【Developer Q&A】2015/10/25

Source:http://ritastatusreport.blogspot.nl/2015/10/25102015-q.html
来源↗

– Q: “Why don’t you implement viewrange circle into minimap? Or better tank carousel in garage?” A (Storm): “I will refrain from answering. Thread closed.”
问:“你们为什么不给小地图做视野范围的那个圈?或者给车库里那个车辆选择搞得好点也行啊?”答(Storm):“我拒绝回答。锁帖。”

– One Himmelsdorf building is now missing some textures, it will be fixed
锡城的一个房子上好像少了些贴图,这个问题会被修复
继续阅读

【Developer Q&A】2015/10/24

Source:http://ritastatusreport.blogspot.nl/2015/10/24102015-q.html
来源↗

– Storm does not believe that the 10.0 domination repair costs are too high
Storm并不相信10.0的攻坚战模式的修理费用过高

– according to Storm, only 10 percent of World of Tanks players have at least quadcore processors and 8GB of RAM
Storm表示只有10%的WOT玩家的CPU是至少四核的,而且内存超过8GB
继续阅读

Roman Tabolin的QA

Source:http://ritastatusreport.blogspot.nl/2015/10/roman-tabolin-q.html
来源↗

Hello warriors,
大家嚎,

this is a summary of an interview with Roman Tabolin, WG RU community manager from WG FM radio.
以下是从WG的FM广播中找到的和WG毛服的社群管理Roman Tabolin所进行的一次问答:

– the 10.0 patch is called “Rubicon” because it represents the beginning of major changes, it will come in autumn
10.0补丁被叫做“卢比孔”的原因是它标志着一大堆主要改动的开始,秋天的时候就会上线
译注:卢比孔,源自于前 49 年,恺撒破除将领不得带兵渡过卢比孔河的禁忌,带兵进军罗马与格奈乌斯·庞培展开内战,并最终获胜的典故。基本就是,破釜沉舟釜底抽薪这种意思

继续阅读

【Developer Q&A】2015/10/23

Source:http://ritastatusreport.blogspot.nl/2015/10/23102015-q.html
来源↗

– there is still a bug in 10.0 test where the camera position in the hangar get screwed under certain circumstances, it will be fixed
10.0的测试中还是有个Bug会导致在特定情况下,车库中的视角会被玩坏。这个问题会被修复

– Storm is not really excited about SW Battlefront
Storm对于《星球大战 战争前线》并不是很感冒
继续阅读

Yuri Pasholok的QA

Source:http://ritastatusreport.blogspot.nl/2015/10/yuri-pasholok-q.html
来源↗

Hello warriors,
大家嚎,

Yuri Pasholok, Wargaming’s chief historical advisor, answered a bunch of player questions (mostly about real life tanks) – here’s what he said:
Yuri Pasholok,WG的首席历史顾问回答了一批玩家的问题(大部分是关于现实中的坦克的)—以下是他的回答:

– YP doesn’t know whether Mausturm II is planned for Maus in the game. In theory, it’s possible to fit several turrets to it but the problem of the vehicle is the gun, not the turret, specifically the lack of normal 149mm L/37 or L/38 gun, that was planned for Maus until Spring 1943. WG did not task the historical department to find alternative Maus turrets.
Yuri Pasholok并不知道他们有没有计划要给游戏里的鼠式弄出鼠式II号炮塔。理论上来说是可以再弄出几个炮塔的,但是问题出在这辆车的炮身上,而不是炮塔上,尤其是没有149mm L/37或者是L/38炮这个问题,因为直到1943年的春天才有计划要给鼠式装上这些炮。WG并没有让它的历史部门去给鼠式找出几个可替换的炮塔。
继续阅读