【Developer Q&A 】2013/08/28

Source: http://ftr.wot-news.com/2013/08/28/28-8-2013/

– The_Chieftain, US developer and tank expert, is pushing for a 3rd US TD line. He states there are a few tier 3 to 6′s possible, but high tiers will be a problem
– The_Chieftain 这位美国的开发人员和坦克专家,正在努力制作美国的3线TD。他表示 3 – 6 级的坦克有一些可选方案,但是到高级坦克会比较困难

– when there is tank A and tank B, with tank A having a lot of engine power but bad terrain passability, while tank B has bad engine power but good terrain passability, it’s possible to actually test the difference by looking at acceleration: tank A will have better acceleration at lower speeds
– 比方有 坦克A 和 坦克B,其中 坦克A 的发动机功率大但是履带适应性差,坦克B 的发动机功率低但是履带适应性好, 可以通过观察加速度来区分他们:坦克A 在低速时的加速度更好

– SerB posted this when asked about a single photo where the Superpershing has the “ears” on the turret.
– 当被索要 超级潘兴 炮塔有“耳朵”的图证,SerB 贴出了这张图(译注:“耳朵”是指炮塔两侧向斜后方延伸的装甲板,有点像两只耳朵。在外服,普遍认为超潘的炮塔附加装甲只有正面主炮附加的那一块,“耳朵”是WG的阴谋)

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StuG E-75 – possible tier 10 German TD?

Source:  http://ftr.wot-news.com/2013/08/27/stug-e-75-possible-tier-10-german-td-2/

Hello everyone,

today, we’ll have a look at one of the more controversial, yet also more interesting designs the Germans produced. Please note that Zarax is the author and the overseer of the project, while the drawings and calculations have been made by Silentstalker.

draft1

So, what IS the StuG E-75 – is it even historical?

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Sniper Award bugged in 8.7

Source: world-of-ru.livejournal.com/2449936.html

The point of the article linked above is that a player was complaining that the Sniper award he should have recieved. He wrote a support ticket and here’s what he got for answer:

70669_original

“Currently there is a bug, in which ramming deprives the player of chance to recieve the award. The bug will be fixed in following patches.”
神炮手惊天大bug!: 又可以把淫家的神炮手撞掉了! 下个补丁修复!

So, there you have it, confirmed. Allegedly, this bug only occurs when ramming damage is dealt to friendlies, but this is not confirmed.

【Developer Q&A 】2013/08/27 Part 2

Source: http://ftr.wot-news.com/2013/08/27/27-8-2013/

You’ll like this, SerB’s on the roll again.
你会喜欢这个的,SerB又来了次 Q&A 连发

– SerB on Gaijin War Thunder tanks, when asked what he thinks about them:
– 当 SerB 被问及他如何看待 Gaijin 的 WT 陆战坦克 时:

“We do watch them. Company Gaijin, by the way, puts a lot of effort into making its project NOT resembling WoT (true, not always – for example module unlocking they made basically the same as we have it in the end, only instead of normal stock modules they give out “worn out” modules). And so their experience is very valuable for us, mostly in the “how not to do it” part. But if they – let’s say – manage to make a playable tank game with better historicity (Tiger with heavier turret(c)), we will gladly learn from their experience”
“我们有关注他们。顺便说一些,Gaijin 公司付出了很多努力让他们的游戏不会和 WoT 过于相似(真的,但是也有例外 – 比方说坦克配件的研发,他们做的和我们基本一样,唯一的区别是他们以“老旧”型号代替通常的白板车)。因此他们的经验对我们来说非常有价值,尤其是在“如何保持克制”这方面。如果他们能实现我们所说的那样 – 在保证游戏性的同时尽可能的还原历史(做出虎式更重的c型炮塔【译注:WoT 中的 虎式 完全体炮塔为中期型,历史上后期型炮塔将顶部装甲由 25mm 增加至 40mm ,改善了炮塔内部环境】),我们十分乐意学习他们的经验”

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【Developer Q&A 】2013/08/27

Source: http://ftr.wot-news.com/2013/08/27/27-8-2013/

– Q: “This game needs more player rewards, for example 200 gold for each player every day” A:”You came to the wrong game. I think that you need a game, where they will pay you 100 thousand for simply you showing the developers the honor by turning your attention to it. And of course not in gold, but in real money.”
– Q:”这个游戏需要多给玩家点奖励,比如每人每天200金币”
  A:”你不适合玩这个游戏。我觉得你应该找这样一款游戏,你只需关注这个游戏,制作组就会给你10万来表示感激。当然怎么会给金币,肯定要给真钱啦”

– singleplayer missions are not planned, the load on the server would be too high (SS: for example for the tutorial, server has to create one map session for every single player, that’s very uneconomical)
– 单人任务不会做,否则服务器负担太重(SS:拿新手教程来举例,服务器要给每个玩家都创建一张训练地图,太浪费了服务器资源了)

– when you have 6 perks and more, individual perks are no longer displayed, instead, the icons get “compressed” like this:
– 当车组乘员的技能达到6个或者更多的时候,就不再把技能都单独显示了,而是会“缩减”成这样:

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T-34-3 and 112 now available on 8.8 test server

Hello everyone,
嗨,大家好

as many of you (judging from the queues) probably noticed, both the 112 and the T-34-3 are available on the test server now. The developers used a strange way to add them: since they weren’t added to the test shop, they added them as special mission reward:
想必你们之中很多人已经注意到了(通过战斗中车辆列表判断),测试服上的 112 和 T-34-3 都开放可用了。开发小组用了个另类的方式将他们加入游戏:这两辆车并没有加入到游戏商城中,而是放到了特殊任务奖励中:

shot_013
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【Developer Q&A 】2013/08/26

Source: http://ftr.wot-news.com/2013/08/26/26-8-2013/

First, some info from Overlord:
首先,是来自Overlord的一些消息:

– the bug where the vehicle says “not ready for battle” but in fact it IS read for battle on test server is a bug, it will be solved
– 测试服中的一个bug:一辆已经准备好的的战车上,却显示“未做好战斗准备”。这个bug会解决的

– the Tiger buffs will make the Tiger more popular
– 虎式的加强将会使它变得更受欢迎

– there will be no special XP/credit compensation for engines lost in 8.8
– 8.8 中移除发动机不会补偿 经验/银币

– if you sell your Superpershing, you will get no gold compensation for its gold ammo
– 如果你打算用金币卖出超级潘兴,它的金币弹可不会给你补偿成金币

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