【Developer Q&A 】2013/6/23, 6/24– R2D2



– damage your shells inflict does not depend on range of the shot (SS: damage doesn’t drop with range, unlike penetration)

– there are no plans for a TD nerf for now “if it is needed, there will be one”

– Q: “Are you happy with 0.8.6?” A: “We’ll see in a week or two. Payments go up we’ll be happy, payments go down we won’t.”
“再过一两周就知道了 —— 如果充钱的人多了,我们就会很满意,如果充钱的少了,就不满意。”

– related to previous question Q: “So, the project will live while the payments keep on coming? (with hope and a bit of irony)” A: “Why irony? That’s how life works.”
“那么只要一直有人充钱,这个游戏就会继续存活下去对吗?(我用又期盼又有点讽刺的表情说道)” 《——(里面的括号内容基于原文意思)

– the SAU40, ARLv39, AMX AC48 miniturrets are armed with a variety of weapons, from Hotchkiss MG’s to 20mm autocannons
SAU40, ARLv39, AMX AC48等法系TD头顶的那些迷你炮塔上装着从霍奇基斯机关枪到20mm机关炮等不同种类的武器。

– when 112 comes out, it does mean that there will be two T8 Chinese heavy tanks on Chinese server (112 and WZ-111): “They need it.”
当112推出以后,就意味着天朝服会有两台8级中系金币重坦 (王总111和112)。 “他们有这个需求。”

– SerB thinks that when Westwood made their Soviet double-barelled tanks for Red Alert, they most likely didn’t know about the ST-II tank (SS: twin-barelled 122mm ST-I)
SerB觉得西木头在做红警里天启坦克的时候,并不知道ST-II (双122炮的ST-I) 的存在。

– SerB doesn’t ride bike (but many other WG employees in Minsk do), he uses mostly train to travel between Moscow, Minsk and Kiev

– apparently the difference of British arties from other arties is that “the British arty crews get served tea with pudding”
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– this applies to RU server only I believe: SerB doesn’t recommend making forum accounts with “SerB” as a nickname and with SerB’s avatar (or something similiar), because you could be banned for impersonating a developer (SS: and because impersonating WG staff can be uncovered quite easily, right, Kewei? 🙂 )

– SerB doesn’t think arty was overnerfed

– if you don’t like the dynamic camera, SerB suggests you disable it

– tier 8 premium with autoloader? “When there is one, I will tell”




– SerB confirmed the work is finishing on ingame model re-work, including bigger polygon count for models and the possibility of shells knocking down/destroying various stuff that’s lying on the tank (tools, boxes etc), increasing the number of optional turrets and making various suspension/hull types visually distinctive the ETA is as always “when it’s done it’s done”
据说,SerB确认了游戏内车辆模型的大规模重做已经到了收尾的阶段,车辆会有更多的多边形,以及各种可以摧毁的外部物件 (外挂的工具和箱子之类),还有更多的可选炮塔,让各种悬挂/车体类型在视觉上具有独特性 —— 不过推出时间是一如既往的“等做好的时候就会做好了。”

– SerB considers Redshire to be a normal map, it won’t be reworked (“You’d only whine about another map, so what’s the point in doing that”)

– AFK tanks won’t be transferred to other players to control in the battle (SS: yes, someone actually asked, whether he could control tanks that are AFK for some time)

– “anti-medals” for fighting 5-10 battles in a row without dealing damage won’t be introduced: “No, we won’t implement retarded medals because some “special” people would actually farm them”

– SerB commenting on the recent “Bagration” event on RU server (SS: where Russian players gained insane amounts of gold (英文版这里错得太离谱了,俄服原文说的只是银币 – credit) thanks to the “miniquests” implemented and started asking for more): “Well, I think that x20 bonus to credit and XP event would be even better. True, after that the game would die rather quickly, but whatever.”
SerB:“ 我觉得永久奖励二十倍银币和经验比你的建议更好,然后就等着游戏倒掉吧。”

– such events with miniquests won’t appear permanently

– Q: “T10 Foch with camo net and camo skills is totally invisible!” A: “Well, then start playing it”

– Q: “Arty is overnerfed, a lot of people did quit playing it, what about that?” A: “Then don’t play arty. That’s why we did it.”
“那就别玩火炮 —— 这正是我们砍火炮的目的。”

– SerB responding to another arty whining player: “The rebalance of arty was done so that the amount of noobs playing it would be come lower. And judging from your whining, the goal was met.”

