【Developer Q&A 】2014/09/17

Source:http://ftr.wot-news.com/2014/09/17/17-9-2014/
来源↗

Storm on new physics: “In the new physics, the interaction between the vehicle and small obstacles and irregularities on the ground is completely different. When going over such spots, the tanks lose much less speed, shrugging these obstacles off by the work of its suspension. It’s much easier to keep the target in your sights without losing your speed. I consider one of the positive aspects of new physics.”
Storm对于新的物理效果的说法:“在新的物理系统中,车辆与小物件以及地面上的不规则处的互动是完全不一样的。当你开过这些地方时,坦克会损失更少的速度,直接通过悬挂系统来把这些障碍物弄掉。在不减速的情况下追击敌人会变得简单很多。我个人认为这是新的物理系统能带来的几个好处之一”  继续阅读

0.9.3 – KTTS(ASAP)

Hello everyone,

English version of ASAP video with Miroslav “Veider” Kargin.
在线收看履带世界0.9.3的 ASAP:┏ (゜ω゜)=☞ W.O.T 0.9.3 ASAP

Inside: 详细更新内容有:

– new HD tanks T-34, IS-7, ISU-152, M3 Lee, M5 Stuart and Jagdpanther  几个高清模型
– M24 Chaffee also reworked to HD and rebalanced,
got new improved maximum speed (70 km/h) 重平衡霞飞, 极速增加到70km/h
– KV-1S split to KV-1S and KV-85  KV-1S分家为 KV1S和KV-85
– new LT’s (Soviet, German, USA)  新的轻坦克: LTTB,T54-Light, M37,M41,T49,RU251
– T57 Heavy was rebalanced, T92, Object 430 as well 重平衡T57/58, T92和Obj430
– Murovanka was reworked heavily 地图穆勒万卡大规模重做
– hangar interface was reworked  车库界面重做
– new effects of explosions (check out the video, cool stuff)  新的爆炸效果
– the anti-AFK/suicider/leaver system 对挂机/自杀者的惩罚机制
– bonus for “tanking” (for shells blocked by armor), for heaviest vehicles it will provide up to 10 percent bonus to current XP, this bonus will be disabled for arty and light tanks
扛炮弹奖励10%经验等等…. 轻叹和火炮没有
– engine/transmission split (transmission damage works like engine damage
发动机和传动分离,妈妈再也不怕我的E50, 狮子等一大裤裆就起火了
– same effect, only without burning)
– stronghold improvements (new tiers) and others (see the video) 要塞模式重做

【Developer Q&A 】2014/09/16

Source:http://ftr.wot-news.com/2014/09/16/16-9-2014/
来源↗

Just for it to be clear for everyone: currently, the test server is running the 3rd test round. The previous list of changes I marked as 3rd round was an update to the second round. Yea, it gets confusing.
澄清一下:现在的测试服正在跑的是第三轮测试,我以前写的那个三测的更新其实是对于第二轮的更新。没错,现在有点乱。 

Also, please note that the “Crab Village” map leaked earlier is apparently an internal WG map, used for testing the vehicles.
还有,早些时候说超测服里泄露出来的“螃蟹村”地图其实是WG内部用的测试车辆的地图。
大概长这样:地图大小在200*200左右 继续阅读

Grote坦克的模型

Source:http://ftr.wot-news.com/2014/09/16/tank-grote-model/
来源↗

Hello everyone,
大家嚎, 

not so long ago, I wrote an article about the Tank Grote, which was intended as a premium tank long, long time ago. At this point it is practically certain that this tank will not appear in the game (multiturret design the reason), but (also long time ago) a WoT model was made of this vehicle – that was not published until now I believe.
不久之前,我写了一篇关于Grote坦克的文章,这辆车是很久很久之前要作为金币车搞出来的。在当下这个时间点,这辆车想再出现在游戏内就几乎是不可能的了(多炮塔机制的设置原因),但是(很久之前)WOT给这辆车建模了—但是直到现在都不对公众开放。 

The tank looks really good. Too bad they can’t make a – I dunno, a single turret version firing the 76mm only with the miniturret as a decoration. For its time, it was a real beast (keep in mind that this thing is a contemporary of Panzer I and Panzer II, pre-dating the Panzer 35t for example). Historically, it’s tier 2 stuff.
这辆车看上去真的很不错,他们没能把这个车弄成—哎,可以只用主炮塔射击76mm,副炮塔作为摆设的这么一个车不行吗?这车在当时来说已经是处于野兽级别的了(记住,这个车是为了对抗I号坦克和II号坦克的,时间节点在35t之前)。从史实角度来讲,这车大概是2级的样子。 继续阅读

9.3三测 IS-7炮塔装甲改动

Source:http://ftr.wot-news.com/2014/09/16/9-3-test-3-is-7-armor-change/
来源↗

Hello everyone,
大家嚎, 

in Test 3, IS-7 turret armor was made a bit thicker. The lower part of the armor near the mantlet (you can see the zone becoming “more red” on the picture) was buffed from 240mm to 270mm, making the turret harder to penetrate (following numerous complaints of RU players, because IS-7 is the favourite tier 10 heavy on RU server). Overall it’s a buff, since on the old model (0.9.2), the same area is 240mm thick. Open the post for a (large) picture.
在9.3的三测中,IS-7的炮塔装甲变得更厚了。在靠近炮盾位置的下面的装甲(图上的话就是变得更红的那一块)(译注:把脸贴在屏幕上才能看清)被从240mmBuff到了270mm,让炮塔这个位置更加难以击穿(下面有很多毛服玩家在抱怨,因为IS-7是毛服最受欢迎的10级重坦)。总之这还是个buff,因为在9.2中,那一块还是240mm厚。点击看大图。 继续阅读

9.3跳弹机制解释

Source:http://ftr.wot-news.com/2014/09/15/9-3-ricochet-mechanics-explained/
来源↗

Source: http://worldoftanks.ru/ru/news/pc-browser/1/ricochet_game_mechanics_in_9_3/
真·来源↗ 

Hello everyone,
大家嚎, 

Wargaming (on RU portal) made a post, explaining what’s going on in the new 9.3 ricochet mechanics.
WG(在毛服的官网上)发了个贴,里面解释了9.3的新跳弹机制是怎么样的。  继续阅读