9.0高清虎式悬挂

Source:http://ftr.wot-news.com/2014/04/02/9-0-hd-tiger-suspension/
来源↗

Source: http://world-of-kwg.livejournal.com/282290.html
真·来源↗ 

Hello everyone,
大家嚎,

Storm posted the new look of Tiger I suspension for 9.0, which was apparently changed from the test iteration and I have absolutely no idea, what they changed. Apparently, players whined about some element of it (something with the roadwheels and them lacking “plasticity” if I understand correctly, as in – the screws and bolts were not visible enough)
Storm发了一下9.0中虎式悬挂的新外观,据说这个版本和测试服现在在用的版本不一样,但是我个人实在是看不出它们改了什么。有些玩家在抱怨关于这个履带的部分元素(好像是关于负重轮的,以及这些负重轮的“可塑性”不够强,如果我个人没理解错的话,就是说—那些螺丝啥的不够明显)

From the discussion:
讨论区的内容:

– it’s possible that the other type of Tiger suspension (roadwheels with rubber bands) will come as an alternative hull
其他类型的虎式悬挂(夹胶负重轮)会作为可选车身出现

– this will appear apparently in next round of test
这个改动会出现在下一轮测试中

– next round will come this week
下一轮测试这周就有

– Storm admits that when they made the M6A2E1 model the first time, they collected wrong references, it will be corrected, when it’s remade to HD (SS: I have no idea why they actually bring this tank up all the time)
Storm承认当他们一开始建模金面包的时候,他们收集了错误的数据。这些问题会在它被高清化之后全部修复(SS:我不知道他们到底是怎么想的,为什么老是有人在问这个车的问题)

– M6A2E1 “is premium and hightier, this sharply increases his chances” (to be reworked sooner)
金面包“是高级的金币车,这很大程度上提高了它的机会”(被高清重制的)

– Storm confirms that the entire TD class will lose its class bonus to camo after firing a gun
Storm肯定说整个TD车型的开炮后隐蔽奖励加成会被移除

– developers are working on improved track movement physics, it will come later (this year)
开发团队在搞增强版的履带运动物理效果,它晚些时候会做好的(今年年内)

– after T34 (US prem heavy) is reworked, it will recieve the later 120mm gun barrel model
在T34(美国金币重坦)被重制后,它的炮管模型会改成以下样子↓

– dirt (tracks and roadwheels getting dirty) will come as a dynamic option, depending on the ground type (snow, field etc.), this does not depend on Havok introduction
尘土(履带和负重轮会被弄脏)的效果会作为动态选项出现, 而且弄脏的效果会基于地面的类型(雪地,平原之类的)。而这些不需要基于Havok引擎的导入

– Havok will come earlier than in 9.6
Havok会在9.6之前搞出来的

– new grass and tree render will come this year
新的草地以及树木渲染今年年内就有

– apparently, noone really remembered to add spotting damage to player statistics, so it wasn’t done
还有,没人真的记得要把点亮伤害加入到玩家的数据中,所以这个机能到现在都没做好

– M103 roadwheels have fewer polygons than other roadwheels simply because there are too many (and noone will zoom closely on them in the game anyway)
M103的负重轮比其他负重轮的多边形数量要少的原因很简单,因为负重轮的数量太多了(没人会在游戏中把镜头拉的那么近去看几个负重轮啦)

– Storm reacting on players complaining about FPS loss in 9.0: “Reduce graphic settings” (and “on minimal settings there will be no FPS drop”)
Storm对于玩家在9.0中掉帧的问题的反映:“把画面设置调低”(还有“在最低画面设置下就不会掉帧了”)

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