征集令-坦克世界玩家延迟数据收集

响应有关人士网络延迟数据收集,
请感兴趣的玩家把延迟较高的时候玩WOT的状况写下来,

注意:延迟要截图 图只要截到延迟就可以了

格式:   XX区   XXX省XXX市 XXX时间

比如:北方区   山西省太原市  晚上9点半

st战争学院坦克世界板块反馈链接: [http://www.stwaracademy.com/thread-32565-1-1.html]

nga论坛坦克世界板块反馈链接:     [http://bbs.ngacn.cc/read.php?tid=6357951&rand=239]

Storm writes on 0.8.6

Source: http://world-of-kwg.livejournal.com/209159.html

来源:↑

In this post, Storm gathers feedback and answers a few questions about the 0.8.6 patch. From the discussion:

在这个帖子里,Storm收集了一些关于8.6的问题以及回复,以下为正文:

– it’s possible the dynamic camera jerking after shooting (“recoil”) will be removed altogether, devs need more feedback (actually, Storm states that many players like this, because they consider it a part of the shooting experience)

-在每一次射击以后,动态视角是有可能晃动一下的(也就是后坐力啦),这个系统将会在之后一起移除。开发团队需要更多的反馈(实际上,Storm说很多人很喜欢这个玩意,因为他们认为这是一种射击的体验)

– Storm knows about the mod, removing the aforementioned jerk (SS: it’s the one I linked previously)

-Storm表示他也知道那个MOD,就是移除这个后坐力的(SS:就是我上次发链接的那个)
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How much does WG earn from various servers? — 米国人狗大户

Source:
[http://ftr-wot.blogspot.cz/2013/05/how-much-does-wg-earn-from-various.html]

SS: this was submitted by Vilgundr (NA), it’s a rather interesting insight. Of course, this info is a bit older (few days back at least), but still, interesting.


Just figured you may find this useful as theres been many comments about which server makes Wargaming the most money etc.

I found Wargamings annual Financial Statements for 2012 which are listed on the Cryprus stock exchange here: http://oam.cse.com.cy/Announcement/announcementvariation/4692

Now not sure how the other servers are or how much they know about this but in the financial statements it shows a breakdown of revenue by region. I’ll include my posts on the NA forum which got moved to offtopic which breaks it down a little.

The 2012 reported revenue for Wargaming was broken down in the following way in their Annual
Report. (Was in Euros, changed it to U.S funds and made it simple to read)

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Artillery in Real Life — 真实世界里的炸逼世界

By EnsignExpendable

With the upcoming artillery nerf rebalancing coming, I thought it would be interesting to explore what artillery could do realistically. I have previously looked at how well HE works in real life, and it seems to work pretty well with even small calibers. Large calibers, like 152 mm, work even better.

Ferdinand after a direct hit from a B-4 203 mm howitzer.

The thing is, these tests only cover what happens on direct impacts, which, as any artillery player will tell you, are few and far between. Even the Object 261, heralded for its accuracy among the SPGs, has an accuracy of 0.42, which is pretty miserable for a tank, especially when shooting all the way across the map.
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