9.1/9.2 Murovanka Comparison

9.1 和 9.2 中穆勒玩卡地图的改变:

Source: VK Wotleaks community

Hello everyone,

as you know since yesterday, the Murovanka map is going to be reworked and it’s going to be made bigger (from 800*800 to 1000*1000). Here’s how it’s going to look, when both minimaps are compared. Note the landscape changes and additional cover for the southern base.
昨天得知, 这Murovanka地图从800 x 800 尺寸 扩大到1000x 1000, 然后右下角的坑洼地带也变大了!!!!详细自己对比下看看小地图吧(带黑色的时候,红框内是9.1的)

XVMCN翻譯機膏擴卒業證

今天 XVMCN一直以来(停顿)勤劳的翻译机的(停顿)膏擴母校
永远失去了(停顿)一位ST高段位大水逼  一位真正的绅士
傲娇在紧张的膏擴时光里
一直任劳任怨 承担了XVMCN日常大量QA翻译活动
并一直努力做一个高尚的人
一个对撸炮有用的人
由于课业过于繁重 傲娇付出了常人难以想象的努力
最终
在卒業前夕
成功促成了母校教师集体停课 由此得以全身心地投入翻译活动中来
而没有累死
我们可爱的翻译机,还将在可预见的将来继续为我们献上高质量的翻译
XVM也将沿着翻机君开创的道路 秉承爱看看 不看圆的精神
努力做一个对撸炮有益的团队
对打脸有用的博客

0.8.11一测变动–TD砍刀及CT更新列表(亚服官方译文)

8.11测试服现已上线,请有兴趣的同志前往
http://worldoftanks.com/en/news/17/811-public-test/下载,需要外服有效账号。

在众人的呼声里和怨念中,十级TD终于挨了一刀。

我先传达一下SerB最重要的砍TD精神。下面没提到的183 白兔 以及263都没有改动

苏联 OBJ 268

移动和转动扩圈增加11%,倒车速度从18变15,转向30变28
原来DPM2980左右,砍完2720
HEAT穿深450改为395,单发伤害均伤850砍100到750
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米国 110E3

原来DPM是2780左右,现在2650左右,单发伤害850改成750

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米国 110E4

原来DPM2430,砍完2300,单发伤害850改成750

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继续阅读

历史战原型界面

Source:http://ftr.wot-news.com/2014/01/19/historical-battle-interface-prototype/
来源↗

Source: http://world-of-ru.livejournal.com/2963933.html
真·来源↗ 

Hello everyone,
大家好, 

Maiorboltach from the RU community posted about this nice little thing – in recent “Poka vse v tanke” video (sort of like videoblog with another popular Russian girl moderator), an interesting thing was shown: Historical battle mode interface prototype. Don’t be freaked out by the vehicles, it’s just a prototype with placeholders.
毛子社群的Maiorboltach把这个小东西发出来了—在最近的“Poka vse v tanke”视频中(一个毛服妹子版主主持的类似于视频博客一样的东西),视频中有一个很有意思的东西:历史战界面的原型版。对了,千万别被车辆的名字什么的吓到,那些都只是暂时占坑用的占位符。  继续阅读

来自民间的坦克平衡程度新测定法

About the new method of evaluating tank performance

顽童ck强行插入 –ごめんね(´・ω・`)   首先插播一个B站的论平衡性的视频
[各种躺枪就对了]玩游戏被虐的真实原因人艰不拆啊
&或见游戏业产品经理GOUKI-完美的平衡游戏不存在!   f119a君请继续┏ (゜ω゜)=☞
Hello everyone,
this post will be a bit complicated, so bear with me. Basically, a couple of Russian players came up with a new method of measuring whether a tank is overpowered or not (or even underpowered) than classic winrate with some sort of threshold. In the beginning, there was the post by Makkad. This player (LJ) referred to the recent Storm statement that T57 Heavy dropped significantly in winrate and thus doesn’t need to be nerfed. Makkad points out that it practically took a year of being OP to drop to reasonable levels:

大家好,这个帖子会比较长,太长不看请右上角请大家耐心一点。简而言之呢,过去确定一辆坦克是不是OP,用的是胜率加几个参数的做法。几个俄服玩家想到了一个新的手段来测量坦克是不是很OP。由于Storm最近说T57胜率掉的很厉害不必再砍,Makkad发布了这样一个帖子(译注:俄语页面,不懂俄语的不必翻开看)。从中可以看出,要经过一年之久,才能看得出一辆坦克是否真的OP。

继续阅读

Storm对“破车”的评论

 

Source:http://ftr.wot-news.com/2013/12/14/storm-commenting-on-bad-tanks/#more-6430
来源↗

Source: http://world-of-kwg.livejournal.com/263780.html
真·来源↗ 

Hello everyone,
大家好 

you might remember the post, where Storm was asking players, which tanks they consider really nasty/uncomfortable to drive. Well, today, he posted an analysis he made from that post. The analysis is available here (as MS Excel file), here it is:
你还记得上次Storm在问玩家哪些车他们开起来真的很不爽吧?今天,他发布了他在那个帖子里收集到的信息。分析数据在这里(Excel文件(已简化——译注)),以下是文本版: 继续阅读

First Public Test of Update 8.10

The public test server is now open.

Update 8.10 is coming, and it’s time to test the changes!  The World of Tanks development team needs to conduct a thorough test and they want you to take part.

The development team want to make the game as good as possible and getting your feedback is a big part of that.  Taking part in the public test is your chance to let us know your thoughts and suggestions on forthcoming updates.  This means we can review your feedback and make any further changes before the update goes live.

All World of Tanks players are eligible to take part in the public test as long as they registered before 1st December 2013.  You don’t need to be an experienced tester to join in; you just need to be willing to try out as many of the new features as you can and send us your feedback!

继续阅读