Source:http://ftr.wot-news.com/2014/04/14/9-0-patchnotes/
来源↗
Source: http://worldoftanks.ru/ru/content/docs/release_notes/
真·来源↗
Official translation will most likely come tomorrow, so just for your information, what will 9.0 bring:
明天估计才会有正式的官方翻译版,所以为了大家好,以下就是9.0所带来的内容:
– historical battles (Kursk, Balaton, Ardennes)
历史战(库尔斯克之战,巴拉顿湖之战,突出部之战)
– HD models (T-34/85, T-54, Maus, Tiger I, Panther, Sherman, Hellcat, M103, Centurion 7/1, Tortoise)
高清模型(T-34/85,T-54,鼠式,虎式,豹式坦克(国服称黑豹坦克),谢尔曼,地狱猫,M103,百夫长7/1,土龟)
– changed the maps Malinovka, Serene Coast, Steppes, Redshire, Mountain Pass, Severogorsk, Pearl River
对以下地图做出了改动:马利诺夫卡,寂静海岸,荒蛮之地,胜利之门,别洛伐尔斯克,乌蒙雄山
– changed the regular and premium hangars
对普通和高级车库做出了改动
– fixed the FPS drop on Widepark map
修复了慕尼黑地图上帧数下降的问题
– added new graphic settings window
加入了新的画面设置窗口
– reworked the automatic mechanism
重制了自动瞄准机制
– added the “dynamic resolution” option
增加了“动态分辨率”的选项
– added the FOV setting
增加了对可视范围的设置
– added the option to regulate the intensity of color filters
增加了可以调整色彩过滤器的强度的选项
– added the option to set the screen frequency
增加了调整屏幕频率的选项
– added the possibility of the turret flying off after ammo rack explosion
增加了在弹药架爆炸后炮塔会飞出来的可能性
– added the new fullscreen sniper mode (can be disabled in settings)
加入了新的全屏开镜模式(可以在设置中关掉)
Vehicles
车辆
– added new vehicles: Panzer IV Ausf.A (tier 3), Panzer IV Ausf.D (tier 4), StuG Ausf.B (tier 4)
加入了新车:四号坦克A型(3级),四号坦克D型(4级),三突B型(4级)
– added the SU-85I premium Soviet TD to the premium shop
在金币商店中加入了苏联的金币TD,SU-85I
– British BESA MG penetration changed from 25 to 27mm
英国的BESA MG的穿深从25mm上调至27mm
– if you had the StuG III unlocked, you will have StuG III Ausf.B unlocked with all the modules
如果你解锁了三突,在更新后你会直接解锁三突B型以及它的所有模块
– StuG III name changed to StuG III Ausf.G
三突改名为三突G型
– size of Panzer I, Panzerjäger I and Bison changed slightly
一号坦克,I型突击炮以及野牛的尺寸做出了轻微的改动
– HD reworked tanks had their armor models changed
高清重制过的坦克的装甲模型改动了
T7 Combat Car
T7战斗车
– maximum forward speed changed from 38,6 to 56 km/h, reverse from 16 to 20
向前最大极速从38.6调整为56km/h,倒车速度从16上调至20
– .50cal M2 ROF increased by 22 percent
.50口径M2机枪的射速提高了22%
– ammo carried changed from 1100 to 1350
载弹量从1100上调至1350
– penetration changed from 25mm to 27mm
穿深从25mm上调至27mm
Panzer IV
四号坦克
– name changed to Panzer IV Ausf.H
改名为四号H型
– added side armor screens
加入了侧裙甲
– removed the Maybach HL108TR engine
移除了迈巴赫 HL108TR发动机
– repair costs reduced by 3 percent
修理费下调3%
– maximum speed nerfed from 48 to 40 km/h
极速从48km/h砍到40km/h
– depression for the 105mm nerfed from 7 to 5, for L/43 from 8 to 7 and for L/48 from 8 to 6
105mm的俯角从7°砍到5°,L/43的俯角从8°砍到7°,L/48的俯角从8°砍到6°
– removed the 50mm and 75mm L/24 guns
移除了50mm以及75mmL/24炮
– stock turret view range changed from 330 to 340m
白板炮塔的视野从330调整为340
– hitpoints increased by 20 (460 to 480 elite)
血量上升20(完全体从460变成了480)
Source:http://ftr.wot-news.com/2014/04/15/panzer-iv-gun-depression/
内置来源↗
Hello everyone,
大家嚎,
just a quick update (thanks to some very decent people from WG RU for confirming this). The patchnotes for 9.0 – at least the Russian ones – are fucked up. What it says there:
跟你们说个事(感谢WG毛服一些非常重要的人物出来肯定此事)。9.0的补丁信息—至少是毛服版的—出了些问题。它说的是:
Угол склонения орудия 10,5 cm Kw.K. L/28 уменьшен с 7 до 5°.
Угол склонения орудия 7,5 cm Kw.K. 40 L/43 уменьшен с 8 до 7°.
Угол склонения орудия 7,5 cm Kw.K. 40 L/48 уменьшен с 8 до 6°.
Translated:
翻译版:
10,5 cm Kw.K. L/28的俯角从7°下调至5°
7,5 cm Kw.K. 40 L/43的俯角从8°下调至7°
7,5 cm Kw.K. 40 L/48的俯角从8°下调至6°
This “common” depression applies only when the gun is aiming at the sides. It was reduced for the gun not to interfere with the Schurzen. The L/48 gun depression aiming forward is actually 10 degrees (in a 60 degree angle, eg. 30 degrees from the axis of the vehicle on each side), with 9 degrees when facing backwards.
