【Developer Q&A 】2013/10/12

Source:http://ftr.wot-news.com/2013/10/12/12-10-2013-2/
来源↗

– Storm states that exact vehicle changes weren’t in the test server patchnotes, because those get written only in the final patchnotes that will go live

Storm表示详细的车辆改动不在测试服的补丁信息中,因为那些东西只会写在正式上线的补丁信息中

– trees growing from stones (North-West map) are a bug
从石头里长出来的树(8.9新地图的)是个BUG

– Storm confirms that the frontal armor angle of IS-4 has been fixed
Storm确认了IS-4的正面装甲的角度已经被修复了

– recently the graphics have not been touched (SS: some players complain about FPS drops in hangar)
最近开发团队没有对画质什么的动手(SS:有人在抱怨车库中的帧数下降了)

– Hetzer too weak and imbalanced? “Don’t play Hetzer”
追猎太弱,而且不平衡?“爱玩玩,不玩X” 

– according to SerB, one movie that showed HE shells ricocheting off armor was “completely realistic”
SerB说有部电影中出现了一个HE炮弹被装甲跳蛋的情况是“完全真实的”

– apparently, additional garage slots won’t be unified in WoT and WoWp
空闲的车库肯定不会在战机世界和坦克世界中整合

– apparently, the Christie US branch is still not forgotten
美国的Christie线并没有被遗忘

– SerB confirms that stock suspension has less HP than the elite one
SerB确认了白板悬挂比顶级悬挂的血量要少

– stock suspension with “springs” extra equipment (SS: that gives HP bonus to the suspension) and elite suspension have roughly the same amount of hitpoints, however the “springs” equipment does not increase the vehicle maneuverability
用了“弹簧”装备的白板悬挂(SS:就是给悬挂系统加血的那个)和顶级悬挂的血量差不多,然而“弹簧”这个装备并不会增加悬挂系统的血量

– SerB states that the MM weight difference between tier X and X+1 is roughly 50 percent
SerB表示X级以及X+1级的MM分房权重的差值在50%左右

– there will be historical battles in WoWs and WoWp too, WoT HB’s will come sooner tho
战机世界和战舰世界也会有历史战的,但是坦克世界的历史战会先搞出来

– SerB states that there’s no room for kill markers and number decals on tank hulls
SerB表示坦克车身上没地方放击杀标记和数字贴纸

– SerB states that should there be a case where – when the unlockable hulls are implemented – one hull option had historically a different crewmember number than the other one, the historical number will be ignored if needed (both variants will have the same amount of crewmembers)
SerB表示以下情况会发生——当可解锁车身引入之后—一个车身选项在历史上和另一个的组员数量不符,如果有必要的话,开发团队会忽略掉历史上的组员数量(也就是两个车身都会有同样的乘员数量)

– SerB states that there is no hard limit on how many tanks will there be in a branch (SS: in this case a Soviet branch) as “the archives are endless”. But SerB also states that soon a big re-work of all models will come (to improve their quality), so the amount of new vehicles being implemented will decrease significantly. Plus, some modifications will not be introduced as tanks, but as optional hulls.
SerB表示现在没有限制每条线内会出现的坦克的数量(SS:现在拿苏联线举例子)因为“文献的数量是无穷无尽的”。不过SerB也指出过一段时间会有一个大范围的模型重制(以提高模型质量),所以新车的数量会急剧减少。还有,某些车辆的变种并不会作为新车引入,而是会作为车身选项引入

– SerB confirms that optional hulls will be tied to suspensions: you unlock suspension, you unlock the hull with it
SerB确认了车身选项是和悬挂联系在一起的,如果你把悬挂解锁了,车身也就一并解锁了

– if your loader with Intuition dies, the Intuition perk won’t work
如果一个学了爆发装填的装填手死了,这个技能不会生效

– with the optional hulls, although the hulls should present equal options (for example, one has armor, the other has speed), it is not guaranteed that with both hulls you’ll be able to use top guns and turrets of the vehicle
引入可解锁车身之后,尽管两个车身都应该提供不同的优势(举个栗子,一个提供速度,一个提供装甲),但是并不保证在两个车身上,你都能用顶级炮和炮塔

– the point of tier 2-3 premiums is according to SerB “some farming (although smaller), crew training and fun”
SerB表示2~3级的金币小车的存在感在于““稍微打点钱”(钱很少),练组员,以及娱乐”

– skill MM won’t come to random battles
随机战斗不会有水平分房的

– SerB states that there are lots of German material in Germany too, not just in US/Soviet archives, not long ago, the Maus prototypes were published in a German book
SerB表示许多德国的材料都还在德国国内,并不是只有美国和苏联的文献是这样。不久之前,德国的一本书中就讲述了鼠式原型车的事情

– WoT Blitz will most likely not work on Windows Phone 7
WOT的手机版很有可能不会在WP7上出现

– SerB states that the T-44-85 differs from stock ingame T-44 by having different hull construction
SerB表示T-44-85和游戏内白板T-44的区别在于车身的构造

– KV-5 being underpowered?“Don’t play KV-5″
KV-5太弱了?“爱玩玩,不玩X” 

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