[雪夜白译制] 国家地理 超级工厂 Wargaming 熟肉

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【Developer Q&A 】2013/12/03

Source:http://ftr.wot-news.com/2013/12/03/3-12-2013/
来源↗

An interesting thing. SerB and Storm pretty much stopped answering (busy I guess), there’s a new developer guy in the thread though (nickname Yurko2F) – his answers are less funny, but quite technical and detailed. Will try to capture it properly. Also, this guy seems to answer whining politely. He will learn…
先讲个有意思的事。SerB和Storm已经不怎么回答问题了(我估计正忙着呢),但是QA帖子里出现了一个新的开发团队的人(绰号Yurko2F)—他的答案看起来没那么有趣,但是细节部分很充实,且技术性很强。我会试图好好翻译的。 另外,这货看起来对喷子还是很有礼貌的。他会慢慢尝到……

– the “tent” in the base (the boxes and whatnot) will also be penetrable in 8.10 – it will change the base capture dynamics
基地里的那个“帐篷”(盒子和一些乱七八糟的)在8.10中也将成为可摧毁物体——它会对占家的形式有一些影响
继续阅读

【Developer Q&A 】2013/12/02

Source:http://ftr.wot-news.com/2013/12/02/2-12-2013/
来源↗

Hello everyone,
大家好 

check out Listy’s article about Comet vs Tigers clash. Also, Chieftain posted a pretty interesting article on wacky British/US projects 🙂
看看Listy的关于彗星Vs虎式的文章吧。另外,Chieftain发了一篇关于英国/美国奇怪的计划的文章 🙂

Unfortunately, yesterday and today there were no developer answers whatsoever, with one exception:
不幸的是,除了以下这条之外,昨天和今天都没有任何的答复。 

– there won’t be special (specific) Taiwanese crew (and other insignia etc) for Taiwanese tanks
台湾坦克不会有特殊的(或者说特有的)组员(以及其他记号) 

I am thinking of including a part of daily translations specifically for WoWp QA, as there now is (since November) a dedicated QA thread (just like for WoT). Is it worth it?
我在想要不要把每天的QA里面带上一份战机世界的QA,因为现在(自从11月开始) 有一份专门的QA贴(类似于WOT的)。到底要不要这么干呢?

【Developer Q&A 】2013/11/30

Source:http://ftr.wot-news.com/2013/11/30/30-11-2013/
来源↗

– the objects that currently don’t stop any shells (for example telephone poles and such) will not be affected by the soft object penetration mechanism
当前版本中不能挡炮弹的物体(栗如电线杆子什么的)是不会被新的可摧毁物体击穿机制所影响的

– right now, it’s not even theoretically considered to allow shells penetrate multiple easy-to-penetrate tanks in a row (with penetration loss) (SS: a player was asking whether it is considered for example for a Object 268 shell to penetrate several MS-1 tanks in a row, destroying them all)
根本没有考虑过让炮弹可以一次性击穿若干辆易于击穿的坦克(每穿透一辆之后穿深都会衰减),理论设想都没有(SS:有一名玩家问到开发者有没有考虑过引入让268工程可以一发炮弹一次性击毁好几辆MS-1这种机制)
继续阅读

【Developer Q&A 】2013/11/29

Source:http://ftr.wot-news.com/2013/11/29/29-11-2013/
来源↗ 

– SerB states he does read the Suggestions forum (SS: on RU server), but very, very few things make sense there
SerB表示他的确会读论坛上(SS:毛服的 )的那些建议,但是只有极少数能够自圆其说 

– inner parts inertia is not included in the WoT motion model
WOT中的动态模型并没有包含内部零件的惯性
继续阅读

8.10偷跑的更新补丁信息

Source:http://ftr.wot-news.com/2013/11/27/8-10-preliminary-patch-notes/
来源↗
以及:http://ftr.wot-news.com/2013/11/27/8-10-new-map/ 

Source: http://world-of-kwg.livejournal.com/259514.html
真·来源↗ 

Storm posted preliminary patchnotes. Test will be almost certainly next week.
Storm偷跑了一些8.10补丁信息。测试估计就是下个礼拜的事了

– added Soviet tier 9 medium Object 430V2 (to be researched from Object 416) and tier 10 medium Object 430
加入苏联新的九级中坦430工程V2(从416工程点出来)以及十级中坦430工程
继续阅读

【Developer Q&A 】2013/11/28

Source:http://ftr.wot-news.com/2013/11/28/28-11-2013/
来源↗

Just so you know, apparently the STB-1 depression will be -10, not (historical) -6
事先说明一下,STB-1的俯角会是-10°,而不是(史实)的-6° 

– Storm states that there will not be one “super patch” with HD client. There will be series of patches with improvements and additions, which will eventually lead to the “HD client”. The “HD client” will also feature full multicore support.
Storm表示高清客户端的补丁不会“特别的大”。会有一系列的补丁以及其他对游戏的改进,最终将会使客户端高清化。还有,“高清客户端”会彻底支持多核处理器。
继续阅读