WG毛服军团战直播总结

Source:http://ftr.wot-news.com/2014/05/08/wg-ru-cw-stream-summary/
来源↗

Source: http://maiorboltach.livejournal.com/25395.html
真·来源↗ 

Hello everyone,
大家嚎,

Russian server also had a “Clanwars stream” and Maiorboltach from the world-of-ru LJ community was kind enough to write a summary of what was said in the stream with Alexei “Orc” Plotnikov. There is some interesting new info, worth checking out. Some points I left out due to them being relevant only for RU server.
毛服也有了个“领土战直播”,world-of-ru LJ社群的Maiorboltach又很热心的给我写了份总结。在直播中出现了Alexei “Orc” Plotnikov。里面有一些很有意思的内容,值得一看。部分内容被我剔出去了,因为是毛服限定的。 

– only 15k T23E3 tanks will be handed out on RU server (because “World on Fire” is a short event)
毛服上只会发15K辆T23E3(因为“World on Fire”是个很短的活动)

– T23E3 has a premium tank status. According to orc, it has really good rate of fire and not bad penetration, T-34-85 gets killed really fast, it’s something like E-25
T23E3有金币车属性。根据Orc的说法,它的射速很不错,穿深也不低。T-34-85很快就被弄死了,这辆车的定位和E-25差不多

– T23E3 will be obtainable for non-CW players, it will be either sold, or will be a reward for some event
T23E3会让那些不打领土战的玩家也拿到的,要么会拿出来卖,要么会作为某种活动的奖励

– there was an idea that top 30k (on RU server) players, who don’t recieve the T23E3 would recieve credits equal to their fame points count, but it was decided not to do it
有个想法,毛服顶尖的3W玩家,没拿到T23E3的那些,会获得等同于他们的声望点的银币,但是最后他们决定还是不要这么搞了。

– Chat 2.0 is still being worked on, the option to read whispers/chat with friends inside battle will come in very distant future
聊天2.0正在搞,在战斗中读取好友私信的机制会在很久以后才出现

– WG now has a system, that automatically detects rigged fights
WG现在有了个可以直接检测到内定的战斗的系统

– there is no ETA on future game events (SS: as in the Super Pershing one probably), but they are in plans already
没有下一次游戏活动的确切时间(SS:类似于现在的超潘活动),但是已经有计划了 

– a completely new tournament format is being developed currently
正在开发全新的锦标赛的模式

– Clanwars 2.0 are being worked on, a lot of resources were allocated to the Stronghold mode, but the work on CW 2.0 did not stop
领土战2.0正在搞,许多资源都被分配到了要塞模式,但是领土战2.0的开发还没停

– Stronghold mode will be available for clans with at least 15-20 players. You will be able to build various types of buildings, which will bring various bonuses (XP and credit gains). You will be able to enter a mode resembling something like company battles (called “mining”), in which you will “mine resources”, which you will then use to build the stronghold buildings. In the next iteration of Stronghold mode, clans will be able to “mine” to one another and loot each other’s base.
要塞模式会对至少有15~20人的军团开放。你可以选择建筑很多类型的建筑,会带来不一样的加成(经验以及银币)。你还可以进入一个类似于联队战的东西(叫“挖矿”),在那里你可以“挖资源”,这些资源可以拿去建造要塞内的东西。在下一波要塞模式的改进中,军团可以“挖”其他军团的矿,还可以在其他人的要塞中抢资源。

– WG has a special department, tasked with working to keep (and make return to the game) the WoT target group of people. It works very well.
WG有个特殊的部门,他们的任务是留住(以及让老玩家)回归,或者加入WOT。工作情况良好。

– the option of using mercenaries in CW is still being worked on, there is no final decision yet, probably won’t be implemented
在领土战中使用雇佣兵的选项还在搞,但是现在没有最终决定要怎么做,也许永远都不会有这个机制

– the Stronghold mode will cause a boost in company game format battles, because it will be used for the “mining” etc. – therefore even less players will use current company mode and it’s possible the mode the way it is now will be removed and incorporated into the Stronghold mode.
要塞模式会给联队模式打上一针强心剂,因为“挖矿”模式需要用到它—这样,就算玩联队的人越来越少了,还是会有人去玩。而联队模式也有可能以现在的形态被移除,然后整合进要塞模式。

