Source:http://ftr.wot-news.com/2014/02/05/5-2-2014/
来源↗
Yurko2F explains how camo works:
Yurko2F解释了隐蔽究竟是如何工作的:
“Camouflage is a coefficient. As an example, take 0.5 – that means that a tank with 400 meter viewrange will see the enemy with 0,5 camo factor at (400*0.5) = 200 meters. Movement and shooting increase this coefficient, while camo net and camo skill reduce it. Specific values won’t be disclosed, for individual tanks they can be found quite easily in training room.”
“隐蔽是个系数。举个栗子吧,就拿0.5做个比方来说—这就是说一辆视野为400m的坦克将会在 (400*0.5) = 200 米处发现一个具有0.5的隐蔽系数的敌方坦克。移动以及射击会造成该系数的上升,但伪装网和隐蔽技能会降低该系数。我们不会公布具体的数值,但是对于特定坦克来说,在训练房里自己试一试就行了。”
– if one tank has full camo skill and the other tank has full viewrange skills, there is no definitive answer which one of them will have the advantage (compared to basic viewrange and camo values), it all depends on “who’s looking”
如果一辆坦克的伪装技能是满的,另一辆坦克的视野相关技能是满的,这样并不能说哪一边具有一定的优势(相对于常规隐蔽和视野来说),这都取决于“是谁在看(谁的观察角度)”
– an option not to be able to shoot while you are aiming at an ally won’t be implemented
不会有在你瞄准友军时无法开火的这样的选项
– third test was started because developers found a few bugs and fixed them (had to be tested)
8.11要有第三轮测试了,因为开发团队发现了部分Bug,并予以修复(但是需要测试)
以下为第三轮测试的改动:
– fixed the bug where it was impossible to buy tier 1 tanks directly from the tech tree
修复了无法直接从科技树中买出1级小车的问题
– fixed some crashes and freezes of the client
修复了部分客户端的崩溃以及卡死问题
– fixed the incorrect work of the aim circle (reticle) in artillery mode
修复了火炮模式下瞄准圈(准星)的问题
– fixed some interface bugs in the crew retraining window
修复了在组员训练窗口中的部分界面Bug
另:据可靠消息,毛服/欧服的8.11上线时间为本月10日。