Storm对8.10二测的看法

Source:http://ftr.wot-news.com/2013/12/13/storm-on-0-8-10-test-2/
来源↗

Source: http://world-of-kwg.livejournal.com/263590.html
真·来源↗ 

Hello everyone,
大家嚎, 

Storm posts a lot these days, luckily for us. Now, he is asking for your feedback on test round 2 of patch 0.8.10. Specifically, if you have some FPS problems, you are to upload dxdiag log, python.log from game files and a screenshot of your graphic settings. Please note there is no point in uploading them here and posting them in comments, Russians have enough feedback on their own (for once, the fact they have weaker computers on average is a benefit to us).
Storm最近的帖子还是很多的,反正对我们来说是好事。现在他在询问大家对于8.10的第二轮测试的反馈。尤其是如果你有帧数下跌的问题的话,你需要上传你的dxdiag(一种诊断工具——译注)的日志,游戏的python.log文件以及你的视觉设定的一张截图。请注意把他们发在这里是毫无意义的,毛服玩家已经有了足够多的反馈了(但是就此来说,毛服玩家普遍电脑硬件不够好对我们来说还是有一定好处的)

If you REALLY feel like giving your feedback, go to the source linked above and post it in comments. However, what I think is more interesting is the discussion:
如果你真的很想提交你的反馈意见,请去上方的真·来源处的评论区提交所需要的内容。然而我觉得他们的评论区更有意思就是了……

– 0.9.0 will bring HD graphic models, these HD models will be on standard graphic render too
0.9.0会带来高清建模,这些高清建模在标准渲染下也是可用的

– the levels of detail for HD client will be “normal” too, eg. you won’t have to buy a new computer from 0.9.0 (SS: if I understand it correctly, it will be possible to switch the HD models off by reducing your texture quality)
高清客户端的细节水平也是“标准的”,举个栗子,你不需要为了0.9.0特地买一台新电脑(SS:如果我没理解错的话,你可以通过降低你的贴图质量来关闭高清模型)

– 0.9.0 will come in 2014
0.9.0会在2014年推出

– in next patch (0.9.0) following maps will be fixed: Malinovka, Erlenberg, Redshire, Highway, Sacred Valley, Northwest (SS: noooo don’t touch Malinovka 🙁 )
下一个补丁(0.9.0)中,以下地图会得到改动:马利诺夫卡,埃勒斯堡,斯特拉特服,洲际公路,神圣之谷,西北小镇(SS:冰天雪地裸奔托马斯回旋360°求不改马利诺夫卡( ̄_ ̄|||) )

– apparently Malinovka has imbalanced base winrate
马利诺夫卡的双方有胜率上的不平衡

– in next patch there will be tier 10 TD fixes (nerfs), they are already being tested, Storm states he will not tell what changes “so the New Year is peaceful :)” But it’s not a camo nerf, Storm states that camouflage changes will come later, as they require a lot of testing
下一个版本10级TD会的得到修正(被砍),现在已经在进行测试了,Storm表示说他不会告诉你们究竟砍些什么,“所以新年的时候让大家开心一会o(* ̄▽ ̄*)ゞ ”但是肯定不是隐蔽系数被砍,Storm说隐蔽系数的调整以后再搞,因为它们需求大量的测试。

– T57 Heavy will not be nerfed at all – Storm states its winrate actually dropped, he’s now 3rd worst on its tier.
T57重不会砍了—Storm表示它的胜率下跌了,现在是同级车中胜率倒数第三低的

– the FPS drops in test 1 were apparently fixed, Storm states that they were caused by “improperly assembled shader package during the assembly of the patch client, this was the reason for not only the FPS drops, but also the graphic artefacts and weird trees, this is why the supertesters have not caught it – the supertester version was assembled normally”
第一轮测试服中的帧数下降问题已经被修复了,Storm表示说Bug是由“在打包客户端时打包了错误的阴影文件,这不仅仅是帧数下降的罪魁祸首,其他问题(会发光的树,建筑错误等等)同样也是由它造成的,这就是为什么超测玩家们没有发现这个问题—超测版本的客户端是正常的”

– in 0.8.10, the garage sometimes shows different crew skills than those, that are on the pop-up skill window, this is because there is a bug in the number rounding
8.10中,车库里所显示的组员技能有的时候和信息窗口中显示的不一样,这是因为在舍去小数点时的一个Bug造成的。

– Storm states that to implement both colours for the Japanese tanks would be “expensive” (SS: or it could be interpreted as “requiring”), because it would increase the client size by 10-20 percent
Storm表示想把日系车的两种颜色都塞进客户端的代价是“很昂贵的”(SS:换种说法就是“要求过高”),因为这会让客户端的体积增大10~20%

– according to Storm, the Ferdinand size difference is insignificant
Storm说费迪南的大小改动所带来的差距是微乎其微的 

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注