– currently, WG is focusing on the Stronghold feedback. This feedback will influence the decision over many features, planned for Clanwars.
WG正在收集要塞模式的反馈。这个反馈会决定领土战的很多其他机能

– map “Mountain Pass” will be reworked
“胜利之门”会被重制

– Wargaming apparently DOES listen to any normally formulated petitions, especially petitions from clans and clans alliances, these are being especially paid attention to
WG的确有在听取任何正常向的请愿书的意见,尤其是军团以及军团的盟友们的,这些请愿书都是下了功夫去看的。

– SerB is currently strongly focusing on Lesta studio (World of Warships)
SerB现在在努力与Lesta工作室合作(战舰世界)

– players can influence, what territory on CW map uses which ingame map, IF the players can provide data and argue correctly
玩家们可以影响在领土战地图上的某个区域究竟要使用哪张游戏内的地图,当然这是建立在玩家们能够提交数据,以及正确的辩论的话

– many statistics (for example “top 15 players by points of fame in clan”) are not possible to create and implement officially, because the amount of data would break the database
许多数据(“由军团内的声望来决定的前15名玩家”这样的)是没法创建,并且加进游戏的,因为这些数据量会直接导致数据库崩溃

– Observer mode for CW/random battles will not be implemented, because it would cause exploits to appear
军团战的观察者模式不会开放的,因为这样会导致出现各种漏洞

– Type 59 will NEVER return to the shop
59式永远都不会回到商店中

– Clanwars between servers (RU/EU/US) will NOT be combined, the biggest problem are the time zones
不同服务器之间的领土战(欧服/毛服/美服) 不会出现的,最大的问题是时区。

From second stream (“Galaxy TV”)
第二次直播(“银河TV”) 

– 3rd Campaign was postponed, because May holidays, vacations are starting etc. and too few people who otherwise would play CW are playing
第三次锦标赛被推迟了,因为五月的假期啊,节日啊啥啥的都开始了。除了那些打领土战的人之外,就没什么人在玩了。

– Strongholds will appear either in 9.1 or 9.2
要塞模式会在9.1或者9.2中出现

– T23E3 can be equipped with a stabilizer
T23E3可以上垂稳

– Komarin map is being reworked
科马林正在重制中

– there is an idea to combine historical battles and CW, but the main focus lies on the Stronghold mode
有想要把历史战和军团战整合在一起的计划,但是现在主要的工作重点还是要塞模式

– there is a plan for a CW event, based on Spanish Civil War
有计划要根据西班牙内战来搞一次领土战活动

– currently it is being decided, which tank will be the reward tank for 3rd Campaign: T95E6 or Object 907
现在还在定,第三次领土战锦标赛要拿什么车来作为奖励:T95E6还是907工程

– 3rd Campaign will come after Stronghold mode is implemented
第三次锦标赛会在要塞模式加入游戏后开始

– it will not be possible to completely destroy enemy stronghold
不可能完全摧毁敌人的要塞

– WG is specifically against the statistics module in XVM (“noobmeter”), not against its other (minimap etc.) features
WG特别反对XVM中关于数据的模块(“Noobmeter”),但是并不反对其他(小地图啥的)功能

– 3rd Campaign will most likely work like the current “World on Fire” event – points will be awarded only for fighting
第三次锦标赛很有可能和现在的“World on Fire”活动很像—点数只有通过打架才能拿到

– WG is developing special Clan Rating, that will be based on Strongholds
WG正在开发基于要塞模式的特殊的军团评级

– Clanwars 2.0 will not come anytime soon
领土战2.0最近不会有的

– WG employees’ accounts cannot pick maps they want to play, like Press Accounts can
WG雇员的账号并不能选择他们想打的地图,但是媒体账号可以。

– if a nazi clan is banned because of its name, its nickname/tag is automatically blocked so noone can use it again
如果一个纳粹工会由于名字的问题被Ban了,它的名称/简写会被自动Ban掉,以防后人再次使用

– WG clan will not participate in Stronghold mode
WG的军团不会参加要塞模式的

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