【Developer Q&A 】2013/10/14

Source:http://ftr.wot-news.com/2013/10/14/14-10-2013/
来源↗

Confirmed: Slava Makarov (lead producer of Wargaming IIRC) states that Wargaming’s Master of Orion game is at the beginning of its development:
已确认:Slaca Makarov(没记错的话是WG的开发团队的老大)表示WG的银河系霸主系列游戏正在开发阶段初期

Also, Overlord does collect feedback for “nasty little things” and passes it on.
Overlord的确收集了一些“恼人的小事情”的信息,并且已经反映了

– Q: “Why does T-44-85 have such a low penetration?” A: “So you don’t play it”
问:“T-44-85穿深为啥这么低?”答:“爱玩玩,不玩X”

– Q: “When the Allies captured the entire German archives, was there ever a case when the Allies had a look at the German solutions and were like ‘that’s genius, we’ll do that too’?” A: “Yea, the entire French branch.” (later SerB states that practically all post-war tanks are based on German drawings)
问:“当盟军缴获了所有德国文献的时候,有没有过盟军在阅览德国人的某些处理方式的时候表现出“卧槽这太天才了,我们也要这么整!”的例子?”答:“有,整条法国线就是这样的。”(过了一会SerB表示所有的(法国的)战后坦克都是基于德国人的图纸的)

– one of the reasons for the optional unlockable hull solution is the introduction of a number of vehicles into the game, that didn’t make it for some various reasons (for example something else was occupying their tier already, too few modules etc.)
把可解锁车身引入游戏中的众多理由之一是想把一些车辆搞进游戏,但是又找不到合适的理由(举个栗子,那个等级早就有其他车在那呆着了,车辆可用模块太少等等) 

– T-35 will apparently not be a part of a regular branch, it’s too weak for tier 4 too
T-35不会成为常规车辆/科技树的一部分,对于4级来说,它太弱了

– T58 (Heavy) apparently won’t be introduced, despite the German 150mm autoloader TD making it to the game: “It has armor, Germans don’t.”
T58(重)不会加入游戏,尽管德国人的150mm弹夹炮都弄进游戏了:“(T58重)有装甲,德国人的没有”

– SerB states that buffing viewrange of all tier 4 open-topped tank destroyers to 390m would not be “more logical” than current situation (SS: a player whines that Marder 38T has too weak viewrange)
SerB表示把所有4级的敞篷TD的视野都Buff到390m并不会比现在的情况“更加符合逻辑”(SS:有玩家抱怨黄鼠狼38T的视野太差了)

– there are differences between 112 and 113 hulls
112和113的车身的确有区别

– SerB already has the T-44-85
SerB已经有T-44-85了

– apparently, this year, only 0.8.9 and possible 0.9.0 patches come out
今年年内只会有0.8.9,9.0补丁有可能会搞出来

– PzSfl.V is not called “Sturer Emil” in game, because it was simply a nickname, equal to the SU-76 being called “bare-ass Ferdinand” in Russian
游戏里的PzSfl.V没有叫做“埃米尔·斯图尔”的原因是那只是个昵称,就像俄罗斯人自己管SU-76叫“光屁股的费迪南”一样

– apparently, same case applies for Marder 3, but not Ferdinand, which was official (SS: I am pretty sure Marder III was an official designation at some point, will re-check)
同理适用于黄鼠狼3,但是不是费迪南,费迪南的名字是官方叫的(SS:我确定在某个时间上黄鼠狼3的确是官方的叫法,我会再去看看的)

– premium Marder 3 SdKfz 139? “If necessery”
会有金币车的黄鼠狼3 SdKfz 139?吗?“有必要的话”

– the IS-3 driver’s viewport is apparently modelled correctly in game (SS: some player was complaining that when it was tilted like this, the driver would see only the ground)
IS-3的驾驶员的观察孔在游戏内建模正确(SS:有玩家在抱怨说如果真的是倾斜成这样,驾驶员只能看到地面)

– it’s possible T-44 will get another alternative turret, the T-44-100
T-44有可能获得另一个炮塔,T-44-100

– WT E-100 gonna get a nerf compared to current situation? “If necessery”
E-100武器运载车相对于现在的情况来说会不会砍?“有必要的话”

– the German vehicles in game have the Balkenkreuz and not Swastika, because it’s banned in Germany and WoT is active on German market
游戏内的德国车用的是铁十字而不是纳粹旗的原因是(纳粹旗)在德国是被Ban掉的,而WOT又活跃于德国市场上

– there will be no changes to Object 140 in 8.9
140工程在8.9不会有变化

– the tank hit decals (SS: those texture “holes”) disappearing when new ones are created won’t be changed for now
坦克的被击中的弹孔(SS:就是那些贴图)在新的弹孔被创建时,旧的弹孔会消失这个机制现在不会改 

Also, Storm made a post, where he asks players their opinion on 8.9 – some answers from it:
还有,Storm发了个贴,在询问玩家们关于8.9的意见—以下是部分回答 

– it’s too early to tell what exactly will be in 0.9.0
现在要说9.0会有什么还太早

– devs will keep an eye on the T-44-85 stats, its possible that the vehicle could get special limited MM (it would not meet tier 8 or 9 tanks), but for now it’s too early to tell
开发团队会特别关注T-44-85的数据(胜率什么的),这车有可能获得特殊的分房保护(不会遇到8~9级车)

– a half of players writing on the reload timer wants bigger numbers and a half wants smaller, for now it will stay as it is
一半的玩家想让官方的装填倒计时计数器的数字变大,另一半想让它变小。现在就先不动了

– it will be possible to choose a map in the next 7/42 battles version
下一版7/42制有可能会让你自选地图

– Storm will balance the 7/42 tank profitability (how much credits a tank makes) based on statistics, he wants the same profitability as in random battles
Storm会基于数据来平衡7/42中的坦克收益(坦克的打钱能力),他想让这些坦克和随机战斗中的收益一致

– driver’s hatch on IS-3 is 60mm, it’s historical (“the thickness of the plate from which it is cut”), it is not supposed to be 110mm as some players state – apparently there are some schematics floating around that are incorrect
IS-3的驾驶员舱口是60mm厚,这是符合历史数据的(“从切割处算起的钢板厚度”),并不是某些玩家所说的110mm——很显然,又有一些不正确的图片被四处散播了

– ST-I model (armor slope) is correct, WG specifically checked
ST-I的模型(装甲角度)是对的,WG特意去查了

– apparently WG hired new sound department, they are testing, the old records taken at army training grounds will be used
WG雇了一个新的音效部门,他们在测试一些东西,以前在军队训练场采集到的旧的录音应该会被使用

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