【Developer Q&A】2015/10/18

Source:http://ritastatusreport.blogspot.nl/2015/10/18102015-q.html
来源↗

Here it is:
如下:

– IS-7 model is historically correct currently
IS-7的模型现在是符合历史的

– Regarding the KV-220 engine change and terrain resistance nerf: “We installed the historical engine. We compensated it with the terrain resistance. Everything’s really simple – nobody wanted to buff or nerf this tank when it came to mobility”
关于KV-220的引擎变更和地形阻力被砍这件事:“我们把史实的发动机给它装上了。这样的话就要用地形阻力来补偿。就是这样而已—从机动方面来讲,没人想要Buff或者是Nerf这辆车”
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【Developer Q&A】2015/10/12

Source:http://ritastatusreport.blogspot.nl/2015/10/12102015-q.html
来源↗

– Storm confirms that new vehicle renders that appear on WG pages are not made using regular game settings, they are using higher texture resolution and different lighting system (players were complaining that WG is scamming people by showing off renders while the game looks much worse)
Storm肯定说WG官方发布的车辆渲染图并不是使用常规的游戏设置来拍的,而是使用了更高分辨率的贴图以及不同的光照系统(玩家在抱怨说WG通过发布更加漂亮的截图来骗玩家来玩游戏,而实际游戏画面又有偏差)

– 0.10 Jagdpanther II has screwed frontal superstructure armor, there is a massive 30mm armor weakspot there:
0.10的猎豹II的战斗室正面装甲有问题,图中有一块巨大的30mm厚的装甲弱点存在:
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【Developer Q&A】2015/10/11

Source:http://ritastatusreport.blogspot.nl/2015/10/11102015-q.html
来源↗

Here it is:
如下:

– Polish tanks in WoT will have their own national crews and ranks
WOT里的波兰坦克会有自己国家的乘员和乘员的阶级

– Centurion 7 HD armor loss was never compensated because it was only small
百夫长7由于高清化而导致装甲出现改动从来就没有进行过补偿,因为实在是太微小了
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【Developer Q&A】2015/10/09

Source:http://ritastatusreport.blogspot.nl/2015/10/09102015-q.html
来源↗

Here it is:
如下:

– There are many more fixes planned for WoT anti aliasing than those in 10.0
相比10.0,开发团队有在计划要做更多的针对WOT的抗锯齿的修复

– 10.0 introduces a large number of game crashes on certain PC configurations, it will be fixed
10.0会导致在特定配置下游戏经常崩溃,这个问题会被修复
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