Version 8.6 Release

欧服今天更新0.8.6: http://worldoftanks.eu/en/news/44/86-announcement/

然后感谢ST战争学院的DR姐 — StrikeWitches(DR) 提供youtube转载视频:
请前往围观: http://video.sina.com.cn/v/b/107498287-1838937155.html

A reworked and improved balancing system for the SPGs added and their tech lines reworked, not to mention a lot of other useful improvements – this is the new Version 8.6. Get ready, Commander!

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【Developer Q&A 】2013/6/18

原文: http://ftr.wot-news.com/2013/06/18/18-6-2013/

今天内容不多, 更多的是俄服,欧服更新0.8.6, 然后大家应该都猜的出24号活动结束以后,25号该干嘛了吧?我就不多少了,你懂的

As predicted, today, the Russian server did recieve the 0.8.6 patch (EU server will most likely recieve it on thursday and US server next tuesday). The patch notes are a mess (they are HUGE, I really don’t envy the googleguys translating them),

but apparently, some things were ommitted from them, namely the T69 tank changes:- ground resistance for the T84E1 suspension on solid ground reduced by 8 percent and on medium ground by 7 percent
T69被砍8%的硬地适应和7%的中性地面适应性

– T95 suspension turn rate buffed from 40 deg/s to 42 deg/s and recieved a ground resistance buff of 8 percent on medium grounds
T95的悬挂转向从40°/秒 buff到 42°/秒, 中型地面适应性增加8%

– engine AOSI-895-5 nerfed from 600 to 550hp
花冻鸡AOSI-895-5 功率从600 nerf到 550
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历史上的HEAT禁用

原文:[http://ftr.wot-news.com/2013/06/15/historical-heat-ban/]
翻译来自: NGA的 lancer_m 7202235的帖子: http://bbs.ngacn.cc/read.php?tid=6317739

从HEAT作为金币弹在WOT中出现开始,很多玩WOT的都哭诉HEAT必须被移除。其实,HEAT弹曾在早期的东线战场中被禁止使用。


“在与总参和第四装甲师的战区指挥官们开会之后,[冯·克鲁格]元帅再次提出要允许使用“红头”弹药,他给出了下述理由:
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About fixing battles

Hello everyone,

several people asked me yesterday, how does one “fix” random battles when the matchmaking takes the players from the entire server. It shouldn’t be possible to do, right?

So just a quick description how this works. Next time there is some competition (you know, like the one for 0.8.5 – top XP gainers from each class etc.), check on how many of the victors are clanners and how many of representatives of those clans are present.

Of course, it could mean such clans are simply that great… or it could mean something else entirely.

How to do it

Here’s an example of a fixed battle (thanks to Rasan and his clanmate):

Link to replay (version 0.8.2): http://wotreplays.com/site/225264#ensk-guest-amx_13_90

Here you can see a typical (albeit lowtier) example of fixing battles. Several friends (this time from different clans, although Suicide Division (S-D) and Valkyria (VLK) are present on both sides) decided to allow the T1 Cunningham to get an insane XP gain.

Basically, what the culprits do is they abuse the MM mechanism for matching platoons. This works best around 4-5AM, when there are very very few players on the server. Few players means few platoons. In other words: if you suddenly create two 3 man platoons (those are rarer) and click on “battle” at the same time, you have a really high chance of ending against each other, because there will be no more 3 man platoons online at that point and the matchmaker will have no other choice than to compensate by putting your friends’ platoon against you.
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