【Developer Q&A】2015/01/21

Source:http://ftr.wot-news.com/2015/01/21/21-1-2015/
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Check out this interesting interview with S.Zaloga (well, apart from that Fury part anyway), where he explains you why quoting Death Traps is a pretty bad idea.
看看这个与S.Zaloga的有趣的采访(除了Fury那部分以外),他在里面解释了为什么引用<Death Traps>一书不是个好主意的原因。 

Also, an interesting article about abandoned Soviet tanks on an island near Japan…
还有一篇关于在日本附近的小岛上的被丢弃的苏联坦克的文章…… 

And finally, an interesting article about how the Finnish blew up a marauding KV-2… without any AT weapons.
最后是这篇关于芬兰人是如何炸翻了一辆横冲直撞的KV-2的……还是在没有反坦克武器的情况下。 

– companies will not be reworked to 7/42 format
联队战不会被重制成7/42的形式 继续阅读

【Developer Q&A】2015/01/20—Storm的大QA

Source:http://ftr.wot-news.com/2015/01/20/20-1-2015-big-storms-qa/
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Before we start – one thing. I have to optimize FTR operation a bit, but I don’t want to sacrifice things I (and you) like, so I’ll sacrifice something I don’t like. From this point onwards, no news on World of Warships will appear on FTR. Based on the things from the alpha test and the last public test, I do not have faith in the game, I do not like ships and I do believe it’s a niche product, that will end up better than WoWp, but not by a lot. Sorry. But there’s some public test again, good luck with it.
在开始之前—我先说个事。我必须要对FTR进行一点优化,但是我并不想要牺牲我所喜欢(而且各位也)喜欢的东西,所以我就要牺牲一点我不喜欢的东西。从这一帖起,FTR上不会再出现任何战舰世界有关的新闻。基于Alpha测试和上一次公开测试的反馈,我对这游戏没啥太大把握,我并不喜欢船,而且我相信这个游戏是小众向的,最后应该会比战机世界好一点,但是依然好的有限。但是很快又要再来一轮公开测试了,祝你好运。 

And now, back to tanks.
现在说回坦克。  继续阅读

【Developer Q&A】2015/01/19

Source:http://ftr.wot-news.com/2015/01/19/19-1-2015/
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– Jagdpanzer E-100 will not be switched for “something real” – and there is no incentive to do so, the vehicle is fine
百突不会被换成“什么真实的玩意”—而且也没动机这么做,这辆车没啥问题

– various branches (SS: specifically German TD’s mentioned) will not be reworked in order to have all the vehicles in them with the same playstyle (SS: basically, the player wants to switch the TD’s around so the entire branches get a specific “character” – this will not happen, with existing branches anyway)
不同的线(SS:特别提到了德国的TD线)不会被重制掉,以保证所有的车的打法都一样(SS:基本就是说玩家想要把这些TD换一换,这样整条线的“特性”就会比较突出—这反正不会实现的,至少现在已经有的线是没戏了) 继续阅读

Jove的视频QA

Source:http://ftr.wot-news.com/2015/01/19/jove-video-qa/
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Source: http://world-of-ru.livejournal.com/3711210.html
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Hello everyone,
大家嚎,

recently a video with developer answers was published by the Russian videomaker Jove and here’s the transcript of it, as usually by Maiorboltach.
毛子的视频作者Jove最近发了一个开发团队回答一些问题的视频,以下是内容概要,一如既往的由Maiorboltach提供。  继续阅读

0.9.6超测轻坦改动

Source:http://ftr.wot-news.com/2015/01/18/0-9-6-supertest-lt-changes/
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根据可靠消息指出,文中部分信息有误,至于是哪一部分没有明说,请各位自行判断

Source: gamemodels3d.com
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59-16

– hitpoints buffed from 580 to 590
血量从580buff带590

– shot dispersion (accuracy on the move) buffed by 10 and 12 percent (for stock and elite suspension)
扩圈系数(移动时的精准)分别被buff了10和12%(白板履带和完全体履带) 继续阅读

Evilly的QA

Source:http://ftr.wot-news.com/2015/01/18/evilly-qa-3/
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Source: http://world-of-ru.livejournal.com/3707636.html
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Hello everyone,
大家嚎, 

what follows is the transcription of answers of Anton “Evilly” Pankov, producer of World of Tanks. Most are rehashed old answers. Here’s the more interesting stuff:
下面的是与Anton “Evilly” Pankov,WOT的出品人的的一些回答。大部分东西都只是之前的回答的翻版,但是这里列出了一些比较有意思的东西:  继续阅读