

Hello everyone,
大家嚎 

about an hour ago, in the QA from 14.12.2013, I posted:
在上面的QA帖子里,SS提到了: 

– the size of Object 140 and 430 is correct according to Storm
Storm表示140工程和430工程的大小是正确的 

However, that is not the case. The post above was translated from Storm’s answer, that was obsolete – I was corrected by Russian player (“suck_my_nya” or “lusty_argonian_maid”, whichever you prefer), who linked me this post (thanks, mate :)). Storm is saying the following:
然而这句话是错的。以上帖子是从Storm处翻译过来的, 但是那个帖子的信息已经过时了—我被一位毛服玩家(“吃我大X”或者“元气满满的亚龙人女仆”随你喜欢叫那个),给了我这个帖子(谢啦我说)。Storm在里面说:

“We doublechecked. We found production drawings with dimensions in them and checked according to them. There is a discrepancy in height (cca 14cm – all the known height numbers were referring to the height of the turret and not the height with commander’s copula and optics) and in width (the tank turned up to be 8cm wider than necessery, the known numbers about the width are a bit wrong, according to the production drawing, the width is 3120mm).

We will fix it in the next patch or the patch after that (right now the schedule is full).

But when we change it, there is no need for tears like now in the Ferdinand thread.”

“我们特意去看了下。我们找到了一些带有尺寸的量产设计图,并以此作为依据来检查我们的游戏。在坦克的高度上出了些问题(大约14厘米—所有已知的高度数字都是炮塔的高度,并不包含指挥官的观察塔和光学瞄准镜啥的)而且宽度上(坦克比设计图上宽了8cm,已知的数字与我们有的数字有些问题,设计图上的数字表示宽度是3120mm)我们会在下个补丁中修复它,或者是之后的一个补丁(现在我们的日程表已经满了)

但是就算我们改了这辆车,也不要像在费迪南改动的时候在贴子里哭天喊地的。”

So, there you have it. It will be 8cm narrower and 14cm taller. Not much of a difference, but still. There are other vehicles with incorrect dimensions in the game, let’s hope they will also be fixed in time.
恩,就这样了。它会比现在窄8厘米,比现在高14厘米。其实没啥差距,但是还是有些不一样的地方。游戏中的其他坦克也有一些数据不符的问题,让我们希望它们能够在以后被修复吧。 

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