– it is possible to hit the enemy gun module without damaging it, as the gun does have the module saving throw (see here)

– generally the developers are happy about the way the amount of arty in battles was reduced in 0.8.6

– SerB states that if according to 0.8.6 statistics there were too few arties left, they’d be buffed “if needed”

– 7/42 format won’t be changed in connection with the 0.8.6 arty re-work
7人42分制的模式 不会 因为8.6火炮削弱而做出对应更改。

– when considering penetration of (let’s say) 150mm penetration shell and 150mm thick armor, in order to penetrate the armor (to cause damage) 150mm penetration is enough, it doesn’t have to be MORE than 150mm

– T34 armor model was not changed

– the amount of arty became unwanted about a year ago and 3 months ago, the situation forced a solution, that’s why 0.8.6 nerf happened

– VK3601H transfer to heavy tank “when it’s done it’s done”, it was delayed in the past, because some issues connected to the tanks tied with 3601H had to be dealt with
VK3601H变重坦的计划 —— “等做好的时候就会做好了。” —— 计划屡次推迟的原因之一是之前某些与3601有关的车辆需要调整。

– one of the (less important) reasons for increased accuracy were upcoming bigger maps
提高平射炮精度有另一个 (不那么重要的) 原因 —— 以后会有更大的地图出现。

– Q: “Does massive whining of playerbase correspond with your statistics?” A: “50/50 either it does or it doesn’t”

– devs are still deciding what to do with the “top 3 tanks get credit/XP bonus” event miniquest, they will check the credit inflation and will take measures

– there are no problems with tank or TD amounts (SS: as in, TD amounts aren’t a problem)

– visual camo net module? devs want it, but it’s complicated to implement, won’t be anytime soon

– Komarin will return “when it’s done”

– Walker Bulldog will come “when it’s done”

– SerB states that before 0.8.6, it was a lot easier for a bad player to play tier 10 arty than tier 10 other classes

– SerB also states that the structure of WoT audience (players) changed gradually, but won’t give out any details

– SerB doesn’t think the autoloader tanks were seriously damaged by the shell changes
(事实上,那位怨妇伸手党理直气壮地认为,渣轮或者T57之类的弹夹车不能像T-62A那样快速更换装填其它弹种简直是扼杀了弹夹车的可玩性 —— 于是SerB放大招:“这太可怕了…”)

– SerB explains, why actions that give out too many credits (such as the last weekend on RU server) are bad: “Inflation can also be hidden notice the example of late USSR. Virtual world has its own specifics (for example, because of the increased profitability of tanks, people buy too many premium shells and armor starts to lose importance), but credit emission control is also necessery in it.”
SerB谈银币奖励太多的问题:“通货膨胀有时是不可见的 —— 例如天国的苏联君。虚拟世界虽然有它们独特的地方 – 比方说过多的银币收益会让人有购买更多金币弹的能力,于是导致装甲贬值。但无论如何控制银币的发行 (流出量) 都是必要的。

– the Westfield assault mode that had the bridge repaired still has the minimap displaying a broken bridge, this is not an oversight
虽然韦斯特菲尔德攻防战模式里的大桥已经修好 ,但开始前的载入画面背景以及迷你地图画面还是跟普通随机模式里一样是断桥,SerB表示这不是疏忽。 (因为WG程序猿战5渣所以每张地图只能对应一个背景图和迷你地图?)

– SerB considers top tiers to be “high-skill content”, because only good players can play them without losing credits


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