【Developer Q&A 】2014/12/26

Source:http://ftr.wot-news.com/2014/12/26/26-12-2014/
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Not much today. But the supertesters will recieve new tier 8 Soviet MT premium (T-54 First Model aka T-54 Model 1945), so it’s not all that bad.
今天没啥消息。但是超测玩家今天会收到新的8级苏联金币中坦(T-54初版,也就是T-54 M.1945),所以其实还好 

– a shell always counts as a “point” – some player insists that when touching the ground, a shell turns into an “object” because it “touches” the ground, but this is not true (SS: there is one situation where it’s completely possible to fire and have the shell explode on the ground instead – when you have low terrain settings, some pieces of terrain are simply not displayed, which leads to strange shell explosions. Developers suggest not using lowest terrain settings unless absolutely necessery)
炮弹总是算作一个“点”—部分玩家坚持说当炮弹与地面接触时,炮弹会变成一个“物体”—因为它和地面接触了。但是这并不是真的(SS:有一种情况就是你发射了炮弹,炮弹在地上爆炸了—当地形设置是低的时候,部分地形是不会显示的,也就会导致很奇怪的炮弹爆炸的情况。开发团队建议在不是极端必要的情况下就不要用最低的地形设置了) 继续阅读

【Developer Q&A 】2014/12/25

Source:http://ftr.wot-news.com/2014/12/25/25-12-2014/
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– Storm is not that keen on large maps (1500*1500+). He states that it was tested and slow tanks would be even worse than they are now and they would just camp the bases. In general, focus would shift from shooting to moving and that becomes boring really quick
Storm对大地图并不是那么感兴趣(1500*1500以上)。他表示他们测试过大地图,那些慢车的表现比现在还差,他们就直接蹲家里了。整个游戏的大方向会从射击变成到处转悠,而这样做很快就会变得无聊。

– Storm confirms that XP bonus for blocking damage with your armor (“tanking”) will come
Storm肯定说通过装甲来吸收伤害(“抗”)的经验奖励会有的 继续阅读

Storm的QA

Source:http://ftr.wot-news.com/2014/12/24/storm-qa-3/
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Hello everyone,
大家嚎, 

what follows are the answers from Storm’s stream he made earlier today. I didn’t link it (obviously, no point since he was speaking Russian). I gave up after a while and translated Maiorboltach’s summary instead, thanks Mario 🙂
以下是Storm今天早些时候做的直播的各种回答。我没链接(反正他是说的毛子语)。我听了一会放弃了,直接翻译了Maiorboltach的总结帖。谢了,Mario:)  继续阅读

【Developer Q&A 】2014/12/22

Source:http://ftr.wot-news.com/2014/12/22/22-12-2014/
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Again, nothing much today, but on 24.12. at 17:00 CET (or so), there will be a stream with Storm, where he will talk about game development, so we got that going for us, which is nice. I will watch it and prepare a summary of course.
今天还是没有啥。但是在12/24的下午五点(欧洲中央时间)还是啥的会有个和Storm的直播节目,我觉得他会说一些关于游戏开发的东西,所以这事就先定下来了。我到时候回去看,当然还会准备一份总结。 

– developers do not think that a lot of the feedback regarding recent patches was negative, quite the contrary
开发团队并不认为关于最近补丁的许多反馈意见都是负面的,恰恰相反,很多都是比较正面的。  继续阅读

【Developer Q&A 】2014/12/21

Source:http://ftr.wot-news.com/2014/12/21/21-12-2014/
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Again, nothing much today.
今天也是没啥。 

– according to the WG developers, the setting options for 9.5 minimap are sufficient (SS: reaction on the criticism that XVM minimap is more customizable)
根据WG开发团队的说法,9.5小地图的选项已经够了(SS:这是关于有人在抨击说XVM的小地图有更大的自定义空间) 继续阅读

【Developer Q&A 】2014/12/20

Source:http://ftr.wot-news.com/2014/12/20/20-12-2014/
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As predicted, it was confirmed on RU server that the patch 9.5 will come out on 22.12.2014. EU patch – either the same day, or a day later (no info on that yet). Russian server already has the “preview” video of the patch – nothing too interesting in it, nothing you haven’t read here before anyway (will look at it).
如预期一般,毛服的9.5会在2014/12/22上线—欧服,要么是同一天,要么就是之后一天(暂时没有消息)。毛子那边的“预览”视频已经出来了—也没什么有意思的内容,以前反正大家都看过(我还是会去瞅一眼) 

Other than that, M56 Scorpion was moved to tier 7 and rebalanced on supertest apparently. Otherwise not much today.
除此之外就是M56蝎式在超测服上被下放到了7级,并且进行了重新平衡。除此之外,没了。