这个“常时”俯角是仅仅适用于主炮瞄准在侧面的时候的。这么改动的原因是不让炮管与裙甲有所接触。L/48主炮瞄准正面的俯角其实是10°(正面的意思是60度角。举个栗子换句话说就是从车身中间开始左右各30°算作正面)
For the L/43 it’s 10 degrees depression both facing forwards and backwards. For the 105mm howitzer, it’s 10 degrees forward and 8 backward.
L/43的话是瞄准前方和后方的俯角都是10°。105喷子炮的俯角是正面10度,后面8度。
Other changes
其他改动
– removed the “confrontation” mode in random battles
从随机战中移除了“国别战”模式
– soundtrack (musical score) was remastered
音轨(就是音乐)被重新导入了
– added language indicator on login screen
在登录界面加入了语言指示器
– added new rewards for team battles
给7/42增加了新的奖励
– fixed the bugs in the “Vehicles” tab of the “Achievements” window
修复了“成就”窗口中“车辆”一栏的Bug
– reworked the “Statistics” tab of the “Achievements” window
修复了“成就”窗口中“数据”一栏的Bug
– changed the conditions for Steel Wall
对”不死鸟”的获得条件做出了更改
– term “potential damage” changed to “damage stopped by armor”
词组“潜在伤害”被改成了“由装甲所防止的伤害”
– fixed bugs in voicechat system
修复了语音聊天系统中的Bug
– fixed the bug where aim circle in replays didn’t display correctly
修复了在录像中瞄准圈显示不正确的问题
– fixed small bugs in replay recording
修复了在录制战斗录像中的小Bug
– fixed the bug where artillery shells fell outside of aim circle
修复了火炮炮弹会飞出圈的问题
– fixed the bug where artillery shells exploded in mid air
修复了火炮炮弹会在半空中爆炸的问题
– fixed the freezing of the client when quitting the game
修复了在退出游戏时客户端的卡顿问题
– improved the performance of the game on certain configurations
提高了在特定配置下游戏的表现力
– optimized the drawing of decals and motion blur effect
优化了标志的绘画以及动态模糊效果
– fixed the bug where FPS dropped sharply when track traces were enabled
修复了在履带效果被禁用后帧数暴跌的问题
– fixed the render of shadows and vegetation on medium and high settings
修复了在中以及高设定下时对影子以及植被的渲染效果
– changed the notification windown in the hangar
对车库中的通知窗口做出了改动
– removed the table with tank tiers in the battle queue
移除了在战斗排队是显示坦克等级的表格
– added the “ammo rack empty” message when you are out of ammo and press F8
加入了在没有弹药时按下F8会出现的“弹药架空了”的信息
– changed the autoaim targetting point
对自动瞄准的瞄准点做出了改动
– optimized the list of required tanks in the Missions window
优化了在任务窗口中对所需要的坦克的列表的显示
– amount of reports per day increased from 5 to 10
每天可游戏内举报的数量从5次上升至10次
– changed the complaint reason names
对举报原因的名称做出了改动
– fixed some bugs in mission window
修复了任务窗口中的一些bug
– fixed some bugs with sounds of autocannons firing
修复了弹夹炮开火时声音的bug
– fixed the bug where the track traces disappeared or flickered
修复了履带痕迹消失或者闪烁的问题
– fixed the bug where in some cases, the traces of shells hitting a tank were missing
修复了在某些情况下,一枚炮弹打在坦克上的痕迹不存在的问题
– fixed the bugs where wrecks “slightly moved” after the tank destruction
修复了坦克在被打死以后尸体还会“轻微移动”下的bug
– fixed the bug where the “refreshing” wheel appeared every minute in hangar
修复了在车库中每分钟就会出现一次的“刷新”的轮子的bug
– fixed the displayof the “in depot” icon when removing permanent camo, bought after 8.11
修复了在移除在8.11后购买的永久涂装时显示的“在仓库中”的图标
– fixed the display of XP amount in the mouseover window over modules or tanks in the research window
修复了在研发窗口中把鼠标移到坦克上或者模块上会显示所需的经验
– in the “Vehicles” tab, fixed the display of statistics of medals, recieved in team battles
在“车辆”窗口中,修复了在7/42中所获得的奖章的数据
– fixed the bug where the Abrams medal was awarded with delay or not at all
修复了奥巴姆勋章的颁发有延迟或者根本不发的bug
– fixed the vehicle winrate number rounding
修复了车辆胜率数字小数点四舍五入的问题
– fixed the connection to the voice chat in the training room after restarting the client
修复了在重启客户端后与训练房中语音聊天的连接问题
– fixed the display of shell tracer beyond the maximum shell range
修复了在超出炮弹最大飞行距离后依然显示炮弹轨迹的问题
– added dynamic spotting point for the gunner (SS: not sure what that means)
加入了炮手位置的动态点亮观测点(SS:不确定这是几个意思)
– fixed the saving of the camera distance after leaving the battle
修复了在离开战斗后会保存摄像机位置的问题
– HE shells do not explode anymore when hitting a tankist crew, that is “peeking” outside of the tank (open-topped vehicles)
HE弹药现在不会在击中一名从坦克中“探头”出来的乘员后就爆炸了(敞篷车限定)
– fixed the company filter (by the name of the commander)
修复了联队过滤器(通过指挥官的名字来查找)
– fixed mistakes in description of some medals
修复了部分勋章中错误的描述
– added dynamic light sources to shooting effects
给射击效果加入了动态光源
– reworked the volume of the engine and suspension sounds
重制了引擎音量以及悬挂的声音
– added the effect of flying dust after shooting
加入了在开火后尘土乱飞的效果
– fixed shooting effects on some tanks
修复了部分坦克上的射击效果
= = 到底车位还有没有。。。看起来希望不大了?
没有
WG说过,这次不发车
= =