由于今天测试服刚开,各种信息铺天盖地,特此单开一贴进行说明。
分类目录归档:WOT
【Developer Q&A 】2014/01/24
Source:http://ftr.wot-news.com/2014/01/24/24-1-2014/
来源↗
Just a little left
就剩下一点了
– SerB states that the teamkill/teamdamage punishment system principle is to “not ban a player after shooting an ally by accident, but a player systematically breaking rules gets banned” and adds that “a series of “random” teamdamage shots is not considered random”
SerB表示TK/友军伤害的惩罚系统的主旨是“不去Ban一个意外打了队友一炮的玩家,而是Ban掉一个持续的违反游戏规则的玩家”以及后来表示“一系列的‘不小心’友军伤害的开火行为并不认为是‘不小心’的” 继续阅读
Storm对于8.11的说法
勘误:昨天QA第一条如下:
– historical battles will actually resemble portal events: there will be 2-3-4 available at the same time and over time, they will change (SerB later states that the battles will return again), they will also have their unique medals
历史战会导致官网的任务重做:以后同时会有2-3-4个任务,而且随着时间改变,任务们也会出现变化(SerB后来表示战役们也会回归),它们也会有自己特有的徽章(译注:说实话我没看懂前半段……求指教)
此处第一句并非为重做,而是“历史战会和官网的活动很像:”
特此感谢NGA网友指正。
以下正文。
Source:http://ftr.wot-news.com/2014/01/24/storm-talks-about-8-11/
来源↗
Source: http://world-of-kwg.livejournal.com/273117.html
真·来源↗ 继续阅读
0.8.11一测变动–TD砍刀及CT更新列表(亚服官方译文)
8.11测试服现已上线,请有兴趣的同志前往
http://worldoftanks.com/en/news/17/811-public-test/下载,需要外服有效账号。
在众人的呼声里和怨念中,十级TD终于挨了一刀。
我先传达一下SerB最重要的砍TD精神。下面没提到的183 白兔 以及263都没有改动
苏联 OBJ 268
HEAT穿深450改为395,单发伤害均伤850砍100到750
米国 110E3
原来DPM是2780左右,现在2650左右,单发伤害850改成750
============
米国 110E4
原来DPM2430,砍完2300,单发伤害850改成750
=========
继续阅读
论地图的学问-tazilon.net
来点高大上的东西吧,对于睾丸来说,首先会知道开出去的车的特点(优缺点)
再者,必须对地图有个详细的概念才能方便各种战术运用(转移战线,战术突破等)
今天我们就来介绍下国外一个算是总结的还可以的地图运用介绍吧

| TANK LOCATIONS | Types of tanks and locations are meant to depict where some tanks typically go at the start of a fight. The farther you go into the fight, the less likely it is they will be there. |
| NINJA/SNIPER SPOTS | Ninja/Sniper locations are usable for both Passive Scouting and Sniping. As with any Sniping position in game, care must be taken not to expose one’s self to the enemy when firing. 继续阅读 |
Reddit的“啥都来问”总结
Source:http://ftr.wot-news.com/2014/01/23/reddit-ask-me-anything-summary/
来源↗
Hello everyone,
大家嚎
as promised, here’s the summary from WG’s latest “Ask Me Anything” on Reddit with Ectar, Quasar and Obirian. As expected, there’s not much new, but some things are interesting. Regarding the questions I “hinted” at to post, someone (Ectar I think) posted that they can’t answer them for now.
就像约好的一样,以下就是Reddit上WG最新一期的“啥都来问”的总结,这次的嘉宾是Ectar,Quasar和Obirian。 如同所预料的一般,实在是没什么新东西,但是有些东西很有意思。关于我曾经“提示”过让大家问的问题,有人(好像是Ectar)表示他们现在不能回答这些问题。
– multicore is being worked on (no ETA)
现在还在搞多核处理器支持(没有预计的完工时间) 继续阅读
【Developer Q&A 】2014/01/23
Source:http://ftr.wot-news.com/2014/01/23/23-1-2013/
来源↗
– historical battles will actually resemble portal events: there will be 2-3-4 available at the same time and over time, they will change (SerB later states that the battles will return again), they will also have their unique medals
历史战会导致官网的任务重做:以后同时会有2-3-4个任务,而且随着时间改变,任务们也会出现变化(SerB后来表示战役们也会回归),它们也会有自己特有的徽章(译注:说实话我没看懂前半段……求指教)
– Q: “Will there be a gift for the 1,1 mil accounts active at the same time milestone?” A: “You can give one to us, we don’t mind”
问:“在你们达到了110万人同时在线这个里程碑时,会发什么奖品吗?”答:“你要是给我们礼物是没问题的,我们不在乎的” 继续阅读