【Developer Q&A】2015/02/22

Source:http://ftr.wot-news.com/2015/02/22/22-2-2015/
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Pretty much nothing today. See you tomorrow 🙂
今天没啥。各位明个见;) 

– when it comes to success, individual missions “exceeded all expectations”, the “result was really cool”
当从是否成功的角度来看,个人任务“超出了所有的预期”,“结果真的很COOOOOOL”

– the amount of polygons in a model does influence performance, it mostly depends on the GPU
模型上的多边形数量的确会影响性能,主要还是GPU在进行计算 

【Developer Q&A】2015/02/21

Source:http://ftr.wot-news.com/2015/02/21/21-2-2015/
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There are rumors that the physics test might start as early as 26.2.2015, but this is not confirmed.
现在有消息说物理系统的测试最早会在2015/02/26开始,但是这个消息并没有得到确认 

– the decision not to release some content in 9.7 due to WGL is final, it was already postponed for 9.8
由于WGL的原因而不放出9.7的部分内容的决定已经是最终决定了,这些内容都会被推后到9.8  继续阅读

“开发团队一小时”QA

Source:http://ftr.wot-news.com/2015/02/21/developer-hour-qa/
来源↗

Hello everyone,
大家嚎,

every week, Wargaming FM radio runs a one-hour show, an interview with various developers on various topics. Earlier I translated the show name as “developer time”, which is not correct, sorry for that (was caused by the fact that the same word means “time” in Czech and “hour” in Russian). This time, it’s about game-mastering (punishments for breaking the rules) and the developer is a person from the GM derpartment, introduced only as “Kirill”. Here’s what he said. Please note that this deals with ingame report system, so when I write “report”, I mean “complaint in the game”, unless specifically stated otherwise.
每个礼拜,WG的FM电台都有一个采访开发团队的成员的节目,时长一小时,采访话题不定。我早些时候把这个节目的名字翻译成了“开发团队时间”,这是不对的,我表示抱歉(由于捷克语里面“时间”和毛文的“小时”是一个词)。这一次的话题是游戏管理(惩罚以及违反游戏规则),这次的开发团队人员是个从GM部门来的,只知道他叫“Kirill”。以下是他所说过的东西。请注意这个是和游戏内的举报系统有关的,所以当我说“举报”的时候,我的意思是“游戏内的抱怨系统”(右键点人会出来的那个),以下不再赘述 

– developers are collecting statistics on ingame complaints and it’s possible that the number of complaints will be increased, but the issue with this is that people use 2-4 complaints on one rule breaker
开发团队在收集游戏内的举报的数据,可举报的最大次数有可能会上升,但是现在的问题是有人会在同一个人身上举报2~4次 继续阅读

超测服泄露:重制的普罗霍洛夫卡

Source:http://ftr.wot-news.com/2015/02/20/straight-outta-supertest-reworked-prokhorovka/
来源↗

Hello everyone,
大家嚎,

another reworked Prokhorovka appeared on the superstest server. Check this out.
超测服上上了另一版重制的普罗霍洛夫卡。如图:

The green zone landscape was completely changed (mostly levelled from what I can tell). The circles represent new buildings added for cover and the purple zone had its environmental objects changed (some stones and such were added for cover).
绿色的区域的地形彻底重制了(至少我看起来是彻底弄平了)。圆圈代表的是有新的房屋作为掩体被加入,紫色的那一片的环境物体彻底重制了(加入了一些石头作为掩体)

超测服泄露:雷诺R35

Source:http://ftr.wot-news.com/2015/02/20/straight-outta-supertest-renault-r35/
来源↗

Hello everyone,
大家嚎,

and here’s ANOTHER tier 2 light tank, Renault R35. That’s right: the upcoming French tier 2-5 minibranch will have two regular tier 2′s. It will look like this:
这是另外一辆二级车,雷诺R35。没错,新的法国2~5级的这个小线有两辆2级银币车。看起来大概是这个样子的:
继续阅读