Storm的直播QA

Source:http://ritastatusreport.blogspot.nl/2015/09/storm-stream-q.html
来源↗

Hello warriors,
大家嚎,

here’s a big Q&A from recent official WG stream with Storm
久违的长QA,来自于WG官方与Storm进行的直播活动

– Storm confirms the upcoming artillery overhaul. The biggest problem with current artillery system is its randomness – this should be mitigated by turning artillery into “debuffers” (see previous article – smaller alpha but applying crew debuffs)
Storm肯定了接下来会对火炮进行重制这一点。当前火炮的最大的问题就是随机性—把火炮变成“上Debuff的”应该可以缓和这个问题(请参照之前的文章—降低单发伤害,但是可以给乘员上Debuff)
继续阅读

火炮重平衡的细节

Source:http://ritastatusreport.blogspot.nl/2015/09/artillery-rebalance-details.html
来源↗

Hello warriors,
大家嚎,

Russian players met with Storm in the Stalin Line museum (Belarus) to celebrate the Russian Tanker Day. There, Storm announced some of the things that will be tested for the artillery rebalance. Unsurprisingly, many are copied from Armored Warfare. These rebalance features include:
毛子的玩家和Storm在斯大林线博物馆(白俄罗斯的)见面了,以庆祝毛子的坦克手日。在那边,Storm宣布了一些会进行的关于火炮重平衡的测试。意料之中的是,很多想法都是来源于AW的。重平衡的机制会包括:
继续阅读

【Developer Q&A】2015/09/11

Source:http://ritastatusreport.blogspot.nl/2015/09/11092015-q.html
来源↗

Here it is:
如下:

– Storm states that the players weren’t officially notified that WoT is now running on a different engine because the new engine is not yet completely implemented. Once it is, the players will learn of the changes;
Storm表示玩家们没有收到官方的关于WOT换了个引擎的通知是因为新引擎还没有完全实装。等新引擎彻底弄好以后,玩家们就会被告知改动
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埃勒斯堡的重制

Source:http://ritastatusreport.blogspot.nl/2015/09/erlenberg-in-reworks.html
来源↗

Hello Warriors,
大家嚎,

the map Erlenberg is currently being reworked, there is no details on how yet but the red area got “corrected”:
埃勒斯堡这张图现在正在重制中,现在还没有关于重制的具体消息,但是现在的消息是红圈的区域会被“修正”

ZjtdWckm74w

【Developer Q&A】2015/09/10

Source:http://ritastatusreport.blogspot.nl/2015/09/10092015-q.html
来源↗

Here it is:
如下:

– Regarding the players complaining about lag and packet loss: no amount of WoT optimization will make the data travel faster from server to WoT and vice versa;
关于玩家在抱怨卡顿和丢包的问题:WOT不管怎么优化都做不到让服务器和客户端之间的数据传输更快,反之亦然

– Current clientside Bigworld has nothing to do with the original Bigworld engine, it was reworked over the years to a WG-only engine;
现在客户端上的BigWorld引擎和原版的BigWorld已经没有任何关系了,在这么多年的重制当中它已经被重制成了一个WG自己的引擎
继续阅读

【Developer Q&A】2015/09/09

Source:http://ritastatusreport.blogspot.nl/2015/09/09092015-q.html
来源↗

Not much for today:
今天没有什么干货:

Storm continues to collect bugs from 9.10 (there’s something about Strongholds but the description is really unclear).
Storm依然还在收集9.10的Bug们(好像有关于要塞模式的什么东西,但是描述实在是太模糊了)
继续阅读