Source:http://ftr.wot-news.com/2014/12/23/23-12-2014/
来源↗
Don’t forget to get your free 1 day of premium – the bonus code is 2015WGNY.
别忘了今天免费的一天V—代码是2015WGNY
– the 9.5 minimap will be reworked further, according to Storm
根据Storm的说法,9.5的小地图会被进一步的重制
– the new 9.5 minimap can reduce FPS, but only a tiny bit
9.5的新的小地图会导致掉帧,但是只有一点
– the “flickering transparent bush” bug was not fixed. According to Storm, there was no way found how to fix it without losses to FPS. This bug emerged in connection with the changes in render, that in turn were made to optimize the game and so it’s not possible to roll the render back to the version before the bug appeared
那个“开镜下会闪烁的草丛”的bug没有被修复,根据Storm的说法,现在没有可以在不掉帧的情况下修复它的办法。这个Bug是和对游戏进行优化时对渲染做出改动时出现的,所以现在没有办法回滚到bug出现之前的那个版本
– regarding implementing a damage panel, Storm doesn’t want to do that at all
Storm一点都不想给游戏加入伤害面板(第三方的)
– additional hangar filters will be implemented
会有额外的车库筛选选项加入
– player stats reset for gold is not planned
没计划要做用金币重置数据的选项
– I asked Storm how it is with the Mittengard map, since he wrote earlier that it would be a map for newbie players only (and not for pedobears and twinks), yet I played on it recently, as did other players. Storm stated that there is no internal consensus in WG on this matter.
我问过Storm这张新的Mittengard地图现在怎么样,因为他之前说过这张图只能让新玩家进入(而屠幼的和代练的进不去),但是我最近却进入过一次这个图,其他玩家也有进入过的报告。Storm说现在WG内部还没有一个一致的结论。
– apparently, some players see a text “no missions selected” when pressing Tab in battle. This is tied to individual missions, that aren’t released yet
部分玩家在战斗中按下tab键会看到一条“没有已经选择的任务”的消息的原因是和独立任务有关的,这些任务还没有被放出来
– Q: “Do you plan more Prokhorovka-like maps?” A (Storm): “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill?”
问:“你们有没有计划搞更多的‘类普罗霍夫卡’的地图?”答(Storm):“什么叫‘更多类普罗霍夫卡’的?你是对站在小道上的草丛里有兴趣,还是自己在坡上跟俯角较劲有兴趣?”
– no plans for now to introduce more open maps (SS: like Steppes)
没有要加入更多开阔地图的计划(SS:类似于荒蛮之地)
– Q: “Why don’t you simply buy rights to useful mods?” A: “Partial reason is, that we don’t think all players need by default (for example damage panel). Implementing mods ‘as they are’ also often causes FPS losses and there is no time to rework them.”
问:“你们为什么不直接买下那些有用MOD的版权呢?”答:“部分原因是我们不认为玩家默认就需要这些(栗如伤害面板)加入这些MOD‘就如同它们本身一样’会导致掉帧,我们没时间去重制它们”
– reworking the render range to circle was not scrapped, WG is waiting for a new version of Big World. Immediately after that it will be implemented.
把渲染距离重制成一个圈这个事情还没有被废掉,WG正在等一个新版本的BigWorld引擎。在那之后这个机制马上就会实装
– patch 9.6 will be quite small, as new Bigworld version was postponed from 9.6 to 9.7, which in turn delayed the introduction of many features. This is a source of frustration for Storm.
9.6补丁会非常小,因为新的BigWorld引擎被推后到了9.7再搞,也就导致了很多机制不能按时做出来。这是Storm的挫折感的来源
– the list of features delayed by the new BW version includes new spotting/visibility features and new motion physics
由于新的BigWorld引擎迟迟不来而导致无法上线的机制还包括新的点亮/可见机制功能,以及新的动态物理效果
– it’s possible 9.6 will bring new HD tanks, “if outsourcers do not fail us”. If they do fail, there will be a large batch of HD tanks in 9.7
“如果外包不玩脱”的话,9.6有可能会有新的高清车。如果他们玩脱的话,那9.7会有一大批高清车。
– apparently, there is a bug where you can activate first aid kit under certain circumstances even though your entire crew is ok, Storm will investigate
现在有个Bug,你可以在组员全部完好的情况下启用急救包。Storm会去调查这个问题。
– according to Storm, the color of minimap tank names is “the same as in XVM”
根据Storm的说法,小地图上坦克的名字的颜色是“和XVM一样”的
– no plans to introduce a dynamic IM goal counter to the game (SS: as in, seeing “you have to do 5000 damage in total, you have 2000 damage remaining to do” after pressing Tab)
没有计划要给游戏加入一个动态的独立任务指示器(SS:换句话说就是在按下Tab之后可以看到‘你一共需要打出5000伤害,现在还剩下2000’这样的东西)