Sniper Award bugged in 8.7

Source: world-of-ru.livejournal.com/2449936.html

The point of the article linked above is that a player was complaining that the Sniper award he should have recieved. He wrote a support ticket and here’s what he got for answer:

70669_original

“Currently there is a bug, in which ramming deprives the player of chance to recieve the award. The bug will be fixed in following patches.”
神炮手惊天大bug!: 又可以把淫家的神炮手撞掉了! 下个补丁修复!

So, there you have it, confirmed. Allegedly, this bug only occurs when ramming damage is dealt to friendlies, but this is not confirmed.

【Developer Q&A 】2013/08/27 Part 2

Source: http://ftr.wot-news.com/2013/08/27/27-8-2013/

You’ll like this, SerB’s on the roll again.
你会喜欢这个的,SerB又来了次 Q&A 连发

– SerB on Gaijin War Thunder tanks, when asked what he thinks about them:
– 当 SerB 被问及他如何看待 Gaijin 的 WT 陆战坦克 时:

“We do watch them. Company Gaijin, by the way, puts a lot of effort into making its project NOT resembling WoT (true, not always – for example module unlocking they made basically the same as we have it in the end, only instead of normal stock modules they give out “worn out” modules). And so their experience is very valuable for us, mostly in the “how not to do it” part. But if they – let’s say – manage to make a playable tank game with better historicity (Tiger with heavier turret(c)), we will gladly learn from their experience”
“我们有关注他们。顺便说一些,Gaijin 公司付出了很多努力让他们的游戏不会和 WoT 过于相似(真的,但是也有例外 – 比方说坦克配件的研发,他们做的和我们基本一样,唯一的区别是他们以“老旧”型号代替通常的白板车)。因此他们的经验对我们来说非常有价值,尤其是在“如何保持克制”这方面。如果他们能实现我们所说的那样 – 在保证游戏性的同时尽可能的还原历史(做出虎式更重的c型炮塔【译注:WoT 中的 虎式 完全体炮塔为中期型,历史上后期型炮塔将顶部装甲由 25mm 增加至 40mm ,改善了炮塔内部环境】),我们十分乐意学习他们的经验”

继续阅读

【Developer Q&A 】2013/08/27

Source: http://ftr.wot-news.com/2013/08/27/27-8-2013/

– Q: “This game needs more player rewards, for example 200 gold for each player every day” A:”You came to the wrong game. I think that you need a game, where they will pay you 100 thousand for simply you showing the developers the honor by turning your attention to it. And of course not in gold, but in real money.”
– Q:”这个游戏需要多给玩家点奖励,比如每人每天200金币”
  A:”你不适合玩这个游戏。我觉得你应该找这样一款游戏,你只需关注这个游戏,制作组就会给你10万来表示感激。当然怎么会给金币,肯定要给真钱啦”

– singleplayer missions are not planned, the load on the server would be too high (SS: for example for the tutorial, server has to create one map session for every single player, that’s very uneconomical)
– 单人任务不会做,否则服务器负担太重(SS:拿新手教程来举例,服务器要给每个玩家都创建一张训练地图,太浪费了服务器资源了)

– when you have 6 perks and more, individual perks are no longer displayed, instead, the icons get “compressed” like this:
– 当车组乘员的技能达到6个或者更多的时候,就不再把技能都单独显示了,而是会“缩减”成这样:

继续阅读

T-34-3 and 112 now available on 8.8 test server

Hello everyone,
嗨,大家好

as many of you (judging from the queues) probably noticed, both the 112 and the T-34-3 are available on the test server now. The developers used a strange way to add them: since they weren’t added to the test shop, they added them as special mission reward:
想必你们之中很多人已经注意到了(通过战斗中车辆列表判断),测试服上的 112 和 T-34-3 都开放可用了。开发小组用了个另类的方式将他们加入游戏:这两辆车并没有加入到游戏商城中,而是放到了特殊任务奖励中:

shot_013
继续阅读

10级火炮性能数据变动分析

本文为TankTV15期供稿..完成于8.7前夕..然后拖了一个版本了..

(注:数值计算采用纸面数据,各类速度使用最高值计算,不考虑额外的配件、技能、给养的影响。时间单位为秒)

在8.6版本里,坦克世界的火炮升到10级并做了一系列调整。在这里我们从数据上来分析所有对于火炮瞄准时间的调整。(坦克世界中第一份关于详细瞄准时间的分析)。

继续阅读

8.8 Tiger II loses weakspot

来源: http://ftr.wot-news.com/2013/08/25/8-8-tiger-ii-loses-weakspot/

So, you think the Königstiger got nerfed? Check this out, another info from Orkel.
也许你认为虎王被砍了?看下这个,由Orkel发现另一个小改动

Basically, the commander’s copula was removed as an easily penetrabe weakspot. Earlier:
大致就是,车长观察窗不再是一个容易击穿的弱点了。之前的样子:

t2old

继续阅读

【Developer Q&A 】2013/08/25

Source: http://ftr.wot-news.com/2013/08/25/25-8-2013/

– it looks like no matter what happens with the KV-1S 122mm gun, the 100mm S-34 will be added either way
– 好像无论 KV-1S 的 122mm 炮如何变动,100mm S-34 都会加入

– the reason for KV-1S balance is that it stands out in the statistics. Not terribly, but it does. So in any case it is necessery to somehow nerf the 122mm KV-1S, but what exactly is still being discussed
– 平衡 KV-1S 的原因是它的战绩太突出了。尽管不是特别严重,但它的确是过强了。所以无论怎样,122mm KV-1S 必须要某种程度上的削弱才行,但是具体如何实施还在讨论中

– the German unhistorical engines removal was the balance team’s idea, not SerB’s.
– 移除德系不符合历史的发动机,这个主意是平衡小组想的,不是Serb

– Q: “Why remove unhistorical German engines when most of the players don’t care about their historicity anyway, but it did cost a lot of XP to level them up and it causes distrust between players and WG?” A: “We don’t care about distrust, conspiracy theorists would make up a conspiracy theory anyway”
– Q:“绝大部分玩家并不在乎那些德系被移除的发动机是否符合历史,既然如此为何还要这么做,我们可是花了一大堆经验去研发它们的,你们不怕这么做会造成玩家和WG之间互相不信任吗?”A:”我们不在乎猜疑,阴谋论者总有办法编出阴谋论”
继续阅读