WoT 9.0: an early look – 0.9.0前瞻

来源: http://www.worldoftanks-wot.com/updates/wot-9-0/

It has been mentioned multiple times by the developers that WoT 9.0 will be released at the end of this year, around New Year, but no official release date has been set as it normally isn’t until the last moment. This will probably change as the current release date of 8.10 is just too close to make this release date real The 0.9.0 version is going to be a big one, bringing Havok phisycs and multi-core support to WoT, but only for Havok running on a separate core at this point. WarGaming is also working on bigger teams (up to 30 on 30) and bigger maps, where the bigger maps could come in 9.0, but nothing has been confirmed though, as this is still much a work in progress, with a high probability of a version 8.10 coming before (24.10 Q&A FTR) . The information is conflicting right now to say the least, as the developers aren’t consistent at all when talking about version 9.0. Sometimes they refer to it as the next patch, sometimes they mention another update coming before that.
之前dev提及过很多次关于0.9.0会在2013年底前后放出的事了(事后确认就是个大忽悠),但是谁不可能在官方正式发布日前有任何可靠的消息,都只能是个传说.

不过可以知道的是,0.9.0将是个很大改动的版本,新的Havok本地物理引擎(手游上的ModenCombat系列这样的),CPU多核支持等. 不过Havok只运行在单独的一个CPU内核上.wg还在尝试30人对30人作战的模式(之前的提到过的大地图,增加炮的散布变相提高精度etc…),不过现在说这些都还尚早.毕竟木有确凿信息,只知道wg还在努力…..不过这些都是0.8.10之后的高优先事项.通过QA和一些零散的信息,他们之间看着挺矛盾的,至少可以说dev在计划搞这些东西,不过是下个版本还是,下下个版本就不得而知了/.233

【已被辟谣】The Japanese have since been confirmed for 8.10, but there are a couple of vehicle rumors floating around, that came from a Chinese site, which might not be the most reliable source, but I’m posting this anyway:
日系车辆已经出了,所以没啥好说的了。以下乳摸来源是中国网站…不甚可信…

– IS-7 will be getting a gun swap, currently it has the S-70; in 9.0, it will have the S-70A and that will be a penetration nerf to 239mm and 4 rounds per minute
IS-7可能会有门新炮来替换S70,可能是S-70A???!!!穿深Nerf到239mm然后一分钟4发 

– IS-4 will be getting a frontal armour buff, (140mm to 160mm) and a gun swap: S-70 but lower health
 IS-4的正面装甲可能会buff下, 从140mm buff到160mm.然后会给回S-70??!!但是HPnerf下

– AMX 50B will be getting a decreased speed, 65 to 60, lower health (2100 to 2050) and but Better Rounds per minute (3 to 2.7) and aiming time (2.5 to 2.3 sec)
 50B可能会把速度砍刀60吧?! 再砍点HP到2050, 单发状态buff下3秒到2.7, 瞄准时间2.5buff下到2.3

– AMX Foch ROF and Speed/Armour will be nerfed (has not been confirmed due to a debate)
单发伏羲可能速度和装甲都要nerf! 

– T-57 ROF will be nerfed (25sec to 28sec) and HP nerf (2250 to 2100)
T-57/58的ROF可能要nerf下 , 25秒砍到28秒, HP砍到2100 

 

– FV4202 will be getting an armour buff (to 133mm) and speed increase to 45
FV4202-105或许buff下装甲到133, 增加点速度到45 

 

– T110e5 ROF changed to 6.68 rounds per minute and armour buff 254mm to 264mm
110E5的rof改到6.68发/分钟, 装甲buff到264mm

Source: http://wot.yzz.cn/focus/2013,702080.shtml / translated by by CoolAndy34 from the NA forums
The information above, coming from the Chinese site has apparently been debunked and does not represent changes coming with the 9.0 (thanks to a very kind warning from SilentStalker)

以上信息已被证明是谣言,不能说明9.0的任何改动。

Not much news about upcoming premiums, we know that the Russian premium T-44-85 has been postponed from 8.9, it’s going to be rebalanced and supposedly not coming even with 9.0 yet.
后面是 0.9.0的物理引擎Havok的介绍,自己看吧…… 

havok-logo-0808
The Havok physics engine really sounds promising visually as it will bring bending antennas, animations of building destruction and explosions, it’s pretty but it doesn’t affect gameplay, players will be able to enable it, if they have GTX-470 level or better graphics cards. (source: Veider Q&A on FTR). The suspension and track will also get a separate model now, making the tanks move much more realistically over terrain and tank models affected visually by explosions instead of just textures like now.

