Storm的微文摘

Source:http://ftr.wot-news.com/2014/10/11/storms-microdigest-3/
来源↗

Hello everyone,
大家嚎, 

Storm posted another of his “microdigests”. It’s really small – in it, he publishes two things:
Storm发了他的另一个“微文摘”,真的很短—里面提到两件事: 

– today, he was appointed the chief strategist (lit. “visionary”) for game balance and game mechanics
他今天去跟首席策略师(也就是“有眼力的人”)见面了,讨论了一下游戏平衡和游戏机制的事情

– developers are working on “smoothing” the maps, getting rid of “microrelief”, by which he means “fixing the existing issues” with small hills or something (it’s not very clear, what I understood under that is making the small hill edges less “jagged”). It will begin in 9.5 and will be done with the speed of 2-3 maps per patch. Storm however states that large map features will remain, the “microrelief” adjustment concerns small height increases and decreases. The goal is to allow tanks with bad depression to fight without suddenly aiming their gun above the enemy tank’s turret and to make fast tanks not lose their speed too much on such spots. It does however NOT concern like one meter hills/obstacles, that allow tanks to use depression.
开发团队正在“捋平”地图,把那些“小土坡”都弄掉,他的意思是“修正现有的”小坡的问题还是啥的(没说清楚,我理解的意思是他们正在把那些小坡的边缘弄的“平滑一些”)。9.5开始会搞这个,然后会以每个补丁2~3图的进度进行工作。然而Storm表示说这些地图不会有大幅度的外貌变化,那些“小土坡”的改动只是关系到一些轻微的高度调整。他们的目标是让那些俯角不太好的车不会在与敌人缠斗的过程中突然炮管准星飞到了天上,还有就是让那些速度很快的坦克在通过这些地点的时候不会失去过多的速度。这个改动和那些很高很大的可以卖头的山坡/障碍物没有关系。 

From the discussion:
讨论区的内容:

– arty will not be removed from the game.
火炮不会从游戏中移除的

– one player’s reaction on that statement above: “FUUUUUU”, Marschig (another developer): “Oh yes and someone has to make sure the artyphobes suffer :)”
一名玩家对于上面这条的看法:“我c——”Marschig(另一名开发团队成员):“哦对了,必须要有人去确保那些害怕火炮的人接着蛋疼”

– very small surface irregularities will be compensated by new motion physics
非常小的不规则表面会由新的动态物理系统来补偿

– the 70 Mb micropatch broke XVM because of the new tank introduction
那个70mb的micropatch导致XVM运作不正常的原因是加入了新车(Fury)

– new terrain render was not yet introduced
还没有加入新的地形渲染

– “Fury” Sherman does not have limited MM
“Fury”版谢尔曼没有分房保护

– Storm’s occupation for near future? “I will think about balancing problems”
Storm近期的工作走向?“我在考虑平衡的问题”

– currently, developers are solving the following issues (those come first): camo + spotting, accuracy spread
现在开发团队在解决以下的问题(最先进行考虑的):隐蔽/点亮,以及精准度散布 

– accuracy on the move won’t be nerfed – Storm: “fucking around with accuracy on the move leads to camping” (SS: lit. “masturbating in bushes”)
移动中的精准不会被砍的—Storm:“瞎JB搞移动中散布的后果就是大家变蹲了”(SS:意思就是在草丛里面撸管)

– new WoT sounds will come very soon
新的WOT声音很快就会有的

– Fury Sherman weight is correct, it’s caused by “the equipment on the vehicle”
Fury版谢尔曼的重量没问题,多出来的重量是“车上的装备”造成的

– the “War Thunder” type hangar (where you can inspect armor, modules, crew layout) will come “when it’s done”, according to Storm this feature is not THAT important. It will apparently include only the armor schematics, not the module layout.
类“WT”的车库(可以看到装甲,模块以及乘员位置)要等到“when it’s done”才行,根据Storm的说法这个机制并不是那么重要。但是WOT的只会有装甲数据,不会有模块的摆放。

– Malinovka will be reworked in 9.4
9.4会重制马利诺夫卡

– Batchat was not nerfed recently
查涤纶最近没砍

– some maps will be completely removed from the game. Currently, developers are discussing which ones.
部分地图会从游戏中彻底移除。现在开发团队在讨论要弄掉哪些。

– Storms state that 44 maps in the game is too much, it’s very hard to work with such number
Storm表示游戏中有44张地图还是太多了,搞起来太困难

– Japanese will get a “Patton-like” premium medium tank (SS: ST-A2B)
日系会有一个“类巴顿”的金币中坦(SS: ST-A2B)

– premium tier 8 medium Soviet tank will come in 2015, the T-54 Model 1945
8级苏联金币中坦2015年会有,就是那个T-54 1945年版

– Storm wants to nerf the accuracy a bit (to return it partially to the old one, but not totally)
Storm想稍微砍一下精准(稍微回到以前那样,但是并不是彻底弄回去)

– penetration as a whole is going to be studied as well
穿深也会作为一个整体进行一次研究

– when the new batch of statistics arrive, developers will also decide if there’s too much gold rounds for credits flying around and whether it’s a problem or not
等新的数据到手以后,开发团队会对现在银币买的金币弹数量是否过多以及这到底有没有产生问题下一个决定

– the issue, where driving to the foot of the hill slows your tank too much will also be fixed with new physics
在山脚下速度会下降很多的问题也会由新的物理引擎来修正

– Panzer IV Schmalturm will get the side armor plates to act as spaced armor, when it is reworked to HD
四号炮塔升级型的裙甲在高清化过后会获得hitbox,变成间隙装甲

– all tanks will be reworked to HD, including the rare ones like A-32
所有的车都会被高清化,包括A-32这样的稀少品种

– the original plan for HD tanks was to rework to HD first those tanks, that fought and are very well known
坦克高清化的原来的计划是先把那些实际战斗过,众人皆知的坦克先搞定 

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