Second Public Test of Update 8.6

Second Public Test of Update 8.6

source: http://worldoftanks.eu/en/news/46/public-test-update-86/

The public test server is now open.

Update 8.6 is coming, and it’s time to test the changes!  The World of Tanks development team needs to conduct a thorough test and they want you to take part.

The development team want to make the game as good as possible and getting your feedback is a big part of that. Taking part in the public test is your chance to let us know your thoughts and suggestions on forthcoming updates. This means we can review your feedback and make any further changes before the update goes live.

All World of Tanks players are eligible to take part in the public test as long as they registered before 26th May 2013. You don’t need to be an experienced tester to join in; you just need to be willing to try out as many of the new features as you can and send us your feedback!

继续阅读

0.8.6 test 1 armor changes – 官方回应更新版-20130608

Source: http://world-of-ru.livejournal.com/2043751.html
Author: Awasaky

NGA翻译: http://bbs.ngacn.cc/read.php?tid=6295122
翻译作者:http://bbs.ngacn.cc/nuke.php?func=ucp&uid=7202235

Note from author: when there are different colours on various models, it doesn’t necesserily mean that the thickness has been changed, the armor zone might have simply been moved into other armor group.

IS-6

The miniature spaced armor strips over the tracks and the rim around the hull (violent on picture) – earlier 10mm, became 30mm

履带上方和车体边缘的[臭名昭著的]间隙装甲带(图中的紫色部分)[木有图]
——从10mm提高到了30mm
官方回应: No. The side armor was 30mm even before and stayed 30mm.  The rim under the turret was 100mm, stayed 100mm. We removed the spaced armor, that was situated in the crevice under the turret, which was there for some reason.
侧面之前也是30mm来着!炮塔下面的边框也是100mm没改过!!

Earlier:

match making-MM工作机制(即配对分房机制)

Updated for 0.8.5 How does the Match Maker work?
更新至0.8.5 配对分房机制如何工作

World of Tanks is a team-based massively multiplayer online action game dedicated to armoured warfare in the middle of the 20th century. The core of its gameplay consists of two teams made of 15 players, fighting on a battlefield against each other.

坦克世界是一个以团队为基础的大型多人在线动作游戏,以20世纪中期的装甲战为题材。其游戏的核心组成是两支队伍各15名玩家,在战场上互相对抗战斗

The vehicles that are present on the battlefields are divided into classes (light, medium and heavy tanks, self-propelled anti-tank guns and tank destroyers). The classes are split over 10 tiers.
目前在战场上坦克被分成几类(轻型,中型和重型坦克,自行反坦克炮和坦克歼击车),并且所有的坦克被分成10个等级。

继续阅读

Digging Deeper (1) – appendix

by Thor_Hammerschlag

We probably had a great discussion on the forum after i posted “Digging Deeper (1) – Shell Normalization“. But there was also a lot of confusion. I came to the conclusion, that there are a lot of missleading sources on the web, mostly written by people who are simple not deep enough in the theme of armor penetration.
For anybody who is interested – i added on the end of my article (link is above) a FAQ, which covers most of the confusing parts. Feel free to post a comment or ask me something. 继续阅读

Digging Deeper (1) – Shell Normalization [revisited]

By Thor_Hammerschlag

The article was first of all released in an unfinished form. I am sorry therefore, Silent Stalker released it because I send it to him, however I only wanted to let him see on what I am working on. I didn’t write it down in the email that it shouldn’t be posted in this from so it is my mistake as well.
From now on mistakes like that won’t happen again, I joined the blog as you might read already!
About the article itself: It contains a lot of technical content. I wouldn’t be able to write it without an study of mechanical engineering, especially the mechanical part probably is not easy to understand.
Therefore I recommend reading it twice before trying to understand it for anybody who isn’t familiar with the subject of armor penetration.
I prepared a FAQ based on the confusion of the first article, you can find it in the end of this version. Also I reworked the article to make it easier to understand.