【Developer Q&A 】2013/5/30[跑车的逆袭]–R2D2

来源:[http://ftr-wot.blogspot.cz/2013/05/3052013.html]
翻译:【http://bbs.ngacn.cc/read.php?tid=6272024

30.5.2013

– there will be more Soviet tanks implemented in general (SS: possibly one medium and one more heavy branch at least)
以后会有更多苏系车登场。 (根据以前的问答,会有新中坦线,甚至新重坦线也有可能。)

– the first game SerB ever played was “Skeet shooting” from 1974 on BESM-6
SerB玩的第一个电脑游戏是BESM-6上面的“飞碟射击”。
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New features of the first test of the version 8.6

0.8.6测试服更新说明 , [目测和超测更新说明一样

Changes in SPGs:

USSR SPG line has been reworked:

  • New SPGs added: SU-122А (Tier V), SU-14-1 (Tier VII)
  • Now the tree will look like this:
    • Tier II SU-18
    • Tier III SU-26
    • Tier IV SU-5
    • Tier V SU-122A (new vehicle)
    • Tier VI SU-8 (moved from Tier V)
    • Tier VII SU-51 (moved from Tier VI) ======  Tier VII SU-14-1 (new vehicle) 
    • Tier VIII SU-14 (moved from Tier VI)
    • Tier IX Obj. 212 (moved from Tier VII)
    • Tier X Obj. 261 (moved from Tier VIII) 

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【Developer Q&A 】2013/5/29[被打有收益] – R2D2

来源:[http://ftr-wot.blogspot.cz/2013/05/2952013.html]
翻译: [http://bbs.ngacn.cc/read.php?tid=6269221]

29.5.2013
– the reason why the new XL spall liner will be changed from large to XL only after it gets removed from a tank and put to your depot is that the XL one will be heavier and under certain circumstances (stock tank for example), by leaving it on the vehicle it could actually overload the suspension (eg. the vehicle weight would be bigger than suspension allowance)
8.6里,被分类为超重型的车辆上的大型内衬必须先卸到仓库里再替换成超重型内衬的原因是,如果在车上直接替换,某些情况下 (例如白板车之类) 有可能会导致超重。

– spall liner will be removed from tanks even if the suspension has enough capacity to allow it
即使车辆的载重足够,系统也会自动把旧内衬卸下来再替换。

– all the tanks of all the nations have the same shell distribution within the aim circle (SS: well, apart from arties in 0.8.6 that is)
所有国别的所有车辆的瞄准圈落弹分布都是相同的设定。
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How much does WG earn from various servers? — 米国人狗大户

Source:
[http://ftr-wot.blogspot.cz/2013/05/how-much-does-wg-earn-from-various.html]

SS: this was submitted by Vilgundr (NA), it’s a rather interesting insight. Of course, this info is a bit older (few days back at least), but still, interesting.


Just figured you may find this useful as theres been many comments about which server makes Wargaming the most money etc.

I found Wargamings annual Financial Statements for 2012 which are listed on the Cryprus stock exchange here: http://oam.cse.com.cy/Announcement/announcementvariation/4692

Now not sure how the other servers are or how much they know about this but in the financial statements it shows a breakdown of revenue by region. I’ll include my posts on the NA forum which got moved to offtopic which breaks it down a little.

The 2012 reported revenue for Wargaming was broken down in the following way in their Annual
Report. (Was in Euros, changed it to U.S funds and made it simple to read)

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【Developer Q&A 】2013/5/28[(5月30日开始8.6公测)] – R2D2

来源:[http://ftr-wot.blogspot.cz/2013/05/2852013.html]
翻译: [http://bbs.ngacn.cc/read.php?tid=6266445]

The official 0.8.6 public test will start this Thursday (May 30th)
8.6公测将于本周四(5月30日)开始。

From player Taifuuni, a demonstration of how the new dispersion in 0.8.6 will look like:
外服玩家根据官方发表的8.6信息,制作了8.6前后炮弹散布修改的对比:

0.8.5 散布范例图:

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【Developer Q&A 】2013/5/24, 5/25, 5/26 – R2D2

24.5.2013
来源:[http://ftr-wot.blogspot.cz/2013/05/2452013.html]
翻译: [http://bbs.ngacn.cc/read.php?tid=6254738]

– Storm on removing the tracers in 0.8.6: all the tracers for all the vehicles in all the cases (spotted/unspotted) (with the exception of arty, both spotted and unspotted) will be disabled, in the arty “satellite” view, the area in which the arty player can see the tracers of enemy unspotted arty will be reduced (SS: harder counterartillery)
Storm关于8.6暂时禁止弹道显示的解释:除了火炮以外,所有被点亮或没点亮的车辆弹道都不会显示,在火炮鹰眼模式下,可以显示敌人没点亮火炮弹道的区域也会被缩小。 (火炮反黑枪和反火炮难度增加了)

– the subcaliber/HEAT nerf will affect also the vehicles, that use subcaliber shells as silver ammo (hightier meds)
APCR的削弱,同样影响那些使用银币APCR的车辆。 (高级中坦)

– the upcoming profitability buff of hightier tanks won’t apply on tier 8 premium vehicles
8.6的高等级车辆收益提升改动 不会 包括8级金币车。 (也不包括火炮)

– vehicles that are getting XP buff (arty, TD) won’t get a retroactive XP refund for crew XP lost because of the earlier low XP modifier
8.6移除TD和火炮的经验收益惩罚后,不会把8.6以前因为收益惩罚减少的经验补偿给车组人员。 (脑残伸手党的花样真是层出不穷)
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