【Developer Q&A 】2014/10/12

Source:http://ftr.wot-news.com/2014/10/12/12-10-2014/
来源↗

– developers are considering a separate server for South America
开发团队在考虑要不要给南美洲单独设一个服务器

– Q: “Why, when I am moving and I see a target and I stop and switch to sniper mode, the aim circle doesn’t get smaller for a second or two?” A (SerB): “If you were able to read (and understand what you are reading), you would find the answer to this (many times asked) question (it was answered numerous times).” (SS: it’s because the circle is bigger than the sniper mode view and doesn’t fit the screen)
问:“为啥我在移动中看到了一个目标,停车开镜,瞄准圈会在1~2秒之后才开始缩而不是秒缩?”答(SerB):“如果你还有基本的阅读能力(以及理解你所阅读的材料的话),你就会发现这个问题(已经被问了很多次了),而且(也被回答了很多次)。”(SS:原因是你的瞄准圈比开镜模式的视角还要大,屏幕里头放不下) 继续阅读

Havok?等9.6啦

Source:http://ftr.wot-news.com/2014/10/12/havoc-9-6/
来源↗

Thanks to André (and one other reader) for his info.
感谢André(和另外一名读者)提供的信息。 

Hello everyone,
大家嚎, 

during the recent community meeting in the city of Sao Paulo in Brazil, a Wargaming community manager I know only as “Steve” specifically confirmed the following:
在最近巴西圣保罗的一次社群会议中,一名叫做“Steve”而其他信息一切未知的WG的社群管理员确认了以下消息:  继续阅读

战舰世界QA[视频]

Source:http://ftr.wot-news.com/2014/10/11/world-of-warships-qa-2/
来源↗

Hello everyone,
大家嚎, 

the developers of World of Warships have posted yet another video, where they are answering player questions about the game. Enjoy!
战舰世界的开发团队又发了一段视频,里面回答了一些玩家们对于游戏的问题。

视频链接:http://v.youku.com/v_show/id_XODAxNjE0NzE2.html 

You know, that’s really cool and all that, but shouldn’t they start showing some footage from the game instead?
你看,这些都很不错,但是现在是不是该放出点游戏的实际画面给我们看看了? 

【Developer Q&A 】2014/10/11

Source:http://ftr.wot-news.com/2014/10/11/11-10-2014/
来源↗

I suppose everyone knows about the exploit where when you put a less-than-50 percent driver into your racing Chaffee (for example by using a driver re-trained to American artillery), you will not accelerate any slower (or only by a little), but the vehicle will not drift at all, right? If anyone used this exploit during the tournament, they had a HUGE advantage. Oh well, Wargaming as usual.
先跟大家说,如果你把一个熟练度低于50%的驾驶员丢进霞飞运动型的话(栗如找一个美国的火炮驾驶员),加速时不会有任何差距(或者只有一点点差距)但是你的车就不会漂移了。大家都懂了吧?如果有人在活动期间用了这个办法,他们就获得了巨大的优势。恩,还是WG的老样子。 

In any case, here’s the translation today.
总之以下正文:  继续阅读

超测服泄露—马利诺夫卡,斯大林格勒以及贴花

Source:http://ftr.wot-news.com/2014/10/11/straight-outta-supertest-malinovka-stalingrad-and-stickers/
来源↗

Source: http://world-of-ru.livejournal.com/3543801.html
真·来源↗ 

Hello everyone,
大家嚎, 

a couple of smaller things from the supertest. First, the new upcoming Stalingrad map (hopefuly in 9.5), 900x900m city map
一些小东西出现在了超测服上。首先是新的斯大林格勒地图(希望9.5就能有),900*900的一个市区地图 继续阅读

Storm的微文摘

Source:http://ftr.wot-news.com/2014/10/11/storms-microdigest-3/
来源↗

Hello everyone,
大家嚎, 

Storm posted another of his “microdigests”. It’s really small – in it, he publishes two things:
Storm发了他的另一个“微文摘”,真的很短—里面提到两件事: 

– today, he was appointed the chief strategist (lit. “visionary”) for game balance and game mechanics
他今天去跟首席策略师(也就是“有眼力的人”)见面了,讨论了一下游戏平衡和游戏机制的事情 继续阅读