好吧,开场白向SS致敬-SilentStalker, 由于被揭泄露超测相关信息,这位SS的论坛账号被封了(EU wot bbs)
– flight speed of 183mm Object 261 AP shell and 203mm Object 212 HE shell are nearly identical, that however does not mean their trajectories are automatically the same
炸逼261的180口径的管子喷出的炮弹和炸逼212的203口径喷出的炮弹的飞行速度基本一样的,但这并不意味着它们的弹道也一样
– crew icons and pictures (uniforms) won’t be based on the tank era (eg. Bunderswehr Leopard crew will still be using Wehrmacht uniforms)
坦克手的的徽章和头像和坦克本身关系并不大举例子(比如豹式的坦克手们将会沿用国防军制服)
– the mound of dirt that gets the tanks stuck apparently won’t be fixed (“takes a real talent to be able to get stuck anywhere, against such a talent we are powerless”)
某些能把坦克卡住的没做好的小山丘不会不会修复(需要一个真正”人才”,能够在任何地方被卡住, WG对这样的人才也无能为力只能吐槽么?2333)
– independent suspension is already tested internally
独立悬挂系统已经内部测试过了 测过了到底咋样你倒是说啊- -你妹
– KV-5 depression is historical
KV-5的俯角我们还原史实来着
– T30 has no turret counterweight “for historical reasons” (unlike T34)
由于历史原因, T30不像T34那样有炮塔配重块的
– destroyed tank hulls on maps might be movable in distant future
以后地图里被击毁的车辆残骸可能会被推动
– each shell (bullet) in game counts as a separate object with its trajectory being
calculated in 0.1s intervals, not just as a graphical effect of a pre-calculated trajectory. Therefore the Panzer I Ausf.C machinegun does put more stress on the server than regular cannons (due to the amount of ammo it dishes out), but it’s manageable
每发炮弹都会交由服务器独立单独运算, 它的弹道计算耗时100毫秒; 这并不是一个简单图像效果预算的弹道. 介于新版本中更新的元首跑车1号C型,它的小JJ确实会对服务器造成比较多的负载,不过这都在可控范围内!
– SerB states they work on tank stats only when they have nothing better to do, the game is for masses, not for statistics
SerB说他们实在没事做的时候才去东砍西buff那些个坦克属性,最终目的是为玩家服务,而不是冲着数据来着
– ramming mechanics rework? “if necessery – for now I don’t see the necessity”
改良碰碰车机制? 答: 目前没必要, 以后如果必要的话再说啦
– HEAT shells don’t ricochet because the devs didn’t consider it necessery
HEAT不会跳弹,因为dev觉得这完全没必要
– regarding the Japanese supertank: SerB states Maus and E-100 can call him “bro”
鬼子的10级超级重坦? SerB说,你可以把它和元首的老鼠,E100称兄道弟来着
– Italian tanks weren’t projected with 4 tracks (2x doubletracks) for too long (such as the GL-4 monster), SerB will check what kind of caliber would this project carry
有4条女带的pasta坦克计划(2边各一对双女带)好像一直都没有来着.SerB会去确认这货能装神马样的管子去了
– E-75 and E-100 armor is historical and it is modelled according to Wargaming’s sources
E75和E100的装甲值是很科学的,是遵从历史的!因为WG有自己的造车术