Source:http://ftr.wot-news.com/2014/02/05/storm-asks-for-player-opinions-on-wot/
来源↗
Source: http://world-of-kwg.livejournal.com/274677.html
真·来源↗
Hello everyone,
大家嚎,
Storm made a summary post, asking players, what they would like WG to address in WoT. From the discussion:
Storm发了个总结帖,帖子中在询问各位玩家他们想要WG在游戏中搞出些什么。以下是讨论区的内容:
– Wargaming knows about bots and Storm says they will fight them, but he also says there are much fewer of them than what players think, “less than 1 percent of all players” (there is an analysis running, after that botters will be banned)
WG知道挂机党的存在,Storm表示他们会继续和他们做斗争,但是他同时也说挂机党的数量比大家想的要少得多“只有不到1%的全体玩家是挂机的”(有分析正在进行当中,在那之后,挂机党们就会被Ban掉了)
– new anti-bot system is in developing process
新的检测挂机党的系统正在开发中
– Storm states that saying every battle has 1-2 bots camping spawn points is exaggeration
Storm表示每场战斗都有1~2个挂机的在出生点挂机的说法有点夸张
– Storm says that AFKers and leavers will be punished
Storm表示那些在战斗中AFK和离开的玩家会受到惩罚
– according to Storm, North-West map in 8.11 is just fine
Storm表示8.11的西部小镇没问题
– Storm admits that Severogorsk and Sacred valley have some balance problems
Storm承认别洛戈尔斯克以及神圣之谷有一些平衡性上的问题
– all the new “problematic” maps were made by the same people, who made the old maps
所有的新的“有点问题”的地图的制作班底和制作那些老地图的人是一样的
– Komarin will be either once again reworked, or removed altogether
科马林要么会再一次的重制,要么干脆一口气移除掉
– Storm uncovers plans for light tanks:
Storm 揭露了接下来要对轻坦动手的计划:
“We will introduce top high-tier light tanks (tier 7-8) for main nations – USSR, Germany and USA. Old light tanks will get their battletiers changed and maybe some buffs” and “in any case, we will try to make the LT life easier”
“我们会先给主要的几个国家加入高阶轻坦(7级~8级)—苏联,德国,以及美国。旧的轻坦的战斗等级会有调整,也许还会Buff部分车辆”以及“无论如何,我们都会试图让轻坦的日子好过一些”
– regarding tier 9-10 light tanks introduction: there are no candidates even for main nations
说到⑨级和10级轻坦的事情:连上头那几个主要国家都没有可用的候选车
– US LT branch will start from Chaffee, candidates are T49 and T92 light tank (both for tier 8) (SS: Storm originally wrote T42, but there is no such thing)
美国轻坦线会从霞飞开始,候选车辆是T49以及T92轻坦(两辆都是8级轻坦)(SS:Storm原来写的是T42,但是好像根本没这东西啊)
– roaming will come in 2014
2014年会把漫游搞出来的
– a player was complaining that it makes little sense to do full damage to a tank by shooting a tiny copula or other external weakspot, since the shell doesn’t actually go through into the tank. Storm states that the developers have the possibility to assign reduced damage coefficient to a certain armor group, but if a 100-damage shell did for example only 50 damage when shooting a copula, there would be a lot of confusion amongst the players
有玩家在抱怨说通过攻击坦克的一个小小的观察塔或者其他外部弱点就能对坦克造成全伤这事说不通,因为炮弹其实并没有打进坦克内部。Storm表示说开发团队是有能力给特定的装甲群设定伤害减免系数的,但是举个栗子来说,如果一枚均伤为100的炮弹在射击观察塔的时候只造成了50点的伤害,玩家之中就会有许多疑问了。
– the same thing as above could be said about HE shells (they are also confusing), Storm however states that the playerbase already understands that “HE = strange, AP = not strange”, removing them would just piss people off
上述论点同样适用于HE蛋(也会使人产生疑惑),然而Storm表示说在玩家群体中早就形成了“HE蛋=伤害奇怪,AP蛋=伤害不奇怪”这样的想法,移除HE蛋只会让玩家们生气而已。
– developers are considering an option, where damaging the tracks or the gun (external modules) with high power shells would transfer some of the damage to the tank HP itself, if it came, it would be tied with additional text and sound info
开发团队们在考虑一种方案,即是在用能量很高的炮弹对履带和炮管造成伤害时(这些外置的模块)会将一部分伤害转移到坦克本身的血量上,如果此事成真,它会伴随着新的音效以及文字提示一起搞出来的。
– Storm states that WoT has constant optimization, for example in 8.11 a lot of players report higher FPS (SS: including me – IF they fixed the new maps, haven’t tried)
Storm表示WOT一直在优化,举个栗子,在8.11中,许多玩家反映说自己的帧数变高了(SS:包括我—当然,如果他们修复了新地图的话,但是我自己还没试过)
– optional blocking of showing your stats “has a huge number of opponents”
可以屏蔽显示自己数据的选项“有许多反对意见”
– KV-220 will not be nerfed, there are too few of them to make a difference on battles
KV-220不会被砍,因为它们的数量还不足以对战斗产生太大的影响
– MM works fine ATM, the only real problem Storm sees is longer waiting time on tier 8, it will be solved
MM现在工作正常,Storm所看到的唯一的真正的问题是8级车的等待时间过长的问题,这个问题会得到解决的
– Storm states that currently it’s not as interesting to play arty because of large aiming time
Storm表示现在火炮由于瞄准时间过长,已经不像以前那么好玩了
– there will be a US premium TD, a candidate was already found
会有美国金币TD的,已经找到一辆候选车辆了
– there will be no maps especially for Team Battles
不会有7/42专属的地图
– no hardcap for TD’s is planned, TD’s will be regulated by the means of balance
不会限制TD们的数量,TD们会以平衡的手段进行管制
– platoons (as whole) are doing okay statistically
组队(作为整体来说)的数据表现还正常
– historical battles mechanism will come in several rounds, for example the garage battle mechanism, that will be a part of the historical battles (“spawning”) will come later
历史战机制会在分批搞出来,例如作为历史战机制一部分的车库战(“复活”)机制会再晚些搞出来。
傲娇大大明天上班了快点排查一下战绩的问题吧
啊,你去问A大啊……我就是个翻译
机菌而已啊练霞飞去喽
窃以为,WG最大的失败就是让一大堆粗管子的十级TD出现了。让本该是十级中坦为主的游戏从一开始的火炮世界变成了TD世界。
WOT原来的那个体系其实很好,就是可以有10级HT, MT和TD只有9级,火炮8级到顶,轻坦6级到顶。这样每种车型的定位和分工都很明确。现在白毛子已经彻底搞乱了,想退回去都不可能了。
同感,不过作为让玩家不断入坑,练车的循环,你懂的, 还有所谓的分房服务器系统优化