Some guys caught up with SerB in person on a conference, where he confirmed the New Year release date and also shared a little more, including that turrets being ripped off by ammorack explosions will come and that the amount of polygons on tank will be increased three times (10 thousand to 30 thousand), some vehicles will have even 50 thousand, this graphics improvement will also come in 2014.

He also mentioned that the spotting system will be reworked, a tank with only a tiny bit sticking out behind an obstacle will be harder to spot, new clanwars options that have now been officially announced (Recruiting station) and confirmed that KV-1S will be split into 2 tankshistorical KV-85 will be on tier 5 with current speed/agility, on tier 6 there will be KV-85/122, with seriously nerfed speed/agility, but it will keep the 122mm gun, (Source: Meeting with SerB – FTR) which seems to have been later confirmed by SerB in the Q&As.

And for those of you who don’t like the MM, for now the MM has not been touched. The chat system is getting a complete rework, which will probably be released with the 9.0 and server roaming will probably also be implemented as there is more and more official mentions of it, regarding rules and sanctions as well.

There’s also been a stream of Storm answers on livejournal that has been partially translated on FTR, related to future improvements, some of which will be implemented this year and some relating to 2014. Here’s a recap of the most interesting things SerB said:

– there will be a HD client with lots of graphic improvements, like turrets and pieces of tank (like boxes) being ripped off by fire, reflections etc. The amount of polygons and quality of textures will be improved. There will be new layers of textures, that will look properly under different light – grass will be grass, mesh will be mesh etc. There will also be independent suspension. This will be possible to disable, new computers will be able to work with it, old computers will be able to work with graphic level as it is now, which probably means that you will be able to disable Havok enhancements as well as other graphical improvements somehow for older computers.

– small things currently only in mods will also be added, such as traverse angles in aim circle, improved tank selection (carousel) in garage etc.

– WG is working on new soundsall I can say is finally…

– visuals will be reworked, various limits will be removed, like roadwheels not being covered in camo

 camo system will be reworked, for example bushes will no longer be boxes, but will have round shapes for camo purposes

– WG will try to make it so that players, using mods have less problems with each new patch. It’s possible a special source for “approved” mods will come next year

– there are plans for American medium branch, French mediums and heavies, British medium branch, Sturmtiger branch – those are the groups from which the tanks will be picked for 2014 patches, in 2014 we will see approximately 3 new branches

– there will be TD assault guns! With them the option of disabling the horizontal autoaim will come, so you will be able to lob huge slow powerful shells over hills
– the disabled horizontal autoaim will be a separate aiming mode “like in Battlefield”
– there will be an active rangefinder (measuring range to everything, not just enemy tanks)

– new Chinese will most likely not come in 2014 at all

Not much else right now otherwise, so I’ll leave you with a Havok engine demo that’s quite nice, but not really a representation of anything…

WoT 9.0: an early look – 0.9.0前瞻》上有7个想法

  1. 30打30···够混乱的大地图···轻坦能让人蹲死诶···话说这么多人我这破机子都不知道跑不跑得了
    1s赶快分了吧···我留着就是为了骗车位和钱,虽然这让人很不舍啊QAQ
    14年三条新车线···我玩了两年到现在没一条线走完的···
    td是要全变复仇女神?那个吊射没看懂

    • 能。先等我把手头这些东西翻掉再说……
      面包会有的,翻译会有的,啥啥都会有的……
      再等几天吧……

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注